[QUESTION] Extended ID Compatibility?

  • I remember a thread talking about the possibility of making IC2 compatible with Robinton's4096BlockID mod, and I was wondering if this has been done yet. I didn't see anything in the changelogs about it.

  • Of course Robinton needs to make 4096 block ids 1.1 compatible still...


    It does seem to me though that a lot of modders went to using more metadata tags and cut their block counts with 1.1
    I am using pretty much all the same mods I was before (EE just got updated today and still waiting for Minecolony) and I used to have 2 blocks left.
    I have about 24 and while Minecolony uses about 10 I don't think there are 12 blocks in EE, let alone 12 ids used. Not to mention I just added modular forcefields.

  • IC2 should be compatible with block ID extenders as of v1.62

    Alright. Thanks RichardG, as soon as Robinton updates, I've got a few mods from his compatible list that I want to install.