can somebody write the server ip
>Implying there is only one server ip
No seriously, it's been a while since I have seen a post this incoherent.
can somebody write the server ip
>Implying there is only one server ip
No seriously, it's been a while since I have seen a post this incoherent.
Alter the GT Cloaking Device to be more useful by using reflection on the vanilla Invisibility potion, as in alter the color of the Invisibility potion to be 0 while the Cloak wearer has the device on, and change it back to 8356754 when the device is detected to be off.
EDIT: I have yet to test my no swirl invisibility potion in SMP (or out of MCP) yet, but I can confirm that this method has worked perfectly for my MCP testing so far.
Sorry for asking that, but i've read tons os pages on the support session looking for any link that could help me...but there are tons of pages. =/
Industrialcraft Minecraft 1.5.2 link?
2nd one from the bottom... first page. ಠ_ಠ
Why is this in the suggestion section?
Truly all I have ever wanted in IC2 teleporters is some way for them to store energy, that way I can hook them up to an E-net and not have to make each teleporter have its own MFSU (What if I want to power it with something like a GT AESU?). I can understand that it might be part of the cost of having a teleporter, but I think the advanced machine block in the recipe could be changed to an MFSU to compensate for this.
@Above looks like a problem I have seen with the code doors before, can someone on blue destroy the door that should be at X -2771, Y 26, Z 2825?
EDIT: According to Pker, door has been destroyed, try to log again dimix.
+1 for necroposting
+1 for thread hijacking
+1 for totally irrelevant question
+1 for capital letters
+1 for not reading
Level up?
Could it have something to do with
Quote2013-04-18 17:40:05 [INFO] [STDOUT] CONFLICT @ 777 item slot already occupied by net.minecraft.item.ItemBlock@52e82e7a while adding net.minecraft.item.ItemSlab@943761c
With the lack of API functions, I would write this off as impossible, but OmniWrench has done it http://www.minecraftforum.net/…n-the-modpacks-bind-them/
EDIT: this link is probably better: http://thermalexpansion.wikispaces.com/OmniTools
If your wrench is only needed to activate your portal, you really don't need any "wrench stuff" in the API to code that.
Yes, as long as you give credit somewhere easily visible to the IC2 dev team.
I know that the IC2 devs made a RecipeGradual Class implementing IRecipe, you might want to take a look at that interface.
Join red!
He already did.
(Just lift the wolf code for this one).
You wouldn't really need to "lift" the code, you just have to add something like "this.tasks.addTask(2, new EntityAIFollowOwner(this, this.moveSpeed, 10.0F, 2.0F));" to the constructor method of your robo-wolf entity class.
Oh, so the thread is back up I see.