[Suggestion]: Configurable energy production modifiers

  • There was some discussion and support in the last thread, which is apparently gone, so here it is again:


    Some types of energy will inherently be better when playing on a world that isn't default (lava world, sky world, etc.). To avoid everyone only using geothermals on lava world I'd like to be able to go into a config file and modify the output of geothermal furnaces. Similarly, this would stop people complaining about things being under/overpowered as they could easily just change their own config file to something more "balanced".


    Here's an example of what it might look like, doubling solar and halving geothermal.


    wind 1
    water 1
    geothermal 0.5
    solar 2
    etc.

  • Like this,
    but it might cause some dispute about certain creations being powered by a single water mill
    and the Default or "real" energy level
    apart from that its cool

  • I would really really want to be able to use this. Being able to customize this would allow you to nerf or buff any of the power generators so as to make it seem balanced to the owner/players. Sure, some may argue, but some people also may agree that a certain type of power generation is OP.