Hello all,
I'm basically a novice nuclear engineer - so far I've had no mishaps because I tend toward safe designs, so when I screw up I'm able to avoid catastrophe. I've been reading the threads here and experimenting on my own, but I still have some questions:
1) Aside from the expense of crafting them, is there ever a reason not to have more chambers? Even if the slots are not used, it would seem that a reactor with more chambers will have a higher heat capacity and integrity. If I am using a plan for a smaller reactor, the main change would simply be a shorter cooldown time. Is that true?
2) Is there a way to remove chambers? I tried wrenching one and all it does it open up the interface.
3) If individual chambers cannot be removed, how does one go about moving a reactor? I would presume you need to wrench the generator itself, but if you have chambers on every side and they cannot be wrenched, how is that possible?
Thanks in advance for your advice and helpful suggestions.