Just letting you know I was using Fastcraft in a private FTB modpack I was making for some friends. Also, I just wanted to say thanks for making this mod, the changes in performance it creates are amazing.
Thanks,
- Redmecha
[WIP|1.7.10] FastCraft 1.25 (Note: All Posts of new Members need to be approved first, so if you press the submit button but no new post appears here, it is in the folder of posts to be approved first, and Player will receive them a few hours later)
- Player
- Closed
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Does Fastcraft have anything that might cause weird chunk errors?
Example being: https://www.dropbox.com/s/62im…10-04%2012.38.26.png?dl=0
Edit: Didn't see this was fixed already.
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Feiya: Asynchronous chunk generation is somewhat of a prerequisite to effectively offload to threads, but it's a rather unrelated concept. It doesn't make anything faster, it allows to potentially distribute the load over a longer time though.
The Mob spawns are better served by detecting excess, controlling the normal (passive) spawning alone doesn't cover things like cursed earth that spawns mobs actively. I've been thinking about this as a part of my non-transparent tweaks collection
A Sampler report will contain information about entity times as well.
ajthemacboy: soon™, likely tomorrow
Sunconure11: This should be fixed indeed, please check if the ltest3 build I posted a page earlier actually fixes it for you.
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Is it soon™ yet?
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Hey guys so what bugs are we looking for? Also I am looking for bugs that affect FE and notenoughids or what?
hey I found a crash XD
Client Quick Crash Log - https://gist.github.com/DPxKnightxZero/af7151496a00b4b01568
Client Full Crash Log - https://gist.github.com/DPxKnightxZero/f709470ed15c485343e7
Apologies I didn't see this issue is well noted.
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P3rf3ct_Zer0: This one is somewhat different, I'm still looking for someone that can reproduce it. I assume there's still an unresolved conflict.
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I opened the log file, and noticed just such spam error:
Code[Client thread/ERROR]: ########## GL ERROR ########## [Client thread/ERROR]: @ Pre render [Client thread/ERROR]: 1282: Invalid operation
The game is not crash but this annoying little bug. Drivers video card latest checked. Video card Radeon HD 6850. I delete FastCraft and all OK! Fix this pls.
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Hi, I just wanted to notify you, as requested that I am using your mod Fastcraft in a private modpack of mine. It is the CivCraftFTB Modpack.
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Hi Player,
I am letting you know that I am using Fastcraft in my modpack "Ultra Hostile"
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Tsyklop: This is likely a conflict with another mod, but it's fairly difficult to investigate and figure out which mod that'd be.
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Tsyklop: This is likely a conflict with another mod, but it's fairly difficult to investigate and figure out which mod that'd be.
my mod list: http://pastebin.com/MNKUR753
Crash: http://pastebin.com/phbgiNUU
It may help in something. -
Hello again,
Letting you know I'll be using your mod in my FTB Pack, Rubix3. Thanks!
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That's the first time someone reported this, I need more information than that. Corruption usually involves a crash or at least log entries.
There was no crash. Just quite a large framerate drop and a bunch of lag spikes which slowly ceased. And a bunch of missing chunks. I checked In mcedit and a quarter of the map was missing. It was replaced with the flatworld it originally was, and all structures and terraformings were missing. It may have been due to incompatible mods that were installed alongside it. Here's the log...
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Tsyklop: That's much better, LWJGL debug mode I guess? If this can be reproduced I could use a copy of your mods, configs and world save..
ZephaniahNoah: Can you send me the crash-reports and logs folders of your instance? Maybe there's still something in there. Your last log doesn't show anything suspicious.
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Tsyklop: That's much better, LWJGL debug mode I guess? If this can be reproduced I could use a copy of your mods, configs and world save..
Yes - LWJGL debug mode. world save not necessarily ...
Just create the world and go to the log file ..The reference to mods and configs send a PM
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My testing buddy got this assertion error while flying around and loading a world: http://pastebin.com/3FbsAavd
Any thoughts?
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Player, when's that fix coming out?
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i am using fastcraft in my ftb modpack i made for my private server. thanks 4 the mod it helps improve fps with amd videocards alot.
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Hello everyone I am trying to figure out the latest test release of fastcraft because someone said this is it http://goo.gl/NPmuQa but honestly its older than ltest3 which I assumed is supposed to be labeled test13
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I am here by notifying you that I am using your mod in my FTB mod pack. Thankyou for the hard work!