Posts by Quintine

    I do, but it only crashes after adding DeFence or More Comp, Client Side it is fine.
    The Adv Generator bug though isn't that serious, they all function fine, just look shitty in inventories. It also happens in singleplayer.

    This is the crash log for DeFence with a clean server

    Display Spoiler

    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 28/10/12 8:02 AM
    Description: Exception in server tick loop

    java.lang.NoClassDefFoundError: avg
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
    at java.lang.Class.getDeclaredMethods(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:294)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:411)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:139)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:82)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:80)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:340)
    at ft.b(DedicatedServer.java:49)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:433)
    at ep.run(SourceFile:539)
    Caused by: java.lang.ClassNotFoundException: avg
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:126)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 31 more
    Caused by: java.lang.NullPointerException
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:120)
    ... 33 more

    Relevant Details:
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0_06, Oracle Corporation
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 884017200 bytes (843 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
    - JVM Flags: 2 total; -Xmx1024M -Xms1024M
    - FML: ~ERROR~ NullPointerException: null
    - Is Modded: Definitely; 'forge,fml'
    - Profiler Position: N/A (disabled)
    - Type: Dedicated Server

    Ill setup a server with just Core/Composite/DeFence when i wake up.

    Untill then, here is a crash log of my 1.3.2 setup after I add DeFence

    Display Spoiler

    ---- Minecraft Crash Report ----
    // Daisy, daisy...

    Time: 28/10/12 6:45 AM
    Description: Exception in server tick loop

    java.lang.NoClassDefFoundError: avg
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
    at java.lang.Class.getDeclaredMethods(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:294)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:411)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:139)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:82)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:80)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:340)
    at ft.b(DedicatedServer.java:49)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:433)
    at ep.run(SourceFile:539)
    Caused by: java.lang.ClassNotFoundException: avg
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:126)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 30 more
    Caused by: java.lang.NullPointerException
    at org.objectweb.asm.ClassReader.<init>(Unknown Source)
    at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:163)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:119)
    ... 32 more

    Relevant Details:
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0_06, Oracle Corporation
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 771196344 bytes (735 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
    - JVM Flags: 2 total; -Xmx1024M -Xms1024M
    - FML: ~ERROR~ NullPointerException: null
    - Is Modded: Definitely; 'forge,fml'
    - Profiler Position: N/A (disabled)
    - Type: Dedicated Server

    Lemme go see if i have anything that might be causing it to work somehow :\

    This is the modlist I am messing around with at the moment.

    I dont have the PFF 6.5 Railcraft patch, as that crashes my game, the exact opposite of everyone else.
    I also have a new boiler setup just to run the rolling machine, and im getting mixed metal ingots out.

    http://imgur.com/BMj08

    Display Spoiler

    2012-10-24 19:56:35 [INFO] [ForgeModLoader] Searching E:\Minecraft\instances\1.3.2 Test\.minecraft\mods for mods
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file [1.3.2] ToolRack.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file [1.3.2]ReiMinimap_v3.2_05.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file [forge_universal][1.3.2]LoginMessage_v0.4.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Advanced Alloys beta v0.7.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file AdvancedMachines v1.6b Universal.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file ArmorStatusHUDv1.2(1.3.2).zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file buildcraft-A-3.2.0pre9.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file buildcraft-Z-additional-buildcraft-objects-0.9.2.38.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file chargepads-universal-1.1.0.21.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file ChargingBench-1.0.9-IC2_1.106.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file CiderBoats 1.3.2.0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file CiderSteel 1.3.2.1.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file CMR_MC1.3.2-Mod1.0.4.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file denLib_MC1.3.2-Lib1.0.4.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file EnderStorage 1.2.0.1.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file ExtrabiomesXL-universal-3.1.0.e.115.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file F4113nC0r3_Universal-2.5.0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file forestry-A-1.5.0.2.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file forestry-B-IC2Crops_1.2.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file gregtechmod.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2AdvGenerators²_Universal-2.2.4.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2BioMaterials_Universal-2.0.2.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2Defence_Universal-v2.1.0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2MoreCompositeArmor_Universal-v2.0.1.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2NuclearControl-1.3.2.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2PortableTeleporter_Universal-2.1.0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IdnCropsv1.3.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file industrialcraft-2_1.107.35-lf.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file InvTweaks-1.43b-1.3.2.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file IronChests2-universal-3.7.11.34.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file LogisticsPipes-0.5.1.pre11.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file matmos_packaged.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file mod_AdvancedSolarPanels_3_1_0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file ModularForceFieldSystemV2.1.7.0.34.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file NEI_BuildcraftPlugin 1.1.0.7.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file NEI_ForestryPlugin 1.2.0.28.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file NEI_IC2_Burn_1.0.0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file NEI_RailCraftPlugin 1.4.0.9.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file NetherOres 1.3.2.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file PluginsForForestry_BlastFurnaceManagerPatch.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file PluginsForForestry_Dev-MC1.3.2_Mod1.3.42.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file PluginsForForestry_ExtraBiomesXLPatch.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file PluginsforForestry_WorldHandlerPatch.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Railcraft_6.5.0.0.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate mod directory rei_minimap
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file routingpipe-1.1.2.jar
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Smart Moving Client for ModLoader.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file StatusEffectHUDv1.52(1.3.2).zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Transformers v1.5.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Treecapitator.FML.1.3.2.r08.Universal.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Treecapitator.FML.Addon.EBXL.1.3.2.r02.Universal.zip
    2012-10-24 19:56:35 [FINE] [ForgeModLoader] Found a candidate zip or jar file Treecapitator.FML.Addon.IC2.1.3.2.r01.Universal.zip

    I have to say, id also love to see some sort of chrome plating system to enhance the durability/enchantability of non IC2 tools, It often feels like they don't get much love.
    Gotta say im interested to see how you handle this 30k block ID challenge :P

    I like the direction this "Bump" seems to have gone, although they way the bump occurred may have been a little, ...harsh"

    Al, If its technical expertise that is giving you a bit of a fright with jenkins/github you may consider reaching out to some folks that have already been using these systems for some time, I am sure at least 1 would be willing to throw a lifeline.

    PS: Kane, you need a PR guy or something :P (Just to go over your stuff before it lands)

    What about something like pausing energy generation for the forcefields for an amount of time after an EMP has hit, perhaps also increasing the power usage during this time.

    So while an EMP will not stop the forcefields they will seriously damage them, and be a threat even if players have ridiculous power generation facilities.

    So the 10-20 seconds of the shields in a weak state would be a perfect time to launch all your missles to try and punch through.