if its possible plz add a "how to install section" for us newbies!
u have several folders on your .zip and honestly i barely managed to setup ic2 so i am not sure if i should even experiment with my .jars!
that would be great, ty in advance.
if its possible plz add a "how to install section" for us newbies!
u have several folders on your .zip and honestly i barely managed to setup ic2 so i am not sure if i should even experiment with my .jars!
that would be great, ty in advance.
if its possible plz add a "how to install section" for us newbies!
u have several folders on your .zip and honestly i barely managed to setup ic2 so i am not sure if i should even experiment with my .jars!
that would be great, ty in advance.
Just drop zip file into mods folder.
Just drop zip file into mods folder.
stunned with the awesomeness of a single line response, ty very much!! btw if it was a .jar i would prolly have tried it the .zip through me
ty for the fast reply, cheers.
Great mod thank you!!!
how do you install in SMP .
I always get a crash report when i join server and i have 1.3.2
how do you install in SMP .
I always get a crash report when i join server and i have 1.3.2
Is server also have 1.3.2?
I need crash log to say something more specific.
So you want to tell me, that this godlike addon can allow me:
- Getting the Reactor heat
- Sending a redstone-signal if the reactor gets too hot
- Getting the redstone-signal on a CC-Computer ?
If yes, then you, Sir, are a GENIUS !
v.1.4.1 released
- MC 1.4.2, ic2 1.108 compatibility update
- Range Trigger block - takes Energy Sensor or Energy Array card and emits a redstone sigal in specified range. Starts at higher value and stops at lower.
- Info Panel title text box focus fixed (was unusable with NEI)
- Text Card added. You can enter any text to display on the Panel. Up to 10 lines of text. Text editor is not finished (clipboard and hotkeys support), will be improved in future versions.
- Cards API added. Any mod can add data cards for Information Panels.
- Energy Counter negative values fixed
Information for mod devs:
1. API download . Should be enough in most cases, but I'm open for suggestions if you need more then provided. Examples can be found in Nuclear control source code - https://bitbucket.org/shedar/ic2-nuclear-control (shedar.mods.ic2.nuclearcontro.ItemCard* classes).
2. Server part of my stat system works just fine, and last changes to StatisticReport class should fix sharing of user ids. So if you are interested in mod usage statistic (mod packs make donwloads count useless), something like this or this, or my signature, I can register you on my server. PM me for details.
Nice job, I like this stats system you have running. Have you ever consider actually making some kind of stats mod for servers? It would be sweet say for server admins to be able to have a small banner with actual real info that can be customized in the config that shows fun and useful information. To many of these so called stats banners are more for advertising but it be neat to actually have one for a purpose.
Nice job, I like this stats system you have running. Have you ever consider actually making some kind of stats mod for servers? It would be sweet say for server admins to be able to have a small banner with actual real info that can be customized in the config that shows fun and useful information. To many of these so called stats banners are more for advertising but it be neat to actually have one for a purpose.
I saw bukkit plugin, which saves statistic to google analytics.
I even thought to save my stat to google analytics as custom variables. But I don't know any way to group requests for GA and I don't want to spam http requests from MC client. So I decided to make my own solution. If my class will be used by multiple mods it will send all data about used mods and versions in one request.
I need some help with this mod for some reason the sounds dont play for me. Im on mac if that is of any help. Any help is appreciated.
I need some help with this mod for some reason the sounds dont play for me. Im on mac if that is of any help. Any help is appreciated.
Please post mods list, MC version, Forge version, Nuclear Control version
Please post mods list, MC version, Forge version, Nuclear Control version
Forge v2.2.106.176
Optifine_1.2.5_HD_S_C6
mod_CodeChickenCore 0.5.3
mod_MinecraftForge 3.3.8.164
mod_NotEnoughItems 1.2.2.4
mod_IC2 1.97
mod_IC2AdvancedMachines 4.0
mod_COmputerCraft 1.33
mod_CCTurtle 1.33
mod_EE 1.4.6.5
mod_EnderStorage 1.1.3
Mod_InvTweaks 1.41b
mod_MAtmos_forModLoader r12 1.1.x
mod_RedPowerCore 2.0pr5b2
mod_NetherOres 1.2.5r1.2.2
mod_BuildcCraftCore 2.2.14
mod_BuildCraftEnergy 2.2.14
mod_PowerConverters 1.2.5r1.3.4
mod_Railcraft 5.3.3
mod_RedPowerControl 2.0pr5b2
mod_RedPowerLighting
mod_RedPowerLogic
mod_RedPowerMachine
mod_RedPowerWiring
mod_RedPowerWorld
mod_WirelessRedstoneCore
mod_WirelessRedstoneAddo
mod_WirelessRedstoneRedP
Balkon's WeaponMod
mod_ReiMinimap
Mod_BuildCraftBuilders
mod_BuildCraftFactory
mod_BuildCraftTransport
mod_AdditionalPipes
mod_ccSensors
mod_ImmibisCore
mod_ModularForceFieldSystem
mod_IC2_ChargingBench
mod_CompactSolars
mod_IronChest
mod_IC2NuclearControl v 1.1.10 and this happened with a different install and version of the mod
Display MoreForge v2.2.106.176
Optifine_1.2.5_HD_S_C6
mod_CodeChickenCore 0.5.3
mod_MinecraftForge 3.3.8.164
mod_NotEnoughItems 1.2.2.4
mod_IC2 1.97
mod_IC2AdvancedMachines 4.0
mod_COmputerCraft 1.33
mod_CCTurtle 1.33
mod_EE 1.4.6.5
mod_EnderStorage 1.1.3
Mod_InvTweaks 1.41b
mod_MAtmos_forModLoader r12 1.1.x
mod_RedPowerCore 2.0pr5b2
mod_NetherOres 1.2.5r1.2.2
mod_BuildcCraftCore 2.2.14
mod_BuildCraftEnergy 2.2.14
mod_PowerConverters 1.2.5r1.3.4
mod_Railcraft 5.3.3
mod_RedPowerControl 2.0pr5b2
mod_RedPowerLighting
mod_RedPowerLogic
mod_RedPowerMachine
mod_RedPowerWiring
mod_RedPowerWorld
mod_WirelessRedstoneCore
mod_WirelessRedstoneAddo
mod_WirelessRedstoneRedP
Balkon's WeaponMod
mod_ReiMinimap
Mod_BuildCraftBuilders
mod_BuildCraftFactory
mod_BuildCraftTransport
mod_AdditionalPipes
mod_ccSensors
mod_ImmibisCore
mod_ModularForceFieldSystem
mod_IC2_ChargingBench
mod_CompactSolars
mod_IronChest
mod_IC2NuclearControl v 1.1.10 and this happened with a different install and version of the mod
Do you use soundpacks or controlpack?
Do you use soundpacks or controlpack?
ControlPack
ControlPack
Don't use sd class from it.
Minecraft has crashed.
---- Minecraft Crash Report ----
// I feel sad now
Time: 10/30/12 9:05 PM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: Can not set static shedar.mods.ic2.nuclearcontrol.IC2NuclearControl field shedar.mods.ic2.nuclearcontrol.IC2NuclearControl.instance to com.kaijin.ChargingBench.ChargingBench
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:467)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:146)
at net.minecraft.client.Minecraft.a(Minecraft.java:416)
at net.minecraft.client.Minecraft.run(Minecraft.java:748)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Can not set static shedar.mods.ic2.nuclearcontrol.IC2NuclearControl field shedar.mods.ic2.nuclearcontrol.IC2NuclearControl.instance to com.kaijin.ChargingBench.ChargingBench
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
at java.lang.reflect.Field.set(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:395)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:321)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:415)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)
... 4 more
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_09, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 370828120 bytes (353 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.1.35.394 Minecraft Forge 4.2.5.312 Optifine OptiFine_1.3.2_HD_B4 9 mods loaded, 9 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
IC2 [IndustrialCraft 2] (minecraft.jar) Unloaded->Errored
IC2NuclearControl [Nuclear Control] (minecraft.jar) Unloaded->Constructed
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed
ChargingBench [Charging Bench] (minecraft.jar) Unloaded->Errored
mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.43b-1.3.2.zip) Unloaded->Constructed
CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 3400 Series GL version 2.1.8787, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: dustycraft_1.3b.zip
- Profiler Position: N/A (disabled)
Display MoreMinecraft has crashed.
---- Minecraft Crash Report ----
// I feel sad now
Time: 10/30/12 9:05 PM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.IllegalArgumentException: Can not set static shedar.mods.ic2.nuclearcontrol.IC2NuclearControl field shedar.mods.ic2.nuclearcontrol.IC2NuclearControl.instance to com.kaijin.ChargingBench.ChargingBench
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:467)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:146)
at net.minecraft.client.Minecraft.a(Minecraft.java:416)
at net.minecraft.client.Minecraft.run(Minecraft.java:748)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Can not set static shedar.mods.ic2.nuclearcontrol.IC2NuclearControl field shedar.mods.ic2.nuclearcontrol.IC2NuclearControl.instance to com.kaijin.ChargingBench.ChargingBench
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
at java.lang.reflect.Field.set(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:395)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:321)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:415)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)
... 4 more
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_09, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 370828120 bytes (353 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.1.35.394 Minecraft Forge 4.2.5.312 Optifine OptiFine_1.3.2_HD_B4 9 mods loaded, 9 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
IC2 [IndustrialCraft 2] (minecraft.jar) Unloaded->Errored
IC2NuclearControl [Nuclear Control] (minecraft.jar) Unloaded->Constructed
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed
ChargingBench [Charging Bench] (minecraft.jar) Unloaded->Errored
mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.43b-1.3.2.zip) Unloaded->Constructed
CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 3400 Series GL version 2.1.8787, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: dustycraft_1.3b.zip
- Profiler Position: N/A (disabled)
You shouldn't place all mods into minecraft.jar.
IC2 and its addons should be placed into mods folder.
hey there, im wondering if you want some textures for your mod?
im able to make a few improved textures tomorrow if you want some.
hey there, im wondering if you want some textures for your mod?
im able to make a few improved textures tomorrow if you want some.
Next planned feature is color upgrade for Info Panels. I have 32 states for green color (16 on and 16 off).
What i really want is sprites for 15 colors of Info Panels =)