Just remove a few countries inbetween. Sure nobody will miss Sweden or the Netherlands.
imer, is it possible to add Custom Flags? Like one for Minecraftia or one for IC²
Just remove a few countries inbetween. Sure nobody will miss Sweden or the Netherlands.
imer, is it possible to add Custom Flags? Like one for Minecraftia or one for IC²
Lol, Nepals Flag is less wide so the OCD is messed up. Same for Switzerland
So you are saying just because you can and not because you are actually in Korea?
911? seriously Player XD
no chunk deleting, 1. that would remove bedrock, 2. people with Force Fields or warded stuff will be pissed.
why would something that is crafted of Machine Blocks, Circuits and Cells need special compat? Does it use too many internals of IC² itself?
SI Units? So you want Liters instead of Millibuckets? (1l = 1mB if you didnt know already ^^)
For a one liner with modifing safty its really good... But i agree its slower because you recreate a arraylist which is slow...
Actually that is faster than comparing all the itemstacks, IF there is more than 1 Stack in the OreDict List.
The Arrays.asList Method has a special case for arraylist making, that increases performance massively.
@Minesasha
Also a potential Bug. You override every Item after Processing your item. So you can have not have more then 1 Item and if there is already 1 inside it gets deleted...
Pshhht, he should have found out that by himself
That was a joke, I told him that already. I just made it like that for simplicity, so he understands what the code means.
Whelp, That solves my last few days of messing around. Guess there won't be any Blood Steel this day.
Absolutely no way of overwriting old materials that never see the light of day?
There is one way. Overmind hacked the Enum using Reflection to add his own stuff. No Idea how he did that and also no idea how long he takes to reply to things if you ask him.
I did that too, but seemingly only half of what was required
The recipe handler, the colour check, add, remove and get functions are there, but that's it.
That was probably what I added back then.
It misses the overlay registering and applying, the actual overlay textures, and the fact the colour add function doesn't work.
Those are the reasons I failed lol. I didnt even know that I had to do additional stuff with those.
Did I? *tries to find the posts where I mention that to delete them*
What about removing polycaprolactam? Albeit realistic it has no use really besides making string from oil..
That's at least one material freed up.
Yup, I would recommend just adding certain things to a manual MultiItem.
But putting common Parameters that many Materials have into a Parameter Object and passing that parameter Object instead of copypasting the Parameters over and over again can free up some Bytes.
And is it not possible for GT5U to call another, add-on mod to allow more materials in it's recipes?
That is a GT6 thing. GT5 had the "Call Greg to let him add a new Material"-System