Posts by 2weirdy
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Well, I just want to point out that as far as I know, arcane bores don't actually need vis. I've had one running next to an empty node with only a water crystal cluster just fine. At least I don't notice any speed difference. The only problem I have is that the repair enchant doesn't really work, and I have to manually bring it somewhere else for repair. Besides that, if I were to simply replace the pick/wand, I don't actually need any vis.
Might also be a misobservation on my part, I'd be happy if someone can confirm this. -
Well, I also need those 3 plants. But if you want something 100% sustaining, just get a mass fab. you can make nearly everything with that, if you have enough energy.
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Well, in any case Redpower tubes are faster. The normal pneumatic tubes are much faster than plain BC pipes, and magtubes are much faster even that pure gold pipes.
As for sorting, with filters you can get up to 9 different items in any direction. It's only one way, but still works.
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If you have 5 series of MFSUs, it shouldn't be a problem. Even when the first MFSU of 1 series is full, until the entire series is full, it can store 512 EU/t. As you have 5, as long as 4 of the series are not completely full, all the EU is stored. As for some getting filled faster, yeah. I also have that problem. Until now, I have no idea how to resove this problem.
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+1 to the suggestion, but the 20 blocks free teleport will likely not be implemented. After all, a couple of blocks isn't that expensive. Especially since you won't be teleporting players, but entities. Only a couple thousand EU per teleport then.
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Well, in most cases, if you have 4 Storage units that all output directly to the machines, they suck up the EU all from one storage units, meaning 3 fill up and one is empty. This prevents having the maximum amount of output, so you can't really use high OC machines effectively without having an extremely large input. This block would remove this need, and allow you to use all the storage units evenly, removing the need to fill up some of the storage units before the others even get enough.
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Name:
BalancerDescribtion:
This would be a type of special Block that attaches only to storage units. The purpose of this would be to even out the amount of energy in the storage units next to it. It would have 2 options, one is to balance amount of energy by percent, the other by absolute amount of EU. It should have a Limit of maybe 512 EU/t. An additional feature this block could have is that when it gets an input, it automatically distributes the energy to the Storage unit with the lowest amount of energy.This would be extremely useful for making parallel storage units, as as of now, usually such Energy storage systems usually get used one by one.
Recipe:
= EU detector cable
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Can someone tell me how much damage exactly Extreme Voltage does in uninsulated HV cable (to players)? It would be nice to know, thanks.
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Can someone do a test with 300+ enchanting tables? I'm guessing the resulting FPS would be similar, as they also have rotating models.
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SADFACE.
As for uranium glowing, that is a good idea. Makes it more similar to typical generic radioactive material in games :P.
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BÙ XÍNG.
(I'd do this in Chinese characters, but I don't really feel like using google translate.)
Seriously. An energy source that INCREASES over wire distance? Ever took basic physics? Plus, since EU goes infinitely fast through wires, all you need is an MFS and you get an imput of at least 100, simply by hooking up 20 batboxes into one such wire.
As for nuclear fusion, IT DOESN'T EVEN USE URANIUM (in most cases). -
What you're suggesting is then completely pointless. What you just said is an exact and perfect description of an electrolyzer. The best you could hope for is a revamp of the now existing electrolyzer, which I also think is rather needed. The 10 eu/t is simply too slow. In any decent world, your entire input is already bigger than that.
BTW, Electrolyzer is only available for MV and HV.
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That would be really useful if there's a way to make yourself glow... Makes cave exploring much easier.
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It's only laggy for the server if you intend to make it work instantly. I prefer things you can leave overnight anyway. This way every day I get a double chest full of scrap. (have BC installed)
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Even if I wait until right after they turn, I still can't really hit them. The laser is simply far slower than a bow and arrow. Either that, or the range is terrible.
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As for the part of the endgame stuff, Usually I use tin cans after an MFS but before quantum, simply because you can turn every food type in one stack. Also, they heal hearts. no other food in minecraft does this.
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I remember when I forgot my mining laser on explosive... In my glass dome. Bad idea.
As for the mode, I would gladly support it. Good name might be spread mode, as that would be the only way to keep damage but not destroy blocks.
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Personally, I prefer scrap production with eggs.
As for the booze barrel, I think it would be a good idea as an alternative at least.
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You can actually predict ghast movement? How? They change directions before the laser can even get to them...
As for the second sentence, you can see that I complain how the player is faster than the laser ^^.