I am not backporting the NEI fix to 1.2.3, it would be time-consuming.
Hope I left it clear.
I am not backporting the NEI fix to 1.2.3, it would be time-consuming.
Hope I left it clear.
Disable sounds in config/IC2.cfg
It's a "press X to win" generator.
Get an error report using this tool:
That's weird then.
Install MLMP Server and Forge Server on the jar. After that you can use the mods folder just like client.
Flowers work, you need 4 of them.
That's the problem. After 4 or so blocks the energy packet gets reduced to 0 due to energy loss. If you want a good way to connect solars to batboxes, use tin cable, it barely has any loss.
How long is the cable going from the solar to the batbox? Which kind, copper or tin?
Saplings still drop when harvesting leaves with the chainsaw, at the same chance.
(iron axe is a debug tool)
Use MCnostalgia
Tried using 7-zip?
Try using treecapitator and adding 30233 to its config. Just 30233, not :1
The netherwart thing will be fixed. Yes, vanilla plants with all 3 of the stats 1 don't drop seedbags.
I tried opening your addon jar in some archivers and some are rejecting it. Which archiver did you use?
What are the contents of your jar file?
Windmills, instead of emitting a certain amount of energy every tick, emit a certain amount of energy every nth tick. That makes the EU-Reader's average reading wonky, not much can be done. Same goes for unmanned water mills by the way.