[Addon v1.118+] [SSP/SMP] Nuclear Control v.1.6.2b/e

  • if its possible plz add a "how to install section" for us newbies!


    u have several folders on your .zip and honestly i barely managed to setup ic2 so i am not sure if i should even experiment with my .jars!


    that would be great, ty in advance.


  • Just drop zip file into mods folder.

    stunned with the awesomeness of a single line response, ty very much!! btw if it was a .jar i would prolly have tried it the .zip through me :P


    ty for the fast reply, cheers.

  • how do you install in SMP .


    I always get a crash report when i join server and i have 1.3.2

  • So you want to tell me, that this godlike addon can allow me:
    - Getting the Reactor heat
    - Sending a redstone-signal if the reactor gets too hot
    - Getting the redstone-signal on a CC-Computer ?


    If yes, then you, Sir, are a GENIUS ! 8o

    • Official Post

    v.1.4.1 released


    - MC 1.4.2, ic2 1.108 compatibility update
    - Range Trigger block - takes Energy Sensor or Energy Array card and emits a redstone sigal in specified range. Starts at higher value and stops at lower.
    - Info Panel title text box focus fixed (was unusable with NEI)
    - Text Card added. You can enter any text to display on the Panel. Up to 10 lines of text. Text editor is not finished (clipboard and hotkeys support), will be improved in future versions.
    - Cards API added. Any mod can add data cards for Information Panels.
    - Energy Counter negative values fixed


    Information for mod devs:
    1. API download . Should be enough in most cases, but I'm open for suggestions if you need more then provided. Examples can be found in Nuclear control source code - https://bitbucket.org/shedar/ic2-nuclear-control (shedar.mods.ic2.nuclearcontro.ItemCard* classes).
    2. Server part of my stat system works just fine, and last changes to StatisticReport class should fix sharing of user ids. So if you are interested in mod usage statistic (mod packs make donwloads count useless), something like this or this, or my signature, I can register you on my server. PM me for details.


  • Nice job, I like this stats system you have running. Have you ever consider actually making some kind of stats mod for servers? It would be sweet say for server admins to be able to have a small banner with actual real info that can be customized in the config that shows fun and useful information. To many of these so called stats banners are more for advertising but it be neat to actually have one for a purpose.

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

    • Official Post

    Nice job, I like this stats system you have running. Have you ever consider actually making some kind of stats mod for servers? It would be sweet say for server admins to be able to have a small banner with actual real info that can be customized in the config that shows fun and useful information. To many of these so called stats banners are more for advertising but it be neat to actually have one for a purpose.


    I saw bukkit plugin, which saves statistic to google analytics.
    I even thought to save my stat to google analytics as custom variables. But I don't know any way to group requests for GA and I don't want to spam http requests from MC client. So I decided to make my own solution. If my class will be used by multiple mods it will send all data about used mods and versions in one request.


  • Please post mods list, MC version, Forge version, Nuclear Control version

    Forge v2.2.106.176
    Optifine_1.2.5_HD_S_C6
    mod_CodeChickenCore 0.5.3
    mod_MinecraftForge 3.3.8.164
    mod_NotEnoughItems 1.2.2.4
    mod_IC2 1.97
    mod_IC2AdvancedMachines 4.0
    mod_COmputerCraft 1.33
    mod_CCTurtle 1.33
    mod_EE 1.4.6.5
    mod_EnderStorage 1.1.3
    Mod_InvTweaks 1.41b
    mod_MAtmos_forModLoader r12 1.1.x
    mod_RedPowerCore 2.0pr5b2
    mod_NetherOres 1.2.5r1.2.2
    mod_BuildcCraftCore 2.2.14
    mod_BuildCraftEnergy 2.2.14
    mod_PowerConverters 1.2.5r1.3.4
    mod_Railcraft 5.3.3
    mod_RedPowerControl 2.0pr5b2
    mod_RedPowerLighting
    mod_RedPowerLogic
    mod_RedPowerMachine
    mod_RedPowerWiring
    mod_RedPowerWorld
    mod_WirelessRedstoneCore
    mod_WirelessRedstoneAddo
    mod_WirelessRedstoneRedP
    Balkon's WeaponMod
    mod_ReiMinimap
    Mod_BuildCraftBuilders
    mod_BuildCraftFactory


    mod_BuildCraftTransport
    mod_AdditionalPipes
    mod_ccSensors
    mod_ImmibisCore
    mod_ModularForceFieldSystem
    mod_IC2_ChargingBench
    mod_CompactSolars
    mod_IronChest


    mod_IC2NuclearControl v 1.1.10 and this happened with a different install and version of the mod

    • Official Post


    Do you use soundpacks or controlpack?

  • Minecraft has crashed.




    • Official Post


    You shouldn't place all mods into minecraft.jar.
    IC2 and its addons should be placed into mods folder.

    • Official Post

    hey there, im wondering if you want some textures for your mod?


    im able to make a few improved textures tomorrow if you want some. :thumbup:


    Next planned feature is color upgrade for Info Panels. I have 32 states for green color (16 on and 16 off).
    What i really want is sprites for 15 colors of Info Panels =)