I have tried quite a lot of designs, but i just cant come up with a non-CASUC cooling system for this design: http://www.talonfiremage.pwp.b…=1k10101001501521s1r11r10
Is there even one, anyone got an idea?
Need a cooling idea.
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I have tried quite a lot of designs, but i just cant come up with a non-CASUC cooling system for this design: http://www.talonfiremage.pwp.b…=1k10101001501521s1r11r10
Is there even one, anyone got an idea?You've just got way too much heat, even with just 4 cells in square configuration, half of what you have there, I was only able to get it down to a Mark II. Thus with the amount of pulses you have its impossible to get below a Mark III I would say. Any more experienced Reactor techs prove me wrong, but that's my best guess.
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This is the best I could think of in 10 seconds: http://www.talonfiremage.pwp.b…=1k10101001501521s1r11r10
Its not bad at all, just hook it up to a good clock and its runs a long time (probably 3 times longer than 1 uninterrupted cycle) and it will be cooled of when the uranium cells are finished.
So it sort of acts like a MK.1 reactor for the end user and it never heats up past 35 hull heat. I'm not going to explain how to make a 1 to 3 ration on off clock. Just remember that there are 20 ticks in a second.
Good luck.Edit: Well, thats what happens when you design a reactor in 10 seconds, you don't see the obvious things you can improve. Retry:
http://www.talonfiremage.pwp.b…=1k10101001501521s1r11r10
Wow, its even cheaper than:
"http://www.talonfiremage.pwp.blueyonder.…001511621s1r11r A pretty famous reactor made by dezuman." -
There comes a point when you simply can't cool a reactor after having added enough uranium cells. You either have to reduce the efficiency or the number of cells.
If you want both lots of EU/t and efficiency you have to go CASUC. -
You've just got way too much heat, even with just 4 cells in square configuration, half of what you have there, I was only able to get it down to a Mark II. Thus with the amount of pulses you have its impossible to get below a Mark III I would say. Any more experienced Reactor techs prove me wrong, but that's my best guess.
you are right, it is imposible to achieve an mark 2 with this design.
not realy posible to get it to run on mark 2.. unles you wish to make an ice plant to produce stacks of 64 ice blocks. then maybe. MAYBE you can get it to mark 2 or beter..i wil have an look at it shortly
edit: this is the best thing i can get with stacks of ice blocks.
using rp you can achieve this althou it is not even an mark 2. but has an high generation time, take an look. practicly it means replacing any coolant cells with ice stacks. -
you are right, it is imposible to achieve an mark 2 with this design.
not realy posible to get it to run on mark 2.. unles you wish to make an ice plant to produce stacks of 64 ice blocks. then maybe. MAYBE you can get it to mark 2 or beter..i wil have an look at it shortly
edit: this is the best thing i can get with stacks of ice blocks.
using rp you can achieve this althou it is not even an mark 2. but has an high generation time, take an look. practicly it means replacing any coolant cells with ice stacks.What do you mean, with a few mods I was able to make a real 1820 EU/t Mk1 reactor. It really doesn't heat up, and it only takes up 6 by 8 by 9 blocks.
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here, there is the deal. more mods.
what i ment is using redpower to generate ice blocks. then using the ice blocks to cool the reactor. for example use snow gollems to make it.
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Someone who has IndustrialCraft and Redpower should also have Buildcraft, additional pipes and advanced machines. Its all free to install and works perfectly fine together. I don't see the problem as they are all mods that have the same basic idea of how things should work. Pipes to transport things and machines that use energy to operate.