Posts by GregoriusT

    Although I suppose it could be useful to maintain OreDupeFix separately as an standalone addon (currently it requires IC2, however, but I could change this if desired).

    You should really keep making this Addon. There are many people who hate it to use my Addon (too much nerfing for them, lol).

    If there's anything I can do in OreDupeFix to make it compatible, I'm open to suggestions. It is highly configurable, in that an empty 'preferred ores' dict will change nothing and cause no incompatibilities, leaving it up to the user to choose the oredict items they wish to replace, but I include a default config as to make it useful out-of-the-box.

    I have also a highly Configurable Unification, but only for certain Mods as I cant control everyones Mods. We are both doing the same thing, it would not make sence to install both Mods. Maybe you could just detect the GregTech Addon, and then do nothing.

    Maybe your Unification API could be integrated into Forge?

    Good Idea.

    Yeah, that was my original approach, hit some serious problems. A base edit to the ItemStack constructor to forcibly replace all newly-created stacks with the unified oredict item *almost* worked, but since various mods initialize their items in different phases (TE in @Init, IC2 in @PreInit, so even editing the mcmod.info priority was ineffective), the replacement item was not always available at the time each mod initialized. Didn't get far enough to look into replacing the valid subtypes, but the dupes in NEI still annoy me.. there's has to be a workable solution to this problem, somehow.

    Believe me, this will not work. Many Mods use a Hash System of Item ID's and their Metadata for their Recipes. It would break all these Mods, as you cant hack those HashCodes.

    * Add IC2 scrapbox replacements

    How exactly did you do that? My way of doing it, is removing the WHOLE LIST of Scrapbox Items in preInit adding one Scrapboxdrop to the List (to not let others Crash) and then in postInit I'm adding the correct (and partially nerfed) Outputs.

    What is better than the good ol' 9x9?

    The GregTech 20x20!


    optional 20x20-Wall around, just for Deco, if the 18x18 is ugly explosion Proof Stone.
    18x18 for the outer Wall (Maybe Explosion Proof or something Decorative)
    16x16 (perfectly inside one Chunk) for the inner Wall (and hidden wiring), this helps me a lot, as I often miscalculate needed Space for the Wiring.
    and a Construction Space of 14x14 in the inside.


    For the height I suggest 7 in the Interior and a 3 Blocks thick Roof (to hide Wiring and that Stuff inside, especially if you expand upwards) so like this:


    :Gold Dust: = Optional Decorative Outer Wall
    :Intergrated Heat Dispenser: = Outer Wall
    :Coal Chunk: = Regular Inner Wall


    :Intergrated Plating: :Intergrated Plating: |<- Chunk boundary!
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: // Roof or another Layer of your Tower
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Glass Fibre: :Glass Fibre: :Glass Fibre:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Extractor: :Electric Furnace: :Macerator: // Wire hidden in the inner Wall in the back.
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Gold Dust: :Intergrated Heat Dispenser: | :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Copper Ore: :Tin Ore: | :Copper Ore: :Uranium Ore: :Copper Ore: :Tin Ore: // The Ground, maybe one could build a Basement there

    So that you can easyly add an additional Layer into the Interior for saving Space like this:


    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Glass Fibre: :Glass Fibre: :Glass Fibre:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Glass Fibre: :Canning Machine: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Coal Chunk: :Coal Chunk: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Extractor: :Electric Furnace: :Macerator:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Gold Dust: :Intergrated Heat Dispenser: :Coal Chunk: :Coal Chunk: :Coal Chunk: :Coal Chunk:
    :Copper Ore: :Tin Ore: :Copper Ore: :Uranium Ore: :Copper Ore: :Tin Ore:


    My current Tower is built with most of these Standards, but this is the current Construction Plan for my next Factory.

    Not that I don't like the idea (Both here and in GT) but why not simply use the Forge Lexicon from Omnitools?

    Because it doesnt do that automatically, and it doesnt eliminate the wrong Items. My OreDict-Unification is also supported by my Autocrafting Table, to prevent anything wrong from being outputted (and to convert Ores/Dusts/Gems etc automatically). With the Forge Lexicon, you have to do that manually, and that is already possible using Nuggets, Storage Blocks or tiny Piles of Dust (what is generally a PITA to do).


    agaricus: I saw the removal of wrong Items from the ItemList in your TODO-List. That won't work at all, and would break everything, especially when Mods are using Meta-Items for their Dusts (TE, RC, GregTech). It already breaks things if you remove Items from the OreDict, guess what happens if you remove the whole Item!

    Ahh, someone makes his own OreDIctUnification Mod. GregTech does that too. I even provided an API-Call for Mods like Thermal Expansion to unificate their Outputs (probably next TE-Update), so that I dont have to hack everything (even though the hack is still a Config Value, until TE updates to my Unification-API).


    Due to the hackish Ways of implementation for this kind of Feature, I strongly disrecommend to use this Addon together with GregTech at all. I highly appreciate the Idea of doing this, but your Mod will cause Problems, when other Mods are doing the same.


    I will probably detect this Addon and throw an Exception, if its installed. Not because I dislike it (I really like it), but because of the incompatibility it causes with my (and your) Unification, making our unification itself useless.


    I just want to underline, that I really like the Idea behind this Addon (I implemented that Feature myself before, so why shouldnt I like it?), its just the incompatibility it causes in conjunction with other Mods, which have the same Feature, which is my Problem.

    Hum yes sorry for that " Robotic" post , i'm a French player so english in not my native language ....


    I'm playing on mindcrack V7: Minecraft 1.4.7,GregTechMod_2.75b. and bonus info in the gregtech.cfg , seedscanner=true .
    Feel free to ask more info Sir GregoriusT !

    I think I have already fixed it a bit ago, but I will test it again. We have now 2.77h, so there is a relatively large Time difference.

    I can agree with a developer not updating to use new features if they don't need them, but users should always use the recommended forge because each update generally contains improvements and bug fixes which are important.

    Ofcourse I ment that I dont update my Dev-Environment. As User I would always recommend the latest recommended Forge (even though I hate it when Mods, come to me with "your Forge is outdated").

    I personally don't update Forge, unless there is a new MC-Version out (still running Dev-Environment on old MC1.4.6-Forge). I just don't want to depend on the latest Forge for absolutely no Reason (like many other Mods sometimes do). If one updates Forge to get access to a new and really needed Feature of it, then good, but if nothing Forgereleated is going to change at all, then better don't update Forge.

    I have 3 stacks of ITNT. Was 4, but I wanted to try using it as a weapon against the wither (this doesn't work).

    ITNT against the Wither? Why don't you just use the Wither as 3x3x4 Tunnel Bore? That's even possible in vanilla MC! That saves the ITNT for the Wither and the ITNT for the Mine at once!

    So basically a Storage System, which looses Energy over Time? I already hate the Rolling Machine for that. I always have to disconnect it from the MJ-net because of that waste. But if MFEs and MFSUs would decrease Energy over time, then the Energy Crystals and Lapotron Crystals would have to degrade over time too, and that is only possible with Timestamps (saving when the last Update happened and then when it updates, calculating all the loss at once, so that storing things inside Chests doesnt work).