Ive perform this test in Nether - i dont want holes in surface - 3 explosions of 6-chamber reactor in the same point make huge hole straigh to bedrock. Hope layer of water and 3 layers of reinforced stone dont blow up my small nuclear station.
Posts by xxx.514
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Finally, ive made something good! Now i need to find or create good breeder...
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I make some tests in Nether with full-loaded of uranium cells in 6 chamber reactor and i was scared it blast power - reactor destroyed its "cage". Ive set up a reactor, its 6 chambers, redstone wires to turn it on; layer of water around whole reactor, 2 layers of obsidian - everything dissapeard, leaving huge hole. My safe test building suffer this explosion too, but fortunately it survives. So how many blast power have full-loaded reactors of evry shape and size? And how much layers of water/brick/obsidian/whatever stops possibly explosion?
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After some thinking i've created bigger
and smaller
reactors. Those are better or still need work over them?
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Thanks, i must learn much more about IC nuclear energy. Better i take more practice on simulator.
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After some tests i've created reactor sheet, which allows to run non-stop: http://test.vendaria.net/index…PCPCCPCCPCCPCPXPPXPCPCCPC
But... I don't know which Mark is it. Moreover, is something to incrase it effectivity?
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Yup, as you said: I shift-clicked on lower window in generator with builded-in battery, where fuel burns producing and storing energy
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Hope it will be understandable:
Ive been building another new base a bit quickly (with some inventory cheats by InvEdit - 3rd base in 3rd week) and I create 10 generators in 2 levels (cables was unlinked between each level). Every connections to BatPack and beyond it was correct. Ive load generators with 32 charcoal each and i was suprised by energy production - 3 charcoal each was more than enough. I started to empty it, but some of them started crashing the game with this error:
Mods loaded: 11
ModLoader Beta 1.7.3
mod_BuildCraftCore 2.1.1
mod_BuildCraftBuilders 2.1.1
mod_BuildCraftEnergy 2.1.1
mod_BuildCraftFactory 2.1.1
mod_BuildCraftTransport 2.1.1
mod_Arrows Beta 1.7.2
mod_AutoForest 1.2
mod_IC2 v1.00
mod_RecipeBook Beta 1.7.3
mod_Shelf Beta 1.7.3Minecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to support@mojang.com.
Please include a description of what you did when the error occured.--- BEGIN ERROR REPORT c1b09775 --------
Generated 01.10.11 11:56Minecraft: Minecraft Beta 1.7.3
OS: Windows XP (amd64) version 5.2
Java: 1.6.0_27, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9600 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporationjava.lang.IndexOutOfBoundsException: Index: 38, Size: 38
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at dw.a(SourceFile:272)
at ic2.ContainerIC2.transferToSlots(ContainerIC2.java:106)
at ic2.ContainerIC2.a(ContainerIC2.java:59)
at dw.a(SourceFile:110)
at ob.a(PlayerController.java:144)
at id.a(SourceFile:170)
at da.f(SourceFile:120)
at da.e(SourceFile:108)
at net.minecraft.client.Minecraft.k(SourceFile:1299)
at net.minecraft.client.Minecraft.run(SourceFile:754)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a2056116 ----------A few minutes later game start lagging, but it is still playable (ofc not comfortably). Im using x256 texture pack, but this happen even when i using x64 textures.