This means accidental double-tapping. D:
Bug: Rubber trees do not change until relog after being tapped, except for the player who taps them.
- nallar
- Closed
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I can confirm this.
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So... if Player A taps a rubber tree, it will appear untapped to Player B, causing him to attempt a renewed tapping?
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Correct
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Also it seems like if the holes reappear they won't be updated on the clientside, too. Moving the blocks with pistons or forcing a block update fixes it.
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The issue is the same as the "cable-not displaying their color" issue. Player got the fix and will implement it up to the next release.