No, that I haven't done, I tried splitting it up into different sections. I can dish in a lot of power, but those wooden pipes make it very limited on how much I can withdraw at a time, technically I can only use 5 pipes on one device, making the limit 32 x 5, or 160 max. I thought, if I tried staging it in sections, I could max that 160 out every time and make it seem like it was more. It doesn't happen. Every way I have tried doesn't do what I want, so, back to the drawing board. Which is why every device moves so slowly, 160 isn't a lot, especially when you have 10 power plants feeding it. I finally perfected a nuclear plant where it won't blow up and put out almost 400, I could go much higher but that takes a lot more work and constant checking. Which I don't want to do, I want to turn them on and leave them running and not have to check on it every freaking time I turn around. 400 is a sufficient enough for me, and with 10 of them running that's plenty of power coming in, but woefully inadequate going back out.
This is the thing I was trying to work around. I thought if I staged them, so that each pulse 160 would go out, then line in another section at 160 and try to get the cycles down and so close to each other that it doesn't seem like only 160 is going out max. Unfortunately, no matter how I time it, or how much power I bring to bear on it, the situation is still the same, it is still god forsaken slow. I'm also convinced that I just haven't found the solution yet either. Because it happened, once, just once, for about 30 seconds. That short period of time it was like the machine was moving like it was on fire. No matter what I try tho, I have yet to recreate that instance. I won't give up on it tho, I will keep trying. Got plenty of time to keep trying while the rest of my machines move like they're in molasses. Even when, note I said when, not if, you get that pipe working, I'll keep trying to repeat it. I refuse to believe that was a fluke, it happened, I will recreate it... one day.