SpwnX, you might wanna check the new ISidedInventory before doing that. It's not working in 1.5 due to the secondary Inouts now being in the Sides, and not the bottom.
Posts by GregoriusT
-
-
anal walled wiki will never be actually good.
Somehow I get the feeling you are using Google Translate. You just wrote: "Ass walled wiki"
-
My Rock Breaker can make Obsidian from Redstone, you might wanna add that as possibility to get Obsidian.
-
You should also make use of things like the Advanced Regulator or the Inventory Manager. Not to mention the Redstone Circuit Block, which I'm currently implementing
-
I plan to add Steam Engine Upgrades for my Machines, so you won't need the Steam Turbines to get EU. And yes, what you said is exactly what I want on this Thread.
-
-
You "can" use Redpower too. The GregTech-Limitation is only in the Science Section. But if your Factory doesnt contain any of my own Automation then you should consider going to the regular Screenshot Section.
-
-
So, I added the 3 Threads to the Addon-Discoussion Section.
-
This is a Thread about Factories or Automated Nuclear Reactors utilitzing GregTech.
Show your Automated Factories here and discouss Factory Designs. You can also ask here for some help at making Factories.
Screenshots might be helpful, but you should use the Attachment System of the Forum to display them, instead of using external Imagehosting Services. The Filesize-Limit got raised to 4.5MB recently, so it shouldn't be a Problem. And please dont use Texturepacks (aside from Faithful-HD), I don't wanna see tons of Pentagons...
Index of useful Factories:
*currently none* -
This is a Thread about general Machines and even exploits you can create with them. I'm thinking of concepts like SpwnX Iron/Magnesium Maker, not about large Factories. For Factories we got the Engineering Thread.
Explain your Setup and show the basic Math and purpose of your Machine. If possible use only GregTech automation or vanilla Automation to achieve your Goal. That includes usage of Rockbreakers instead of using Igneous Extruders as well, as all should be realizable (and EU-costly) using IC²+GT alone.
Screenshots might be helpful, but you should use the Attachment System of the Forum to display them, instead of using external Imagehosting Services. The Filesize-Limit got raised to 4.5MB recently, so it shouldn't be a Problem. And please dont use Texturepacks (aside from Faithful-HD), I don't wanna see tons of Pentagons...
Oh, and if you have another Design of the same Machine (due to needing patches for MC-Updates), then edit the old Post to contain it, instead of making a new one, so that I don't have to change the Links.
Index of useful contraptions:
SpwnX Obsidian Processor for producing Iron, Magnesium and Silicon
SpwnX Sugar Cane powered Carbon Plate Generator
SpwnX IC²-Biofuel Generator -
This Thread is about Suggestions to my Addon, and also contains a TO-DO-List of things I will do "sometime".
This first Post only contains a List of Links to Suggestions, which are contained in this Thread.
I made this for the more indepth Suggestions, which can easyly sink in the Ocean of Posts of my MainThread. If you only wanna suggest small Tweaks or report Recipe inbalance, then you are better on not posting that minor Stuff here.
Approved Suggestions and things I will very likely do:
More dangerous Mobs
Automatic CO2 Extinguisher Block
Trade-O-Mat improvement (with Nuclear Control support)
Achievements
Sounds
Cloaking Field Block
Solar Mirror Power Plant
Personal Shield
Enderpearl Launcher (fires Enderpearls farther). Also a Block Edition of this.
Ghast Tear uses?
Lead + Fuel
Ink uses other than printing?
Oilsand itself
Tool Repair Mode for Crafting Table
Fabrication Table
Laser Blocks
RC-Blast Furnace Recipes
Several Dirt-alike Resources like Goldnugget containing Dirt
Wood and Leaves Cutting Cropharvestor and more Range
Microwave Oven for Food only, but very cheap EU-wise.
CNC Machine
Rain-Sensor/Tank (Drain Texture)Fusion List
-----------
Tungsten (W, 74) + Helium (He, 2) = Osmium (Os, 76)
Manganese (Mn, 25) + Hydrogen (H, 1) = Iron (Fe, 26)
Magnesium (Mg, 12) + Magnesium (Mg, 12) = Chromium (Cr, 24)
Mercury (Hg, 80) + Magnesium (Mg, 12) = Uranium (U, 92) / Gold (Au, 79) + Aluminium (Al, 13) = Uranium (U, 92)
Uranium (U, 92) + Helium (He, 2) = Plutonium (Pu, 94)Random Suggestions I might implement:
[GregTech] Suggestion Thread & TO-DO-List
[GregTech] Suggestion Thread & TO-DO-List
[GregTech] Suggestion Thread & TO-DO-List
[GregTech] Suggestion Thread & TO-DO-List
[GregTech] Suggestion Thread & TO-DO-ListDenied Suggestions:
Multiblock and MicroBlock Nukes -
I register all OreBlocks of the OreDict to the IC²-Valuable Ores List, and aside from outputting twice as much Ores, the OV-Scanner works fine.
-
Isn't it possible to let people add Language-specific Pages to the IC²-Wiki itself? I know, one needs permission to create Pages but one can always request that.
-
I saw you were even counting 500 nanoseconds as loading Lag. That is not really necessary to look at these small amounts of initial loading time. Nobody would complain about 10 seconds more loading time. It's only bad if the loading time gets enlengthened by something like an online Check for a stupid Changelog.
As for Proxy Class, I meant one Item Class for everything (what is something what we here in germany call "Egglaying Woolmilkpig"), and use that Class as base for all the invokated Interfaces.
-
You need to call the Invocation only once, when you use Proxy Items, and that is when initializing the Item. You could put all the Interface implementation into the Proxy Class without having the actual Interfaces in it, and then a few Dummies which are extending your Base Item and just add the Interfaces. But you cant indeed get rid of the combinatorical Problem, thats true.
-
I have learned that trick from fallenbeast. Just create multiple Classes for one Item, and then just put the one with the potentially missing Interface inside a "try", and put the Item which doesnt contain the Interface into the "catch(Throwable e)". That way you can initialize Items, without including Interfaces of the Mods. I did that for Nuclear Control and for Buildcraft (the MJ-System) compatibility.
-
Please stop including the IC²-API inside your Mod download. You broke the Interface of IElectricItem with that. You can always use invocation to access the IC²-API. Even for Interfaces.
-
Maybe its the April Fool, that people think colored Glass is an April Fool.
-
Also i won't mention about the fake chaos emeralds (tons of them) which were produced at Sonic X anime series...
These dont have the special Effect of increasing Power when being together, meaning that they are just simple Zeropoint-Energy Crystals.