Feel bad for leaving this unreplied. Have no idea about Alblaka's code, I'd rather rework the pump to be more like BC's
Posts by RichardG
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Known, happens at complete random
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Let's pass it to Alblaka...
Also, food cans have a very low saturation (comparable to spider eyes), but it was his fault for not researching values properly and I didn't fix it yet.
Wait, how about we also add poisonous variations of canned food to avoid the zombie flesh and spider eye exploit?
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The condensers do have an use in my opinion, just wait until the planner is updated.
Those could be useful in the (rare) past scenarios where a certain design would require swapping coolant cells.
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The cause for the jetpack issues should be key updates not being sent out, also related to machines not orienting on login due to lack of initial data.
The server isn't receiving the packets. As for 5, much was talked, nothing was solved.
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Fix your game, Dinnerbone!
Normal behavior of achievements and stats. They tend to freak out with mods.
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Railcraft is probably staying with the storage carts, but electric..
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If you really miss CASUC, you can create designs that exceed 2100 EU/t, but mind the little bit of maintenance that is refilling the LZH condensers.
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I'm making one myself. Those ones Ook linked to are very modular (annoys me a bit) and require permissions (even more)
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State of Things, since Kane likes this kind of post:
1. I have a hack for that, but it's made using reflection and may suffer with minor performance drops (he cares about the details!). Eliminating this hack requires either cpw who is out on business or LexManos who disappeared from IRC to remove the client-only tag off the potion removal method
2. If that is another behavior bug with BlockContainer... Time to start overriding stuff
3. Above
4. Will be looked into, looks like a blind blockslist check
5. Talking to Player as I type -
Use the latest Forge, it fixes some issues with Macs.
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That's in 1.2.5, and you can still get it. on gold
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Direwolf doesn't seem to see an advantage of my Efficiency V pick over diamond drills. It mauls through stone and breaks mystcraft crystals a lot faster.
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The planner is being worked on.
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On smelting and macerating in loops, Forge hasn't implemented XP metasmelting yet.
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Full latest. It fixes issues with vanilla sounds and macs.
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Bukkit does not go here!
I wish there was a bot that could detect "net.minecraft.server" on crashlogs.
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Smelting XP isn't produced that way, it's produced when an user takes out a stack from the output slot.
(BuildCraft fixed an exploit related to that and piping stuff into the output slot)