QuoteAs for the force field not protecting blocks 'fast' enough when, say, a nuke explodes, for dirt/stone underground and so forth. Doesn't ModLoader or Forge have a hook to let you get block remove events? If so, you could just listen for those, if the position matches a position in a hashmap of one that you want a forcefield to be then just instantly place a forcefield there. Would that work?
Would also make it so if someone breaks a force field block with some type of admin tool then it would instantly regenerate as well, preventing such a person from getting in as well.
If there is no such hook, then by gurn-it submit a patch to Forge to add it!.
have you installed the mod and tried it once before you've written the post
It is not my goal to be safely Nuke. On SMP servers, 99.9% are forbidden.
for the projectors, there is a "Projektor Hardner" upgrade now makes it even safely against IC2 Nuke.