Pantheis, you know that you can report People, because of asking for Release Date, right?
Posts by GregoriusT
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@NEI-Crash: if deleting the GregTech-NEI-Plugin doesnt help, then I would strongly suggest to update NEI.
@CompressingDiamondDust: No.
@SphaxTextures: Now that I have changed the Textures of Machine Casings, I wait until you finished that.
@SoarynDiscoussion: Someone else opened a Thread about that, so please talk there about it. -
The only shocking thing for me was, that neither Richard no Soaryn, even bothered to check if their Informations were even right. And as Richard didnt remove the Downloadlink, I knew that this was just something planned long time before. Also Richard is a known troll, so I have to troll him back later.
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Note that the Xycraft-Dusts were only possible to get, when the User decompiled my Addon. I've never told anyone the Unlock-Key for those Dusts. Even if "GregoriusT".hashCode() wasnt really secure.
Its now no longer possible to get them via Config, but its still possible to make an own Addon, which just sets an internal Variable to true. (what i personally did for my own Debug purposes, but that special mod is neither public nor uploaded, and it wont be so).
And now the absurd, but maybe true or false Conspiracy Theory:
Soaryn just got Richard to do so, to increase popularity of Xycraft, and to get me to tell Richard, that it was already only accessible by people, who decompiled my Source, as I told nobody the key to enable it. So in the end, we just got an early update of mine with connected Textures for Machine Casings, and the removed connection between Debug-Mode-Key-Code-Config and Xycraftcompatiblity. And nothing productive happened at all. (well those Textures were made, before Richard did that, so they don't count) -
@above I was literally just about to post about half of that, Greg I think you left in the old recipe for diamond drills.
No I did not forget those Drills. I dunno why, but sometimes the Recipes Stay, even after being removed.
And there is a Titanium-Option in the Config, as well as a Macerator-Config.
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having a light source that doesn't look like an epileptic-inducing advertising sign piece would be nice.
New Suggestion for Shedar. Now that there is Color on his Screens, they now also have to cause epileptic shocks!
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Shall I rage again because one said the bad Word? Yes I should:
IT'S LUMINATORS!!!
THEY DON'T HAVE ANYTHING TO DO WITH ILLUMINATI!!! -
Its only requiring IC², though I made many Recipe compatiblities for Railcraft.
I have made an electric Version of the Blast Furnace for Steel, Aluminium, Titanium, Chrome and Tungsten, so you dont even need that.
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My NEI, the NEI of another player on IRC and our combined testing says otherwise...
According to NEI uranium ore has no use at all, neither macerate nor compress
Lol, Richard must have broken the compression of it. Or he made it a secret Recipe.
Edit: He changed the Oredictname. That could be the Problem.
V2.05e:
Fixed and Tweaked some Code. -
GregoriusT
Is it possible, that GregTech currently removes any use to uraniumore? (the round one gotten from pickaxing the actual ore)You can still compress it into Ingots, or you can Macerate it.
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Would you mind if I added support for displaying GregTech macine recipes to CraftGuide?
Why not? Nobody is going to stop you, and I personally dont think Craftguide is really good enough, in comparsion to NEI, so if you wanna make it, then its your Problem "forever".
o my god relase 1.4.2
That clearly sounded like asking for Release Date, and guess what? I dont like that, and neither Alblaka, so I reported it. Aside from that, there is already a Release for 1.4.2, what is making your "command" to release for 1.4.2 even more stupid.
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Charged Creepers are not Invisible as they have Armor.
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Greg, your mod is incompatible with Craft and Enchant. Why would you need to edit the enchantment files? For the Rock Cutter?
http://paste.ubuntu.com/1378266/**I already posted in the Craft and Enchant topic.
So they don't let me remove Recipes? It's their Problem.
Hey greg, your gui's don't pull from the texturepacks folder. From what I've heard from other modders its as simple to fix as putting a / or \ (don't remember which) infront of your gui calls.
Its "/" (Slash) as "\" (Backslash) is a special code. And I think its already there. Does it need 2 of them? I will look at the IC²-GUI-Screens.
@CC: I will look into that.
@GUI: Are you sure? I am pretty sure the GUI-Handler opens the GUI-Screens only Clientside, and Containers ever need to be Serverside too.
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Greg, why are there 4 redstone ore grinder recipes? 2 for water cell and 2 for water bucket.
There are two diffrent Redstone Blocks (Glowing and non-Glowing) in vanilla MC, guess why I needed two of them.
I got bored one day and went through part of your code as well, do you have a future use for your currently unused fourth cape texture (assuming that GregoriusCape is your personal one)?
Well thats just the Name of [REDACTED], but I guess you will find it out, by researching a bit on the Forum.
V2.50d (skipped changelog for the accidently released 2.50c which had no real content)
Added a better Way of doing Stuff in my Code. For example all the Macerationrecipes of Tools and Armors are improved massively, as you are now even able to macerate Gem-Tools of Redpower or Platinum-Armor of Metallurgy. Railcrafts Steel Tools and Armors are ofcourse included, via Oredict. -
If you want to make an IC2 addon, you must first invent the universe.
So I am the only one, who can make an Addon for this Mod? *Implies creation of another Universe*
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Actually there are HUGE lava lakes underground as well. I remember once pumping about 15k buckets worth with a single buildcraft pump. Basically I'd say geothermals are OP anywhere you use them. You'll just need some kind of a pump that has decent range on it. Not that I'm complaining though. I'm having fun either way.
I know that Way of Energygeneration. Nether is much better than that. Btw: I autoadd Lava to the IC²-Miner-List as well as any registered Ores, so you can pump out the Nether using IC²-Pumps + Miners, and you get your Netherores (Pyrite is very abundant under those lakes) from there. I will very likely remove Iron from the List of things you get from centrifuging Lava. Not because i think its OP, its just because you can already get tons of it from Pyrite Ore, and I want to make the Nether a bit more self sustaining, so I will change it probably to Copper Ingots.
How hard would it be for you to add additional ores? I'd like to use titanium but I really don't want to install metallurgy and litter all kinds of stuff everywhere that I don't really need/want to use.
Not hard at all, but i have a Limit of 16 Diffrent Ores (8 already used), so things like Titanium or Platinum will not directly get added. You saw which kinds of Ores I generate, Bauxite (Aluminium+Titanium), Pyrite (Sulfur+Iron), Sphalerite (Sulfur+Zinc+Garnet) and Cinnabar (Mercury+Sulfur+Redstone) are all compound Ores, which have to be processed, before even being able to be smolten or used for Crafting.
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No more craftguide? *sadface*
The API didn't change much, don't know why you dropped it.
I guess its because Richard has to do too many things at once, so that he cant even fix those 3 pesky Pixels on the Silver Dust. Yes, I'm bugging you until you fix that Richard, or until you let me fix that Texturefile.
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Lol, when I implement Sodium-Coolant, then its more like the Reactor-Condensators, so that you have to refill it everytime.
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It worked just fine without having to smelt it before.
Indusrial grinder gives me one full diamond + 6 small dusts per nether diamond block. Regular macerator shows me two recipes. one giving two diamonds other two big diamond dusts but so far I've only gotten the regular diamonds when I throw them to macerator.
Macerating nether ore blocks in regular macerator generally gives twice as much dusts as the overworld version of the stuff. In industrial grinder some blocks give as much as normal overworld ores, some give more. E.g nether iron ore in ind. grinder: 2 iron dusts + 1x tiny nickel + 1x tiny tin. In regular macerator I get four iron dusts. Throwing the nether ore block to a furnace gives only one overworld ore block. Similar things seem to happen with nether gold/copper/tin. With Lapis and Redstone I get 10 redstones +2x tiny glowstone dusts vs 6 redstone dusts in macerator. With lapis I get 12 lapis +12 tiny lapis dusts vs 8 lapis in macerator.
So Nether Ores are OP. They are easier to find and give 4 Dusts instead of 2. My Pyrite-Solution is much better than that.
GT can you think of a use for quartz?
You mean those Thaumcraft-Crystals of Xycraft? Yes, I could make a Dust for them (but you still have to find out the secret Code).
P.S. If that Code gets public then I will change it, so don't post it in my sight Range (aka 95% of the active Forum).
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Did the Nether Diamond work, or did you have to smelt it before macerating/grinding? I use "oreDiamond" for Diamond Maceration and not the hardcoded BlockID, so that NetherOres should work if they are registered (as "oreNetherDiamond" for example as the "Nether"-Part of the Orenames gets ignored by me).