what's the difference between your thermal generator and ic2 thermal generator?
Posts by francogp
-
-
I could've told ya before. Where is that World-Gen-Mod, which is capable of disabling RP-Ores? Could someone give me a Link (for Advertisement ), so people won't complain about RP-Worldgen?
Btw, due to OreDict-Unification my own Ruby/Sapphire-Ores drop RP-Rubies/Sapphires too, and due to hacking into my own Code at the 2 Locations (too lazy to replace all the old Code with proper Code like GT_OreDictUnificator.get("dustIron", null, 1) for example), where I can get my own Items, all my Recipes are automatically Unificated.
And if you really want all your Items to be unificated, then use the Autocrafting Table in Unification Mode, even though its 500EU per Item.
I think that a temporary solution without adding more addons, is:
If you have installed RP2, nerf your equivalence between diamonds and sapphires/rubies for IC2. For example, in the recipe for lapatron crystals, Instead of replacing the diamond for a sapphire with your modifications, you could change it for a block of sapphire. -
Hi,
1) Using redpower with this mod, and the ore-dictionary equivalences, I think that rubi/sapphires/green sapphires are very common compared to gregtech spawn rates. I think its unbalancing the item crafting making them MUCH cheaper compared to some IC2 vanilla stuffs. Now, I have 10-14 diamonds (normally used in important stuffs in IC2 like bigger batteries and weapons, so they was "my treasure"), but now I also have 2 stacks of rubies and 2 of sapphires, making IC2 batteries and equipment very easy to craft (due the spawn rates of redpower). Can you nerf your equivalences with rubi/sapphires and diamonds used in IC2? maybe "a block of rubies" = "1 diamond" (example) for the recipes?
2) what's the purpose/usage of unificatortargets configs? can you explain it more? (other explanation). Because wiki is not updated and what I find here is not clear to me.
-
This makes no sense. Version numbers do nothing but help people. Or least update the title or first post when last updated. Easy to be outdated.
I hate to repeat.. but I agree with you. A simple script in the IDE can rename the file automatically at compile time, and the dropbox link can be solved using a link to a folder instead of a file. This will help a lot.
Or an configurable ingame msj that verify online the last version for you would be nice. -
Please, fix the NEI compatibility! It crash a lot because IC2 deprecated usages.
-
Can YOU explain me why you Ignore the Orange Text above the Download?
That was the FIRST thing that I did, the problem is that the Orange text doesn't say anything about a NEW folder
-
If you've ever cared to look a little more closely in your config folder, you'll notice a new folder called "GregTech". GregoriusT moved the config file into it's own folder and has more config files than just one.
Now you know.
- Soldjermon
Can you explain me why I ignore the new folder???????? I'm embarrassed
Thanks!
-
V2.70b:
Mainly Bugfixes.
A Config option for making Blockbreakers more expensive, which is OFF per default.
Added Wolframium Grinder as an equivalent to the Diamond Grinder.Hi, I have a problem, I use my last config file and I get this>
Slot 4095 is already occupied by forestry.core.gadgets.BlockStainedGlass@5769c779 when adding gregtechmod.common.blocks.GT_BlockMetaID_Block@61a705c4The problem is that the config file does not have the ID 4095. I try removing the old config and let the program create a new one, but the conflict continue and MC does not create a new configfile for gregtech, and crash with the same error.
What can I do?
-
I'm getting this warnings with IC2 1.111 and the last version of gregtech
Code
Display More2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: copperWire !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: coalGenerator !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: batteryBox !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: electricFurnace !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: battery !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: wrench !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: motor !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: basicCircuit !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: advancedCircuit !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: eliteCircuit !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: oilMoving !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: oilStill !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: oilBucket !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: nuggetIron !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: nuggetCopper !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: nuggetTin !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: nuggetSilver !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: nuggetLead !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: ForciciumItem !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information. 2012-12-20 03:45:11 [INFO] [STDOUT] Thingy Name: MonazitOre !!!Unknown 'Thingy' detected!!! This Object seems to probably not follow a valid OreDictionary Convention, or I missed a Convention. Please report to GregTech Intergalactical for additional compatiblity. This is not an Error, its just an Information.
-
Icant and i belive thats my problem. its searching for that gui nei creen and cant find it.
try this: are you using MultiMC? create a new instance of minecraft, install IC2 and gregtech ALONE with forge and NEI, if it work, its your mods. Try to install one by one until fail to know whats the problem.
-
No i mean does the gregtech nei plugin have an iimplosion compressor screen/gui/recipe thing?like I said, yes there are recipies in the NEI plugin (included in the mod) for the implosion compresor and all its "products". I can see them all without crashing
-
btw is there supposed to be an nei implsosiom compresor? Also, try the recipes too.
yes there are, I can see them fine. I´m not using ID resolver.
-
I was talking about green saphires and their dusts.I'm triple checking right now, and green saphires and their dusts work fine (usages).
-
I'm sure its a gregtech problem. only happens with that. does it matter is i disabled emeralds and saphires spawning? and iridium spawning?
I double check it with all the ores from gregthech and work fine with that versions. If you unistall gregtech AND IC2 (don't touch the other mods), the problem continue with emeralds? -
was using forge .428 does it matter? Should i update? is there a specific codechickencore version? also i pressed u on emeralds then scrolled left.With forge 430, I can see all emeralds usage without problem. Maybe I don't have the mod that cause your crash, that's implies no gregtech problem.
PD: I'm using 0.6.16 core and NEi version 1.4.2.10
-
Backdated NEi to version 1.4.2.10 codechickencore .6.16 still getting this:
java.lang.NullPointerException
at um.c(SourceFile:84)
at bbt.a(RenderItem.java:227)
at bbt.b(RenderItem.java:320)
at auy.a(GuiContainer.java:363)
at auy.a(GuiContainer.java:113)
at bac.b(EntityRenderer.java:1147)
at net.minecraft.client.Minecraft.J(Minecraft.java:888)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)steps? I can't reproduce that, IF you use forge 430...
-
The current 1.4.3.4 its the only one to work with TE and the new forge.the 1.4.3.** family does not work with gregtech, more presicelly NEIplugins for IC2 and gregtech. For example, it crash when you get the usages for redstone or lapis (scroll to the machines section to crash).
I'm using version 1.4.2.10 version because it work with plugins (and forge 430 to avoid id mismatch problem).
-
does anyone know why i would get this error? i know its gregtech related. if absolutley neccesary i could make a vid of it happening.
What version of NEI are you using? I can see NEI involved in the error
-
But its SCIENCE Fictional, not MAGIC Fictional. Adamantium is more of a Magic indestructible Material, than a HighTech Alloy.
you are right. But it does not explain indestructible tools from IC2.
The only Hightech-Applyance of it I know is Wolverine.
here it is other aplications in comics, extracted from wikipedia.
Code
Display MoreAdamantium as key component Adamantium is used as the key component in several instances in the Marvel Universe, including: Wolverine's skeleton and claws Agent Zero's combat knife and bullets The outer skin of some of Alkhema's robotic bodies Battlestar's shield Bullseye's spinal column and some strips coating several of his bones Certain iterations of Captain America's shield Constrictor's original wrist-mounted, prehensile metal coils Cyber's claws and skin (one particular set of) Doctor Octopus' arms The outer layer of Citizen V's rapier Lady Deathstrike's skeleton and talons One of Mister Fantastic's labs for extremely dangerous experiments Moon Knight's crescent blades A unique suit of armor once used by the villain Stilt-Man The outer skin of TESS-One One of several layers of containment at the superhuman incarceration facility known as the Vault An outer coating on the Swordsman's blades A special brand of bullet in the Iron Man suit's ballistic weapons Ultron's outer shell Bullets used by Underworld X-23's claws Doom 2099 suit Bucky Barnes' Captain America suit is laced with adamantium A statue of the Hulk, sculpted by Alicia Masters Hammerhead's head is made of adamantium
-
Adamantium is a fictional metal. It does not actually exist. Therefore, it cannot be used in machinery without any known elemental traits. If it's indestructible, how would a player mine it or process it?
It would also add nothing new for dust uses as I highly doubt a nearly indestructible metal would be made of the soft metals found in MC/IC2/GregTech.Iridium is the closest metal to match Adamantium, there doesn't need to be 2 Iridiums.
You can't find adamantium in natural state. Its an alloy. You can craft it like all the movies or comics, mixing the compunds at high temperatures to get a liquid state, but when it get cooler, it solidificate in a indestructible compound that cannot be in a liquid state anymore. You can found Iridium, but you can't find adamantium. I think that it can replace iridium in some items, not to ba a "duplicated" material. Its a better material for high-tech tools, like the actual indestructible drill, nanosable, etc.
PD: Matterfabricator? Armour with forcefields preventing damage? efficient fusion power plants? Quantumchest? that's fictional too.