I'd call this spam.
Posts by jppk1
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heh.. riiiiight. Tell that to my other (non-aether) game. 5 stacks of copper blocks unused with another stack or so used in buildings built for the hell of it.
aka: one gets a ton and a half of copper if one runs a frame quarry a lot to grab diamond.I still remember a mining trip when I got 29 diamonds but only 17 copper ore >.<. Are you using RP ores?
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There isn't too much copper. Nukes can suck up 40+ stacks quickly.
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Posts in the off-topic section don't count.
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I fixed typo for you.
Now it's correct.
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They are actually adding docking functions to the game on the next update.
So far the "best" rocket I designed got me from Kerbin to Minmus, then to the Mun and then Back to kerbin. And of course I forgot the parachute... -
Run this for one cycle, then surround it with 22 water for the next one and it'll recharge 8 depleted cells per cycle.
Hint: the reactor planner shows 2x the actual amount of charged cells per cycle. -
CASUCs and CASUC breeders,geothermals on SSP and windmills on a friends server
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His first bit of dialog with kaker and the lot came after he inserted malicious code into his mod.
Yep, they stole his mod without even trying to ask him about it.
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Edited the previous post, changing the setup at 9k heat wouldn't exactly work if you use non-heated up components at the breeding setup they would cool the reactor down. The setup I posted is propably one of the easiest and cheapest ways to make a 1 uranium/4 depleted cell breeder.
Edit: read this, it helps out a lot if you're new to breeders. You can even make a heating configuration for the breeder I posted by using the method I mentioned in the earlier post. -
You can either look at the cooling components, try to detect when wooden blocks start burning or detect when you start getting hurt. I usually heat my 6-chamber casuc breeder up until it starts hurting me, as it's then at about 11k heat.
Another thing besides that would be to use the reactor planner to count the time until the reactor reaches 9k heat. For your design it would be about 9923 seconds - you can count it by adding up the heat that your cooling components(16 components, 10k each=160k) can take before melting to your reactors maximium tempature(2 chambers increase the melting tempature to 12k heat) which adds up to 172000 heat. Then you need to calculate how much is the wanted tempature from your reactors maximium tempature without components. 9000/12000=3/4. Three quarters of 172k makes it about 129000 heat. That divided by the excess heat - which is 13 in your design - makes it the 9923 seconds.
Remember, if you replace the heating setup with cooling components that aren't at the same max heat % as the reactor, they will cool the reactor down. You should use the same IHD's and coolant cells or it gets really complicated.
Edit: this would propably work out quite well. Encase it in solid blocks, run it for a cycle(it will heat up to about 9,8k heat) dig the stone out and then add 22 water blocks around it and it will become a neutral breeder. You wouldn't even have to change the component setup. -
Use Redpower lamps, we don't need to reinvent the wheel, and IIRC the luminators are going to be redesigned anyway.
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I'm making a useless thread about a bad reactor I made which could be
beaten by pretty much anything, and if someone tries to improve it I'm
going to be an asshole.Fixed.
If nobody else is going to use it, why post it anyway? -
"Magic, Muddafucker" is not an IC²-reason for anything, there is no Magic in IC².
Floating machine block. Well, that may just be the lack of physics.
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57% more efficiency, 10% more output and a lot cheaper.
http://www.talonfiremage.pwp.b…l7nl7qo8o0ddczhg7fcdx90jk -
thanks a lot.
now trying if it worksehhm. forge. ALL the files or only the class files? or the forgr folder? (v.3.3.7.140 server)
Does somebody have a modded server i can download or know a webside where i can download it?
I can PM a link to you for a server jar if you haven't yet got it working. It'll take a few minutes to assemble, though.
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If you want non-bukkit just download the server files for both minecraftforge and IC2, then install the forge to the server jar and drop the IC2 server file into the server's mods folder.
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I'm pretty certain this was already denied due to forge not having HUD hooksIt is by all means impossible. By all means, it would have been made into an addon , which could have been posted in the addons section, I mean, if it was possible.
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Where is the server hosted at? I might join if it isn't in the other side of the world as horrible pings are the thing which have kept me from joining a server.