Posts by xxx.514

    I make some tests in Nether with full-loaded of uranium cells in 6 chamber reactor and i was scared it blast power - reactor destroyed its "cage". Ive set up a reactor, its 6 chambers, redstone wires to turn it on; layer of water around whole reactor, 2 layers of obsidian - everything dissapeard, leaving huge hole. My safe test building suffer this explosion too, but fortunately it survives. So how many blast power have full-loaded reactors of evry shape and size? And how much layers of water/brick/obsidian/whatever stops possibly explosion?

    Hope it will be understandable:

    Ive been building another new base a bit quickly (with some inventory cheats by InvEdit - 3rd base in 3rd week) and I create 10 generators in 2 levels (cables was unlinked between each level). Every connections to BatPack and beyond it was correct. Ive load generators with 32 charcoal each and i was suprised by energy production - 3 charcoal each was more than enough. I started to empty it, but some of them started crashing the game with this error:

    Display Spoiler


    Mods loaded: 11
    ModLoader Beta 1.7.3
    mod_BuildCraftCore 2.1.1
    mod_BuildCraftBuilders 2.1.1
    mod_BuildCraftEnergy 2.1.1
    mod_BuildCraftFactory 2.1.1
    mod_BuildCraftTransport 2.1.1
    mod_Arrows Beta 1.7.2
    mod_AutoForest 1.2
    mod_IC2 v1.00
    mod_RecipeBook Beta 1.7.3
    mod_Shelf Beta 1.7.3

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to support@mojang.com.
    Please include a description of what you did when the error occured.


    --- BEGIN ERROR REPORT c1b09775 --------
    Generated 01.10.11 11:56

    Minecraft: Minecraft Beta 1.7.3
    OS: Windows XP (amd64) version 5.2
    Java: 1.6.0_27, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce 9600 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation

    java.lang.IndexOutOfBoundsException: Index: 38, Size: 38
    at java.util.ArrayList.RangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at dw.a(SourceFile:272)
    at ic2.ContainerIC2.transferToSlots(ContainerIC2.java:106)
    at ic2.ContainerIC2.a(ContainerIC2.java:59)
    at dw.a(SourceFile:110)
    at ob.a(PlayerController.java:144)
    at id.a(SourceFile:170)
    at da.f(SourceFile:120)
    at da.e(SourceFile:108)
    at net.minecraft.client.Minecraft.k(SourceFile:1299)
    at net.minecraft.client.Minecraft.run(SourceFile:754)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT a2056116 ----------

    A few minutes later game start lagging, but it is still playable (ofc not comfortably). Im using x256 texture pack, but this happen even when i using x64 textures.