Posts by Shadowclaimer


    I would love you forever if you manage to do it, the concept of reinforced stairs, slabs, and such would be amazing. I've built some epic reactors from solely the reinforced blocks, would be a nice touch to edit and add onto them using stairs/slabs.

    I really like this idea, moving from IC to IC^2 my biggest fear is blowing up my machinery, I don't fully understand the new systems yet and I'd love to have some sort of failsafe that could keep me from detonating everything.

    maybe different tiers of solar panels? like i know theres already an advanced solar panel addon but if this idea went forward it would be nice to be able to generate nice amounts green goodness energy without having to make fields of solar panels


    Higher tier ones would be nice, since the loss would be the same over the distance you could build flowers out of them (or a mix of types) and lose less power.

    Possible, but there's a slight flaw: When do you even need wood for the planks? Afaik 90% of all chopped wood is used for charcoal either way. And i don't think one would create a machine for the few pieces of wood he wants to craft into planks...


    There must be a real, unique use for some sort of sawmill machine, otherwise it's too pointless to implement.


    From wiki on Pyrolysis



    A Pyrolysis Chamber could use electricity to burn wood-based items and make charcoal, so Planks, Logs, whatever could be turned into a larger output of Charcoal than basic burning of logs in a furnace. I'm not sure if 2x rate would be too high versus a traditional furnace, but any increased output works.


    I'm not one to stand by the concept of 'if its in another mod we won't do it', Buildcraft is so commonly paired with IC^2 that I can slide on those, but for other mods.. eh.


    I really like how well you've thought this out, massive kudos.


    Here's some machine concepts I considered along those lines.
    -Electric Plow (Would plow all land within so many tiles when powered)
    -Harvesters (Would harvest grain within so many blocks and eject or deposit it in a chest as well as the seeds)
    -Sower (Would plant seeds in open ground within so many blocks, would use stash in a chest)
    -Butcher (Would kill any animal that runs into it and eject or place the dropped items into a nearby chest)
    -Breeder (Would use a cloning device as an ingredient, but would be a block that duplicates an animal standing on it while powered)


    Also we need Flax already, so we can create massive production for the creation of cloth! Which serves no purpose really in Minecraft but for decent colored carpet and flags!


    Nets for placement in water that when powered would eject fish or place them in chests would be nice as well. Kinda like as was said above me.

    the most rediculas suggestion ive seen so far congrats to you ^^


    You've obviously never laid your eyes upon Austrailium..


    Stories tell of men magically transformed just by holding the stuff.. their shirts become too binding for their rippling muscles, and they grow chest hair in the shape of their favorite state/nation.

    Here's two files:


    IC2 Retexture is a texture pack. If you want to add this to an existing pack, you'll have to copy the ic2 folder within this file and put it into the existing texture pack.


    mod_IC2ReTex A quick mod placed into the mods folder that tells IC2 to use the new textures, the source code is in there too.


    Thanks a ton man =D


    I just finished tweaking them all to the new standard of sides/back being the same, and finished the Miner/Pump.


    Oh really? That's awesome, I could deal with the same texture on Front/Back for most I figure.


    How would I go about setting the sprite array for each individual machine?

    I've been testing way of getting custom textures into IC2 and so far I've found two possible limitations:


    1. The sides and back all use the same texture.
    2. The top and bottom textures no not rotate to face the front of the machine.


    I'll be trying to see how to get these textures into the game and if it turns out sucessful I'll post how I did it in detail.


    Thank you, the second point I was afraid of, however I can just rotate the tile appropriately.


    As for #1, in the source code itself you can set all 6 sides of a block's textures, hence the issue I'm hitting where I'll have to make a tileset that's just the base tileset amped up, and a "mod for a mod" version that is recompiled source with my modified changes.

    As someone who doesn't use BC, I kinda wish some of the features would end up here, voiding a feature because its already in IC^2 kinda hurts.. I play Industrialcraft!