You have to make your own.
NOT THE WAY I'M DOING IT! Muahahahaha.
Btw. GregTech-Sensorcards are now added as of V2.01b.
You have to make your own.
NOT THE WAY I'M DOING IT! Muahahahaha.
Btw. GregTech-Sensorcards are now added as of V2.01b.
Nuclear Control Cards API is ready for use. I want to get a feedback, is it good enough?
Thanks, i will try it. Do i have to make an own Card, or is there some kind of universal Card?
mistaqur: me too.
I partially agree with this. I've chosen a better way. I use the Oredictionary to register RE-Batteries as "10kEUStore", so that it does the work for me, when someone adds another Item, which does that.
V2.01a:
Added two new Blocks for Automation, the Advanced Translocator, which works like Sneakypipes, and the Advanced Buffer, which is able to put Items into a specific Slot (very usefull for Reactors!).
Really? There is people that still use internet
exploder?
Yeah, mostly Americans (thats statistically proofed).
GREGTECH-Advertisement: The GregTech-Addon adds Titanium to the world, but not in huge quantities, you have to centrifuge tons of Bauxiteores before you get a Titaniumdust. Titaniumblocks can also be used as Blastshielding and for creation of more Advanced Alloy, not to mention the new highly advanced Machineblocks.
Display MoreWhy use crappy google when you can have microsoft's IE9?
google=
Firefox=
IE9=
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Do you wanna kill us all? IE9 is too stupid to detect the Malware!
They cannot 'shut down' Darkrooms. They function on basic vanilla spawning code. Is the whole server on Peaceful or something? LIkewise, how can you prevent deployers from deploying Bonemeal?
Forge itself prevents Plants from growing on Grass, when its too dark. So its fixed.
GregTech-API-Calls for getting my Storage-Blocks:
getGregTechBlock(0, 1, 3 ); // For getting one Silverblock
getGregTechBlock(0, 1, 4 ); // For getting one Rubyblock
getGregTechBlock(0, 1, 5 ); // For getting one Sapphireblock
getGregTechBlock(0, 1, 7 ); // For getting one Aluminiumblock
getGregTechBlock(0, 1, 8 ); // For getting one Titaniumblock
getGregTechBlock(0, 1, 9 ); // For getting one Chromeblock
returns ItemStacks with stackSize=1 of the Blocks. (If my untested API works)
When Steam-Nuclear is more efficient than normal Nuclear, then it should be a good way of increasing Efficiency of the Reactor. And i dont think it would become permanent, because:
1. RC is not part of IC².
2. I'm probably the only Dev, who would seriously make it like that, when Railcraft is installed (as Defaultconfig).
im getting the same error as you mrceter, dont know what im doing wrong but help would be very handy
UPDATE Forge.
I would otherwise have to use a Method which is no longer existent in newer Versions.
@NEI-Issue: I have NEI 1.4.1.1 with CodeChicken-Core 0.6.6.1 on Forge 354 running moreless fine (Furnacefuels are not correctly displayed for my Cells).
Edit: I just got a Message. Did you know that i didnt release my Addon for IC²-1.108? Me neither.
GregoriusT please add relase mod ic2 1.108
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Doing some testing with industrial centrifuges in the 1.3.2 version still, just energy usage, anyway I noticed they seem to have an internal energy storage? How much is it?
You could always encheat a Debug-Scanner and rightclick on one of my Blocks. (and its 10000)
you could always use your computer's default browser...
Chrome is my Defaultbrowser... (Do you really think i leave IE installed?)
I'll fix that too. V2.00d shouldve fixed the other two Bugs.
Do you mean a Creative-Tab for my Items?
Yes, me. I didnt get it a few hours ago.
Updated to 1.107.71, adding EXPERIMENTAL Railcraft steam outputting reactors. I also separated the energy part from the core reactor, so there MAY be bugs with the regular reactor.
To enable them, you gotta set enableSteamReactor to true in the config, then reactors will output steam, balanced vs. the turbine output.
1.107???
Does that mean that Reactors are from now on Steamboilers?
Sry that I didnt read all the 65 pages
Also I upgraded from 1.32 to 2.00c... btw: I encountered some strange behaviour of dusts (dont know if this is intended). When I put sapphire-dust and ender-dust together (e.g. puttung ender-dust on sapphire-dust) they both stack together as one dust.
WHAT!?! How did you get that?!? Also i mentioned it DIRECTLY under the Downloadlink.
Whe you try a open the gui of Interdimensional storageunit with a item in the hand (the player try put the block near to machine )( the block appear for few second and dissapear but if you stay in the same spot (ghost block mark with black dot ) you can not open the gui if you have a item
Forgeversion?
Greg, I'm still on 1.3.2 so what do I do with 567 gold? It's crazy how much gold you get using mystcraft.
I'm waitin' on RedPower before going into 1.4.
EDIT: Can you implement a way to add a MatFab amplifier in your config or CMR? I made a UU-Box which gives 1,000,000 Amplifier. But using CMR doesn't seem to work.
It didn't work in previous versions.
1000000!?! Thats too much for the normal Matterfabricator. I made a special Function which increases the internal Storage of the Matterfabricator, when such a huge Amplifier is registered, but this would almost cause an Integeroverflow.
3. The new items in the newest version has a drop after hitting it, even while in creative mode. Bug?
More like a lack of code in Forge.
4. With mystcraft mod and having the eternal storm age, the lightning rod can be exploited to having infinite EU. Just pointing out if you're fine with that or not.
If it works, why not?
The "at gregtechmod.common.containers.GT_ContainerMetaID_Machine.a(GT_ContainerMetaID_Machine.java:131)
at qy.a(SourceFile:249)
at qy.a(SourceFile:127)"
is repeated hundreds of times, and differs slightly every time I have the crash. I just took most of it out because there wasn't enough space.
I will look into it
@Centrifuge-Error: FORRRRRRRGE!!! Why do you remove old Methods!!!
@ItemStacking: Fixed too.
Hi Greg, did you change any object IDs? I upgraded my server and now may of your cell-types are gone or exchanged by IC2-credits... O_O
Like i mentioned EVERYWHERE, i changed some Items. The first 32 Items and a few others were compressed to 4 ItemID's with Damagevalue. This doesnt only save ItemID's. It also saves me tons of Time when adding "stupid" Items.
Can you also add some centrifuge recipe for ghast tears? I got a few of them but I don't do potions...
Also, the 1.4.2 update is going to change some IDs right? Of cells and ores? What will be the best way to fix my current stuff when I update? Should I just take note of what I have, delete them and spawn them back in with NEI or... Should I start a new world since other things might change aswell?
Cells, Gems, Credits, Dusts, Circuitry and Ingots were changed. But no Blocks.
I walked through a Cave at Night 1, when SUDDENLY this appears!
He was pretty easy to kill with my Stonesword.
V2.00c released. Mainly Bugfixes.
And i said except Circuits, because i already plan to use Gold for them.