[Bug 1.15] LV transformer

    • Official Post

    The way you wired it appears incorrect. The high-side of the transfo is pointing into copper cables, which is nonsense because copper cables would melt on anything but LV either way.


    As well, apllying any sort of redstone to the transfo will cause it to blow up whatever is connected to the long copper wire (and the copper wire itself, too).


    To be honest your setup doesn't make much sense at all. Unless you intend to blow up the world, then it's perfect ^^

  • What he's saying is taht the pump, which isn't a power source, blew up the stuff. I guess when you flick teh switch, there must be some small number of EU as buffer stored in teh transformer, which get sent teh otehr way, blowing it up? IS there currently a good way to make a switch?

    • Official Post

    The transformer is just a switch its not intended to transform anything, the current has already been stepped down to LV; since it has no source when redstone powered it should not do anything, it is, its doing lots of flaming death. As soon as the power request comes in from the miner its melts the wire and goes boom. Interestingly there is also a bat box connected to the same wire, closer to the power source, that suffers no ill effect; even if I rewire it so that the batbox is closer to the pump circuit than the miner, the miner is still the thing that blows up, nothing happens if its just the batbox.

  • Transformers store a small amount of power which when red-stoned they can send the other way causing a surge.


    You could try this and see if it works.
    Incoming(LV)->Trans1->Out(MV)->Trans2(MV)->Out(LV)


    :Cable: :Cable: :Batbox: :LV-Transformer: :Glass Fibre: :LV-Transformer: :Batbox: :Cable: :Cable:


    When Trans2 is switched even if it was to try send a MV pulse backwards Trans1 could handle it because it hits the MV face