Posts by Nanomanz

    Have you ever found a stronghold, only to hope that IC2 stuff was in it? Well too ****** bad! Now it can be! With these new old ruins, you can finally get some IC2 themed randomly generated madness! Anyway, I am suggesting a new addition to IC2, the Industrial Ruins! The Industrial Ruins could be anything from a large machine factory, to a small CF-Foam house. I think that they would be awesome addition to Industrial Craft, and could have random Industrial-Craft loot. I think that they should generate with enough frequency to be seen, but rare enough to be uncommon. Anyway, I would like to hear what you guys think of the idea.

    Hey, I was just wondering if someone could explain to me how to get stuff in and out of IC2 machines using Redpower. (Like, what faces to put pipes on and the RP2 machines used to receive/send them) I swear, I've tried every single possible combination, and I can't get a setup that works...
    Thanks,
    Nanomanz

    If I ever bother to code it, this feature will come as the Hazard Suits helmet, given you free air whilst diving in water or lava.


    Come to think of it, can one actually DROWN in lava, assuming you don't take fire damage?

    Nah. Lava diving is fun with a fire res potion, you don't need any air.

    The hazard suit was supossed to be made out of rubber, i doubt that would have been too much expensive. And if you only wanted to bring his attention to know if the idea was forgotten or not, a simple PM would have worked, heck i bet it would work a lot better than a thread in a forum we don't really know how often he reads carefully.

    Yeah, thats a good point. You have me beat there...

    ... No just no, The rebreather idea was "In theory" already accepted by alblaka months ago, why bother bringing it to the surface again?


    Well though out or not, in the end its the dev team whos going to implement the idea so they may or may not follow 100% of what its said in the original suggestion thread, so "Re-Presenting" this idea its just as useless.

    He said he was planning to make a hazard suit, that included this function. I'm assuming that the hazard suit will be relatively expensive. I'm just trying to make sure that this idea wasn't forgotten, and it was months ago, so maybe the DragonLord changed his mind.

    First, let's get through the nasty part here. I did use the search function and found multiple things about breathing underwater, but most of the threads we're poorly thought out and/or used way to many :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: , so let me try to present this idea in a clear, understandable, and balanced way.


    We already have a underwater breathing tool, the QSuit Helmet, however this is expensive. I'm thinking of an item that is disposable, like rubber boots. So, let's get into the fun stuff. I think there should be an item, let's call it the Rebreather, that let's you breathe underwater similar to a QSuit. I think it shouldn't last much longer than five minutes, but it should be used whenever you are underwater, not just when you need it. After going for five minutes, it should *Poof* and disappear. Obviously the numbers are just ideas, and could be changed around for balance. I think a good time it should be available is about when you have an MFE, and just a limited source of power.


    Recipe ideas:
    :Empty Cell: :Bronze Helmet: :Empty Cell:
    :Empty Cell: :Batpack: :Empty Cell:
    :Treetap: (C) :Treetap: C = Carbon fiber or mesh.


    (R) (R) (R)
    (R) (C) (R)
    :Empty Cell: :Empty Cell: :Empty Cell: R = Refined Iron C = Carbon fiber or mesh



    Obviously, these are just ideas, and if you have any on the topic, let me know. Also, if you think that this is UP or OP, then let me know, as well. All in all any input is appreciated.

    Oh... So it mines gems, but not Nikolite? Crap, I tested it with Nikolite only...

    Its not till you just enable some feature.
    Ofc, making a solar panel giving 1kk EU is cheating, but why just enabling/disabling a feature is cheating?
    Making miner mining RP2 ores is cheating too then.

    However, adding RP2 ores is just letting the miner know what is "Valuable" and what isn't. However, adding Laptron crystals devalue sthe miner's cost, making it cheaper and easier to use. (However, it needs a buff anyway before I use it)

    My energy crystal works, and so does my LapPack. Brb, checking stuff. EDIT: BatPack and batteries work, but not energy crystals and LapPacks. Tested in 1.95b