[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.


  • True, and that's only considering vanilla Minecraft. Even ignoring backpack-type mods, with GT5u, it's theoretically possible to push that even further by making him carry 36x64 cubic meters of neutronium 8| (though ofc it would take absurdly long to produce that much in survival...), and AE2 allows one to make singularities, which might qualify as a type of black hole.


    And then there's the items within Avaritia...

  • Excuse me, its just my unimportant post - digging through recipes.cfg looking for good stuff to continuously power mass fabricator, replicator and scanner i found that in fuel_4: I:cellPlasmaGold_200704=200704. Now im wondering how i can create this in industrial way - for now im nearly able to create a lot of glowstone, which can be centrifuged into redstone and gold. But how process gold dust into gold plasma? As i know, few plasmic things are available only through fusion, but GT5U added much more things than i can find in wiki. It must be a way to do that!


    I should point out that the GT Tweaker mod that's posted on this subforum supports custom GT fusion reactor recipes.


  • I believe it's hidden at the bottom of Artifice; you need a bit of research to unlock them though.

    Thanks, found it now

    Having some trouble with the Magic Energy Absorber though. It doesn't accept input of items from any sides, only solution seems to be putting in the items manually. Not sure if this is intended or not.....

  • Yep. Tier of input/output hatches/buses defines only size of it's inventory/tank.

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft

  • Energy Hatches do matter; their voltages are added together (so LV+MV = 160EU/t > 128EU/t = machine thinks it's HV tier = most recipes won't work because you can't give it enough power from those 2 hatches)

    However, for everything except Energy or Dynamo hatches, the level of casing used to make them only determines the number of item slots or fluid capacity, and mixing different ones doesn't matter.

  • Hey, I have an issue with world loading that seems to only occur when I have this mod installed, as in it freezes on converting world when creating a new one. I am using FTB Resurrection with most mods disabled (My PC is broken and my laptop is slow when using all the mods). The only additions I have are fastcraft and optifine. Everything used to run fine on both my client and server but when I updated the forge version along with removing GT5 to install GT5U and updating forestry to stop incompatibilities (plus updating WAILA to fix a memory leak, but that shouldn't affect much), my client can't load or create new worlds as long as GT5U is installed. I tried regenerating the configs and such but it didn't help. I didn't try it on my server yet but I assume that if the client doesn't work then neither does the server. Other people having this problem had to delete some thaumcraft files in their save's folder but I don't have that installed and as far as I'm aware, I don't have those files anyway. Here's my log: http://pastebin.com/5b6UL0D3

    Many mods which I don't have installed are throwing up errors, such as Thaumcraft and Thermal Expansion (IIRC). Is this normal?
    This might be something obvious but I can't for the life of me get it to work. Does anyone know what could be causing this, and possibly how to fix it?

  • Quote

    OS: Windows 8.1 (amd64) version 6.3

    Well There's Your Problem [/s]

    The errors about Thermal Expansion and Thaumcraft are just other mods looking for the Thaumcraft API and finding the mod not present. Those can probably be ignored.

    As for why the world hangs... How much RAM are you giving Minecraft? I never got Resurrection to load on less than 3GB... and I don't think Resurrection ever really worked right anyway.

    Another idea: Do you still have Railcraft installed? If so, try this: Open the Railcraft .jar file, and delete the thaumcraft folder from it. Because that might be doing something it's not supposed to, particularly because you don't have Thaumcraft actually installed.

  • Well There's Your Problem

    The errors about Thermal Expansion and Thaumcraft are just other mods looking for the Thaumcraft API and finding the mod not present. Those can probably be ignored.

    As for why the world hangs... How much RAM are you giving Minecraft? I never got Resurrection to load on less than 3GB... and I don't think Resurrection ever really worked right anyway.

    Another idea: Do you still have Railcraft installed? If so, try this: Open the Railcraft .jar file, and delete the thaumcraft folder from it. Because that might be doing something it's not supposed to, particularly because you don't have Thaumcraft actually installed.

    Thanks for the quick reply!

    I allocated 2.5 GB which worked well before updating (although GT5U is 4 or so MB more than normal GT5, so maybe it makes enough of a difference?). According to the F3 info, Used Memory was ~30-50% and Allocated Memory was 50-80% IIRC.
    UPDATE: I tried setting it to 3.5 GB, still same thing :(

    As for Railcraft, I have it disabled but I didn't mess around with the files. I'll try that and see if it helps.
    UPDATE: This didn't seem to change anything unfortunately.

    I also want to add that I'm running the newest version of forge 1.7.10 (1614), if that makes a difference.

    I'll try to launch with only IC2 and gregtech installed now.
    UPDATE: Success! I did get some scary errors about missing GT textures though. I'll try running it with all the mods I usually have minus CustomOreGen, as I didn't need that to launch and create a world. I hope it won't cause problems.
    UPDATE: Nope, same problem as before. Do you know which mod could be causing this freeze?

    (Sorry for taking so long to reply, it takes a while for FTB to load up)