Posts by Quintine

    I do, but it only crashes after adding DeFence or More Comp, Client Side it is fine.
    The Adv Generator bug though isn't that serious, they all function fine, just look shitty in inventories. It also happens in singleplayer.


    This is the crash log for DeFence with a clean server


    Its strange, now the option for mixed metal ingots is not working, they just stay as IC2 recepies.
    I would guess its to do with updating to the latest 1.07 beta


    Although I might of stuffed something up... I cant remember any other changes.
    Nothing quite like a 30 hour day to make you forget EVERYTHING!

    Ill setup a server with just Core/Composite/DeFence when i wake up.


    Untill then, here is a crash log of my 1.3.2 setup after I add DeFence

    Lemme go see if i have anything that might be causing it to work somehow :\


    This is the modlist I am messing around with at the moment.


    I dont have the PFF 6.5 Railcraft patch, as that crashes my game, the exact opposite of everyone else.
    I also have a new boiler setup just to run the rolling machine, and im getting mixed metal ingots out.


    http://imgur.com/BMj08



    I have to say, id also love to see some sort of chrome plating system to enhance the durability/enchantability of non IC2 tools, It often feels like they don't get much love.
    Gotta say im interested to see how you handle this 30k block ID challenge :P

    Odd, I just updated both RC and GT to latest versions and everything seems to be working quite well :|
    Just lucky I guess.


    On another note, have you considered a nether ore type addition to this mod? It would be nice seeing a well done nether ores mod that gets updated with mod ores :)

    I like the direction this "Bump" seems to have gone, although they way the bump occurred may have been a little, ...harsh"


    Al, If its technical expertise that is giving you a bit of a fright with jenkins/github you may consider reaching out to some folks that have already been using these systems for some time, I am sure at least 1 would be willing to throw a lifeline.


    PS: Kane, you need a PR guy or something :P (Just to go over your stuff before it lands)

    it has been mentioned every page the past few pages.


    Edit: Actually if you want the fix for the same problem everyone else has been having you can read the installation instructions or previous error reports, all with the same solution.


    Hint: 251 != 263+

    What about something like pausing energy generation for the forcefields for an amount of time after an EMP has hit, perhaps also increasing the power usage during this time.


    So while an EMP will not stop the forcefields they will seriously damage them, and be a threat even if players have ridiculous power generation facilities.


    So the 10-20 seconds of the shields in a weak state would be a perfect time to launch all your missles to try and punch through.