Posts by passinglurker

    Good Joke, i know, that you know, that i dont tolerate EE-Transmutation in a normal MC-Game (FTB and Skyblock are definetly not normal Maps). Also the Redpowerdrillhead is only costing a few Blockbreakers and two Framemotors (and some "irrelevant to even count it" Stuff) and thats it. With thaumcraft i cant make an automatic Production of Singularities on my Drill so its sadly not available for a truely automated TBM.

    with the bore you can stand still long enough to throw together a vis lab and then break it down to get moving again

    With Europe or with America as Center of the Quadrantmap?

    west of London(prime meridian) and south of the equator that leaves south amarica, maybe western africa, some pacific islands, some Atlantic islands, and half of Antarctica

    I'm going to guess FenixR is Japanese (based on his language of choice in the latest giant no party)

    well if you want renewable you should make an EE based TBM :D . deployer, redmatter pick, redstone fuel for redmatter pick, transposer(or EE's stone on infinent density gadgetry), an energy condenser, and a transmutation table

    Sorry for the bad grammar, I am not english!


    I want to reaffirm that in my opinion IC2 is the best mod for Minecraft, but it is becoming something very bad, the Solar Helmet is a good idea, but IC2 misses a lot of "industrial" things, and Alblaka added the agriculture thing, what i want to say is: <if you want to add agriculture system to a mod called "industrialcraft" then make another mod!>
    It's the same error as Redpower 2, it is cool for the wiring options, but it added a lot of useless things like the half blocks and so-on!


    And it needs animations like BTW (Better Than Wolves) for windmill and watermill!

    its funny when a noob shows up and tries to suggest one mod should turn into another mod. this isn't BTW this is alblakas mod and he can do what he wants the name doesn't put alblaka under any obligation to stick to a theme. flattery will not get us to bow to your opinion especially when you throw in an insult about where the mod is going right after. agriculture, booze, and genetic manipulation are industries and are intended for when some wants a change of pace so they don't get bored

    In my opinion it isn't overpowered, it is simple a technological evolution,


    coal -> oil -> watermill -> windmill -> solar panel -> nuclear fission -> nuclear fusion -> dyson sphere -> entropy reverser


    Obviously the growth of the cost will be exponential!

    we have rules here about repeat suggestions and we have heard tier iv power especially stargate power suggestions to many times. your "opinion" does not make you exempt from this rule stop spamming this subforum with stuff that has been rejected you are obscuring our view of the good ideas

    Nice, it seems you didn't read my post at all and you have clearly never used nuclear power so don't try to say that I don't know anything about reactors. You CAN get 9 uranium cells from one uranium by first making it into eight near-depleted cells and breeding those. Then you use those uranium cells, preferably in a casuc, and after the cycle has finished at least 25% of the cells should turn back into those near-depleted cells. 8*1,25=10 and some of the uranium goes to breed more power producing uranium cells. Of course you need a few starting uranium to do that but once you get going that cost is pretty much nonexistent. And breeding isn't hard, at least that is how I see it. It just requires some starting resources just like any other nuclear power anyway.
    Now, read my post again with the (minor) changes I made to it around five minutes after posting it, just in case someone misunderstood something or didn't get my sarcasm(like you, clearly). And I would go as far as to say that the only real unbalanced generators are solars, they simply have a too low output/cost ratio, I would never use them myself.
    I agree with the fact that devs should decide about how much the generators produce and how much they cost, because otherwise all of the green generators would already require constant replacing of stuff so that they would be quite useless/pain in the a** to maintain or their output would be 0,1EU/t from every 8 iron.

    big wall-o-text here so i only skimmed it but i get the feeling you are mad at me so here is me saying sorry ;( for being rash and aggressive about something in the wrong place and time and distorting what you said

    oh goody a no party I'll start


    NO!


    welcome to the forums as for your idea there is a list (both written and unwritten) of ideas that we have all heard before and are repeated so often we prefer not to hear them again unless the original post is very well presented, thought out, and provides a unique spin on the idea. please run a search to see if the idea has already been rejected before posting suggestions in the future