That's a known issue and need some base file modifications. A fix within Minecraft Forge is in the works, you'll have to restart MC until then.
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Drop the contents of http://player.to/ic2_20111003_v115/soundsystem_update.zip into your minecraft.jar, delete the paulscode directory before.
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IC2 doesn't support BC oil yet.
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New release - last quick test. The MLMP fixes are required. IC2 SMP should work better than IC1 SMP, there's no reason to delay it.
Re-upload the MLMP fix + IC2 + SoundSystem update files somewhere else for the public.
The most important changes are:
- Support for MC 1.8.1
- SMP support
- New Audio API without using AudioMod, not all sounds are included yet
- Sounds are included in the main package
- New cable bounding boxes and interaction raytracing
- New explosion code which is more block resistance aware, affects nukes, reactors, ITNTs, mining lasers and machine explosions
- A single .minecraft/mods compatible package for drag & drop install similar to BuildCraft
- Fiber cable receipe output reduced to 6
- Tin cable loss increased to 0.025 EU/block
- Support indirect redstone on IC2 blocks
- Scrapboxes can be opened by dispensers
- SU batteries can charge items in the quickbar
- The mass fabricator stops with redstone input
- Personal chests are always unlocked in SP
- Receipes for small iron dust, nuke and dynamite-o-mote
- Improved unloaded chunk handling in the EnergyNet code
- Configuration options for the nuke and reactor explosion power and for disabling IC2 sounds
- Bugfixes
Client downloads (install in the order mentioned):
- ModLoader -> minecraft.jar: http://www.minecraftforum.net/…-mods-everything-updated/
- ModLoader MP -> minecraft.jar: http://www.minecraftforum.net/…-moods-mputils-teams/#MLM
- ModLoader MP fix -> minecraft.jar: http://player.to/ic2_20110925_v112/modloadermp-client_fix.7z
- Minecraft Forge -> minecraft.jar: http://www.minecraftforum.net/…4000-api-minecraft-forge/
- IndustrialCraft 2 -> mods folder: http://player.to/ic2_20111003_…alcraft-2-client_1.15.jar
Server downloads (install in the order mentioned):
- ModLoader MP -> minecraft_server.jar: http://www.minecraftforum.net/…-moods-mputils-teams/#MLM
- ModLoader MP fix -> minecraft_server.jar: http://player.to/ic2_20110925_v112/modloadermp-server_fix.7z
- Minecraft Forge -> minecraft_server.jar: http://www.minecraftforum.net/…4000-api-minecraft-forge/
- IndustrialCraft 2 -> mods folder: http://player.to/ic2_20111003_…alcraft-2-server_1.15.jar
Addon developer downloads (not required for users)
I recommend using a fresh minecraft.jar without any IC content and without AudioMod. Do not put IC in minecraft.jar, just copy the package into .minecraft/mods.
You'll have to create the mods folder if it doesn't existIf minecraft crashes with java.lang.OutOfMemoryError, make sure that the amount of memory you assigned to minecraft + 200 MB doesn't exceed the amount of spare memory before starting it. E.g. if you have 1500 MB free memory, allocate not more than 1300 MB to minecraft (-Xmx1300M -Xms512M). Virtual memory doesn't count.
Another possible fix is to upgrade the sound system, just replace the existing files within minecraft.jar with the contents of http://player.to/ic2_20111003_v115/soundsystem_update.zip. -
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My IGN is sfPlayer1. I'll have a look at it if you give me the IP then.
Can you log the console output as well with a stdout+stderr redirect? It might come in handy to debug issues.
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Don't you want to use BC oil? That'd require waiting for BC2 SMP.
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You'll only need it to upgrade from IC1 to IC2. We try not to break world compatibility without changing the major version, so you won't need it again before IC3 comes out.
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What do you mean with "going away and come back every time"?
The drill sounds aren't finished yet and the implementation of on-use sounds is very fragile, they might not come in the 1.8 version as well.
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It's almost only bugs reported in the dev section by the testers.
The nano saber isn't fully SMP compatible, it'll interfere with other players using it. Since MC 1.9 will include vastly improved item handling, I'll probably not fix it for 1.8 unless it's a huge issue.
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That's actually not the ENet shocking but a collision issue in SMP. I think I fixed this in v1.14.
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We've got a new intermediate build for internal testing.
The most important changes are:
- SMP support, some items/TEs might still have bugs or suffer from kick issues (jetpack, quantum suit etc.)
- Support for MC 1.8.1
- New Audio API without using AudioMod, not all sounds are included yet and most are still wip
- Sounds are included in the main package
- New cable bounding boxes and interaction raytracing
- New explosion code which is more block resistance aware, affects nukes, reactors, ITNTs, mining lasers and machine explosions
- A single .minecraft/mods compatible package for drag & drop install similar to BuildCraft
- Fiber cable receipe output reduced to 6
- Tin cable loss increased to 0.025
- Support indirect redstone on IC2 blocks
- Scrapboxes can be opened by dispensers
- SU batteries can charge items in the quickbar
- The mass fabricator stops with redstone input
- Personal chests are always unlocked in SP
- Receipes for small iron dust, nuke and dynamite-o-mote
- Improved unloaded chunk handling in the EnergyNet code
- Configuration options for the nuke and reactor explosion power and for disabling IC2 sounds
- Bugfixes
Client downloads (install in the order mentioned):
- ModLoader -> minecraft.jar: http://www.minecraftforum.net/…-mods-everything-updated/
- ModLoader MP -> minecraft.jar: http://www.minecraftforum.net/…-moods-mputils-teams/#MLM
- ModLoader MP fix -> minecraft.jar: http://player.to/ic2_20110925_v112/modloadermp-client_fix.7z
- Minecraft Forge -> minecraft.jar: http://www.minecraftforum.net/…4000-api-minecraft-forge/
- IndustrialCraft 2 -> mods folder: http://player.to/ic2_20111003_…alcraft-2-client_1.15.jar
Server downloads (install in the order mentioned):
- ModLoader MP -> minecraft_server.jar: http://www.minecraftforum.net/…-moods-mputils-teams/#MLM
- ModLoader MP fix -> minecraft_server.jar: http://player.to/ic2_20110925_v112/modloadermp-server_fix.7z
- Minecraft Forge -> minecraft_server.jar: http://www.minecraftforum.net/…4000-api-minecraft-forge/
- IndustrialCraft 2 -> mods folder: http://player.to/ic2_20111003_…alcraft-2-server_1.15.jar
Addon developer downloads (not required for users)
I recommend using a fresh minecraft.jar without any IC content and without AudioMod. Do not put IC in minecraft.jar, just copy the package into .minecraft/mods.
You'll have to create the mods folder if it doesn't existIf minecraft crashes with java.lang.OutOfMemoryError, make sure that the amount of memory you assigned to minecraft + 200 MB doesn't exceed the amount of spare memory before starting it. E.g. if you have 1500 MB free memory, allocate not more than 1300 MB to minecraft (-Xmx1300M -Xms512M). Virtual memory doesn't count.
Another possible fix is to upgrade the sound system, just replace the existing files within minecraft.jar with the contents of http://player.to/ic2_20111003_v115/soundsystem_update.zip. -
The transformers in 1.00 don't add themselves properly to the EnergyNet, the bug is fixed in IC2 1.1.
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The miner code changed quite a lot for IC2 1.1, review it there once it's out.
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I never edit releases afterwards.
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I just released 1.13. The sound range needs re-evaluation as well. Whenever we change the sound range, the perceived volume at any distance might change as well.
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We've got a new intermediate build for internal testing.
The most important changes are:
- Only bugfixes
Don't even think about redistributing the links or files mentioned below
Client downloads (install in the order mentioned):
- ModLoader -> minecraft.jar: http://www.minecraftforum.net/…-mods-everything-updated/
- ModLoader MP -> minecraft.jar: http://www.minecraftforum.net/…-moods-mputils-teams/#MLM
- ModLoader MP fix -> minecraft.jar: http://player.to/ic2_20110925_v112/modloadermp-client_fix.7z
- Minecraft Forge -> minecraft.jar: http://player.to/ic2_20110922_v111/forge-client_nightly.7z
- IndustrialCraft 2 -> mods folder: http://player.to/ic2_20110927_…alcraft-2-client_1.13.jar
Server downloads (install in the order mentioned):
- ModLoader MP -> minecraft_server.jar: http://www.minecraftforum.net/…-moods-mputils-teams/#MLM
- ModLoader fix -> minecraft_server.jar: http://player.to/ic2_20110922_v111/modloader-server_fix.7z
- ModLoader MP fix -> minecraft_server.jar: http://player.to/ic2_20110925_v112/modloadermp-server_fix.7z
- Minecraft Forge -> minecraft_server.jar: http://player.to/ic2_20110922_v111/forge-server_nightly.7z
- IndustrialCraft 2 -> mods folder: http://player.to/ic2_20110927_…alcraft-2-server_1.13.jar
The forge release is built from SVN, it's not expected to be stable. Use an official release once it's out.
I recommend using a fresh minecraft.jar without any IC content and without AudioMod. Do not put IC in minecraft.jar, just copy the package into .minecraft/mods.
You'll have to create the mods folder if it doesn't existIf minecraft crashes with java.lang.OutOfMemoryError, make sure that the amount of memory you assigned to minecraft + 200 MB doesn't exceed the amount of spare memory before starting it. E.g. if you have 1500 MB free memory, allocate not more than 1300 MB to minecraft (-Xmx1300M -Xms512M). Virtual memory doesn't count.
Another possible fix is to upgrade the sound system, just replace the existing files within minecraft.jar with those attached to the v1.11 topic.