Posts by Quintine

    Did you alter the mechanics for Nuclear Reactors? Using the builds from the forum for "Vanilla" IC2, results in them blowing up when run in the ReactorPlanner. Also, as someone else suggested, changing the GUI so you don't have to click through all the different components, would make the Planner a lot easier to navigate and use.

    What type of fuel are you using?
    What is the plan you are using, does it contain condensers?

    "Don't like it, don't use it" is not always a good reason to not complain.
    Would you rather have a good mod that you use, or a bad mod that you don't use?

    I understand what you are saying, personally I like the extra challenge that gregtech adds with the default settings and yes i would rather use a good mod. But in the same breath its almost impossible to please everyone.

    Sure, but adding most-likely-unbalanced recipes for a not-yet-released mod is a waste of development time and user confusion ("How can I get these dusts?")

    I do sort of agree here as well, I guess i felt that the response from what was as yet a not used addition was slightly over the top is all.

    I don't see why it's a problem if the IC2 team adds stuff like this to IC2, but not if the Gregtech "team" adds stuff like this to Gregtech.

    I dont think i explained myself here too well, if the IC2 team decides to change the mod however they like is fine, but their should always be a bit of back and forth between team members, if 1 person started to just change things because they thought it would be a bit of fun things could get out of hand. As greg is his own team on his own project it seems fine that he is able to add new things or mod original IC2 as the original IC2 files are not changed.


    In my last post i may have been a bit broad and sweeping in my strokes, I am a bit tired of seeing "Solarpanels are too hard" or "Macerator is too hard" considering it takes all of 5 minutes more to get a few diamonds or setup some Silicone cell production. You already hit diamond level when looking for redstone.

    I dont really understand why so much hate... If you dont like the mod you dont need to install it, if you dont like parts of gregtech in particular then change them in the config.


    And as far as interfacing with other mods, the only uses so far has been the ability to use other mod items for gregtech recepies.
    Generally speaking if mods dont have a good way to become interoperable with other mods I end up not playing them, and i think gregtech and plugins for forestry really make a good addition and makes everything feel a whole lot more connected and enjoyable.


    And as far as anyone giving him the right? No one because he doesn't need it, he made his mod so he could play it how he wanted to and isnt forcing his style of play on anyone. If he was on the IC2 team and just started implementing stuff that would be a different matter but as it is a 100% optional addon I feel the argument is moot.

    There is something I have noticed, the computer (Not sure about the reactor) is not tied to the IC2 config values for output, so with a setting of say 15 for Nuclear the computer still shows default cells as outputting 5EU/t
    Im not sure if the cells in reactor are affected or not.


    Edit: The parts in the reactor work fine, just the computercube does not show the new EU/t outputs if the IC2 config is changed.

    All of those things can be changed in the config file.
    The only thing that cannot be changed is centrefuge speeds (Greg said he will not do this)


    Imo a Per recipe speed for config would be pretty awesome though :P

    Relevant Details:
    - Minecraft Version: 1.3.2


    But i am using 1.07, ill try with 1.06 now




    Dedicated Server
    1.3.2
    IC2 1.06
    Fallencore 2.6.0
    DeFence 2.1.0