I cant really get a screen shot but are you aware that in about half the end meteorite gen a single layer of ore below the meteorite generates.
[Deprecated GT6 Addon]GalacticGreg 1.9 - Gregtech Oregen on Galacticraft Planets
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I get a error with Galacticraft when go to the Moon:
https://gist.github.com/Dream-…cac068#file-gistfile1-txt
I poted it on Galacticraft Github also:
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I cant really get a screen shot but are you aware that in about half the end meteorite gen a single layer of ore below the meteorite generates.
Thats strange. I will look into that.I get a error with Galacticraft when go to the Moon:
Which config are you using to generate? GCs B:"Generate other mods features on planets"=true or Experimental generation? Only the experimental generation touches the part in the Stacktree and it has some strange bug i can't find. -
I using this: GCs B:"Generate other mods features on planets"=true
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And it did not happen with GalacticGreg 0.3? I did change nothing with Moon or Mars generation in the 0.4 update.
Does it not happen without GG0.4 installed? When does it happen? Allways once generating some chunk, or only sometimes? -
I testing now with 0.3 .
BeforeI loading the Game without gregtech ores generation on Mars and Moon and it work. Than I switch it to generate Greg ores(GC config) (in the existing World) and it starts to generate and than crash the Game.
I think first it is Underground Biome (so i delete this) but i crash every time.
How the Guys on Kirara Server doing it? I see they don't generating Grgs ore on Moon/Mars (the config says) I tested witg GC 232 and 233. -
I guess Invultri just did not reupload the configs after changing it.
Maybe there is an 3rd mod involved that tries to generate something on the moon when the "Generate other mods features on planets" is activated and crashes then.
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I see Thaumcraft ores on Moon too or maybe PFAA?
The People from Beyond Reality Modpack doing it different with a own Mod:
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Afaik Beyond Reality and InfiTech 2 Modpacks both have GalacticGreg 0.3 added.
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So i delete all Configs and try again.
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Afaik Beyond Reality and InfiTech 2 Modpacks both have GalacticGreg 0.3 added.
For Infitech 2 i can say yes, we are running 0.3. Although I am using the Exerimental config in GalacticGreg (so far no problems at all), because some other mod was causing a huge lag and freezes with GC config turned on. And I still did not figured which one it is -
For Infitech 2 i can say yes, we are running 0.3. Although I am using the Exerimental config in GalacticGreg (so far no problems at all), because some other mod was causing a huge lag and freezes with GC config turned on. And I still did not figured which one it isI didn't see the experimental Option. In which config I find them?
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With the experimental Confing i had sometimes while testing problems with not loading chunks client side. Reconecting loads them fine. No other known Bugs so far for that.
Edit: In GregTechs WorldGeneration.cfg. It is called: worldgen { B:ExperimentalGCWorldgen_false=false }
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OK and then not need to turn on the option : B:"Generate other mods features on planets"=true??
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Yes, it then does the same internally, but only for itself so other mods worldgeneration is not called then. The call is only at an sightly different time in the worldgenerations that might mix something up.
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I will try it.
By the way i get some wired Java Errors (hs_err_pid..... log) when starting a new map (with Underground Biomes Constructs, Highlands, BoP,PFAA,Galacticraft ) if I delete it the error Gone.
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With so many mods adding to the worldgeneration it can easily happen that something is messed up. With "Generate other mods features on planets" on and all that mods, it basicly runs the worldgen 3-4x on Galacticraft Dimensions.
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Jep, multible mods try to generate on the same chunk at the same time messing up world generation. Experimental Generation could fix that, but also might create the same problem somewhere else.