[MC 1.4.6] Open Beta v1.112

    • Official Post

    Please, fix the NEI compatibility! It crash a lot because IC2 deprecated usages.

    Crash reports are needed!

    For that Sake, there are Crash-Reports IN THE BUGTRACKER. Please update your NEI-API by removing the old API, and replacing it with a fresh Version, and you will see that one Class you are using is missing.

  • Hey, I'm getting this odd bug/glitch where on singleplayer everything is okay but in multiplayer (with only IC² installed) the map generates oddly.
    http://imgur.com/QuLou
    If anybody knows how to fix it that would be awesome, thank you in advance.

  • Hey, I'm getting this odd bug/glitch where on singleplayer everything is okay but in multiplayer (with only IC² installed) the map generates oddly.
    http://imgur.com/QuLou
    If anybody knows how to fix it that would be awesome, thank you in advance.

    What Forge version are you using? You should use 6.5.0.471 or higher.

  • Has anyone else had any problems with Geothermal generators not powering up in SMP with the beta release? Our server seems to use solar power and normal generator power just fine, But the geothermal generator just accepts lava cells then does nothing. All the cabling is proper, and the distance is short to the batbox using copper insulated cables.



    It also does not seem to store any internal power at all. It stops at a sliver of red o the meter.

  • mi minecraft crashed: ;(





    Minecraft has crashed!
    ----------------------


    Minecraft has stopped running because it encountered a problem; Failed to start game


    A full error report has been saved to /Users/imac/Library/Application Support/minecraft/crash-reports/crash-2012-12-24_11.37.09-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(




    --- BEGIN ERROR REPORT 69f65f0f --------
    Full report at:
    /Users/imac/Library/Application Support/minecraft/crash-reports/crash-2012-12-24_11.37.09-client.txt
    Please show that file to Mojang, NOT just this screen!


    Generated 24/12/12 11:37


    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Mac OS X (x86_64) version 10.6.8
    Java Version: 1.6.0_33, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 458689048 bytes (437 MB) / 532545536 bytes (507 MB) up to 532545536 bytes (507 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 13 mods loaded, 13 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forestry [Forestry for Minecraft] (forestry-A-1.6.4.1.jar) Unloaded->Constructed->Pre-initialized->Errored
    mod_TooManyItems [mod_TooManyItems] (TooManyItems2012_12_22_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.6-0.6.9.33.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Core [BuildCraft] (BuildCraft-Mod-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Builders [BC Builders] (BuildCraft-Mod-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Energy [BC Energy] (BuildCraft-Mod-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Factory [BC Factory] (BuildCraft-Mod-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Transport [BC Transport] (BuildCraft-Mod-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Silicon [BC Silicon] (BuildCraft-Mod-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-1.6.36, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    java.lang.IllegalArgumentException: Slot 4095 is already occupied by ic2.core.block.BlockTex@2994363b when adding forestry.core.gadgets.BlockSoil@6fd2300e
    at amq.<init>(Block.java:324)
    at forestry.core.gadgets.BlockSoil.<init>(BlockSoil.java:35)
    at forestry.core.config.ConfigureBlocks.initialize(ConfigureBlocks.java:18)
    at forestry.core.config.Config.load(Config.java:205)
    at forestry.core.ForestryCore.init(ForestryCore.java:60)
    at forestry.core.ForestryClient.init(ForestryClient.java:32)
    at forestry.Forestry.init(Forestry.java:47)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT 7b186e83 ----------

  • Here u go


    Failed to start game


    java.lang.IllegalArgumentException: Slot 4095 is already occupied by ic2.core.block.BlockTex@77800ae8 when adding forestry.core.gadgets.BlockSoil@7b926ca5

    Goddamned... FLAME MODE INITIALIZED


    CAN'T YOU PEOPLE EVEN RECOGNIZE A FRIKKIN' BLOCK ID CONFLICT? THOSE ARE AS EASY AS SHITTING TO RESOLVE!


    I am truly disappointed at the problem that SO MANY CRASH REPORTS are about BLOCK ID CONFLICTS! All you have to do is go into the /config file and CHANGE YOUR ID'S!

  • My client flags a crash when I scroll over the IC2 shaped crafting tab in NEI while looking at the recipes that redstone is used in. It oddly enough only crashes when I try to access the recipes by going through redstone as well. Sorry if that was all worded awkwardly, I've never had to give a brief description of a crash using NEI before. ha


    http://pastebin.com/3gEjrGfW