Posts by daraku_dakara

    I do have it hooked up that way.

    have an MFSU connected to transformer on a 1 dot side, EV cable connected to 3 dot side going to another hv transformer 3 dot side, and another MFSU connected to that transformer via 1 dot side.

    trying to step my voltage to to 2048 for long distance transfer.

    The wiki says that the 1 dot sides should work as inputs as well as outputs to step the voltage up, but I can't seem to get it to work.

    Ran into a big problem. Every time I try to attach an engine to an electrical system the game crashes.


    Display Spoiler

    ---- Minecraft Crash Report ----
    // Ouch. That hurt :(

    Time: 11/26/12 11:29 AM
    Description: Ticking tile entity

    java.lang.NoSuchMethodError: ic2.api.Direction.toForgeDirection()Lnet/minecraftforge/common/ForgeDirection;
    at snyke7.Transformers.TileICEngine.acceptsEnergyFrom(TileICEngine.java:138)
    at ic2.common.EnergyNet.getValidReceivers(EnergyNet.java:547)
    at ic2.common.EnergyNet.discover(EnergyNet.java:426)
    at ic2.common.EnergyNet.emitEnergyFrom(EnergyNet.java:214)
    at ic2.common.TileEntityElectricBlock.g(TileEntityElectricBlock.java:172)
    at xv.h(World.java:2120)
    at in.h(WorldServer.java:473)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at snyke7.Transformers.TileICEngine.acceptsEnergyFrom(TileICEngine.java:138)
    at ic2.common.EnergyNet.getValidReceivers(EnergyNet.java:547)
    at ic2.common.EnergyNet.discover(EnergyNet.java:426)
    at ic2.common.EnergyNet.emitEnergyFrom(EnergyNet.java:214)
    at ic2.common.TileEntityElectricBlock.g(TileEntityElectricBlock.java:172)

    -- Tile entity being ticked --
    Details:
    Name: MFSU // ic2.common.TileEntityElectricMFSU
    Block type: ID #0
    Block data value: Unknown? (Got -1)
    Block location: World: (906,56,-436), Chunk: (at 10,3,12 in 56,-28; contains blocks 896,0,-448 to 911,255,-433), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1)
    Stacktrace:
    at xv.h(World.java:2120)
    at in.h(WorldServer.java:473)

    -- Affected level --
    Details:
    Level name: New World
    All players: 0 total; []
    Chunk stats: ServerChunkCache: 627 Drop: 0
    Level seed: 2622386751233793941
    Level generator: ID 01 - flat, ver 0. Features enabled: true
    Level generator options: 2;7,3x1,52x24;2;village
    Level spawn location: World: (899,4,-420), Chunk: (at 3,0,12 in 56,-27; contains blocks 896,0,-432 to 911,255,-417), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1)
    Level time: 236430 game time, 488528 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 104157 (now: false), thunder time: 379 (now: true)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1607585232 bytes (1533 MB) / 2058027008 bytes (1962 MB) up to 3817799680 bytes (3640 MB)
    JVM Flags: 2 total; -Xms2048m -Xmx4096m
    AABB Pool Size: 50 (2800 bytes; 0 MB) allocated, 50 (2800 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.396 Optifine OptiFine_1.4.5_HD_U_D3 30 mods loaded, 30 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    TreeCapitator [TreeCapitator] ([1.4.5]TreeCapitator.Forge.1.4.5.r02.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LoginMessage [LoginMessage] ([forge_universal][1.4.5]LoginMessage_v0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CustomNpcs [CustomNpcs 1.4.5] (CustomNPCs_1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    EnderStorage [EnderStorage] (EnderStorage 1.2.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.5.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry-A-1.6.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.109.113-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IronChest [Iron Chest] (ironchest-universal-4.4.0.176.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.7.0.pre2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Mystcraft [Mystcraft] (mystcraft-uni-1.4.4-0.9.4.05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NEIPlugins [NEI Plugins] (NEIPlugins-1.0.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    PortalGun [Portal Gun] (portalgun1.4.4v0.1_universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Railcraft [Railcraft] (Railcraft_6.8.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    SoulShards [Soul Shards] (SoulShards-v1.11-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    StevesCarts [Steve's Carts] (StevesCarts2.0.0.a28.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    snyke7_Transformers [Transformers] (Transformers v1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 16 (896 bytes; 0 MB) allocated, 16 (896 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'

    so the jetpack not working in smp is a bug? It worked just fine in ssp. I was just wondering if there was a specific setting I had to turn on in order to get it working on a server. Like changing the "allow flight" variable in the server settings file. Or if that is something completly different. (I'm still rather noobish when it comes to the config settings)

    My suggestion is to put an upgrade slot into tools (drill, chainsaw) and the sword.(only one slot) And craftable "blank upgrade" items that would be rather expensive to make, laptron crystals, maybe UU matter. The blank upgrades could then be imprinted with "programs" by expending XP levels.

    The programs would act like the vanilla enchantments, allowing the use of silk touch, fortune, and/or looting. Only one "program" per upgrade.

    Once you install the upgrade, it is permenant.

    So, aperantly forestry doesn't like this mod. . . crashes every time.

    Crash report

    Display Spoiler

    ---- Minecraft Crash Report ----
    // My bad.

    Time: 10/5/12 2:30 PM
    Description: Failed to start game

    cpw.mods.fml.common.LoaderException: java.lang.reflect.InvocationTargetException
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:634)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:176)
    at net.minecraft.client.Minecraft.a(Minecraft.java:461)
    at net.minecraft.client.Minecraft.run(Minecraft.java:748)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:424)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:633)
    ... 4 more
    Caused by: java.lang.IllegalArgumentException: Slot 201 is already occupied by forestry.cultivation.gadgets.BlockPlanter@52a8cfdb when adding snyke7.Transformers.BlockPneumaticGenerator@12d6491f
    at aig.<init>(Block.java:280)
    at afu.<init>(BlockContainer.java:7)
    at snyke7.Transformers.BlockPneumaticGenerator.<init>(BlockPneumaticGenerator.java:17)
    at snyke7.Transformers.TransformersCore.load(TransformersCore.java:47)
    at snyke7.Transformer.load(Transformer.java:32)
    ... 29 more

    Relevant Details:
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0_07, Oracle Corporation
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 471986144 bytes (450 MB) / 651034624 bytes (620 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - FML: FML v3.1.30.390 Minecraft Forge 4.1.4.295 Optifine OptiFine_1.3.2_HD_U_B3 13 mods loaded, 13 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    snyke7_Transformers [Transformers] (Transformers v1.4a Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    - LWJGL: 2.4.2
    - OpenGL: GeForce GTX 550 Ti/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    - Is Modded: Definitely; 'forge,fml'
    - Type: Client
    - Texture Pack: Misa430.zip
    - Profiler Position: N/A (disabled)


    any other logs you need?


    changed the block id's to 400,and 401, and it no longer crashes. though I thought that forge auto fixed item id conflicts... odd.


    No, it doesn't require redpower.
    Please post screenshots of your setup.


    Ok, looks like I had things backwards. I watched direwolf20's tutorial to see how to setup reactors, and it looks like it has changed from the redstone signal turning the reactor off, to it needing a redstone signal to turn the reactor on. So the explosion was me setting it up wrong.

    Now I have run into another problem. I have the thermal monitor attached to the top reactor chamber, set to emit a redstone signal when below 500 heat, but it won't turn the reactor on.

    Display Spoiler


    I had to setup a remote monitor, and pipe in the redstone from that in order for it to controll the reactor.


    Display Spoiler


    Am I not using these right, or was it not supposed to work the way I am trying to get it to.

    (first time using industrialcraft, let alone this addon.)