Suggestion: Mass Brewer

  • How about adding something that could be used to mass produce potions on a much larger, and faster scale? Maybe 10 seconds for 9 potions, as well as adding other stuff, like glowstone dust and gunpowder? I know this is related to other threads, like an electronic brewer, but this would be faster and on a much larger scale.



    Recipe:


    :Empty Cell: :Empty Cell: :Empty Cell:


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    GB BS GB


    GB: Glass Bottle
    BS: Brewing Stand

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  • Could also allow for more potions per ingredient.

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  • does this have to do with anything industrial? other then mass producing things?

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  • Really... the only reason for industry is mass-production. You could make Flint out of gravel by placing and breaking it... but a macerator is so much easier.


    I think Alblaka said once that he might think of a more industrial approach to potions. Maybe Drugs or Stims and this might include a High-Tech-Brewing stand. Potions are stupid in the first place. Mohjang provides thousands of ItemIDs and they save all potions in a single one using damage-values (which makes them unstackable). But they spam out new blocks like even isn't a limit to the number.

  • Really... the only reason for industry is mass-production. You could make Flint out of gravel by placing and breaking it... but a macerator is so much easier.


    I think Alblaka said once that he might think of a more industrial approach to potions. Maybe Drugs or Stims and this might include a High-Tech-Brewing stand. Potions are stupid in the first place. Mohjang provides thousands of ItemIDs and they save all potions in a single one using damage-values (which makes them unstackable). But they spam out new blocks like even isn't a limit to the number.


    The potions' damage values are bitfields. Bitfields cannot be used in IDs, as it would require a large group of contiguous IDs. (According to the wiki's data values page, there are 7 used bits currently = 128 combinations). It would also mean a new class for each of these combinations.

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