QuoteAs for the force field not protecting blocks 'fast' enough when, say, a nuke explodes, for dirt/stone underground and so forth. Doesn't ModLoader or Forge have a hook to let you get block remove events? If so, you could just listen for those, if the position matches a position in a hashmap of one that you want a forcefield to be then just instantly place a forcefield there. Would that work?
Would also make it so if someone breaks a force field block with some type of admin tool then it would instantly regenerate as well, preventing such a person from getting in as well.
If there is no such hook, then by gurn-it submit a patch to Forge to add it!.
have you installed the mod and tried it once before you've written the post ![]()
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It is not my goal to be safely Nuke. On SMP servers, 99.9% are forbidden.
for the projectors, there is a "Projektor Hardner" upgrade now makes it even safely against IC2 Nuke.