Richard, thats STILL NOT FIXED!!!
I got that Bug again (newest Version), and i was able to hotfix it the same way as before, with a Waterbucket.
Richard, thats STILL NOT FIXED!!!
I got that Bug again (newest Version), and i was able to hotfix it the same way as before, with a Waterbucket.
They are working for me, at least on the dev builds. Fixing
They are working for me, at least on the dev builds.Fixing
Fixed or not Fixed, thats the Question.
Fixed. Forgotten line of the day: production=2;
The bug also affected BuildCraft liquid containers (did you know Forestry cans and capsules work with geos and water mills?) by the way.
Fixed. Forgotten line of the day: production=2;
The bug also affected BuildCraft liquid containers (did you know Forestry cans and capsules work with geos and water mills?) by the way.
Wow, but i use no longer BC, since Redpower has Liquidpiping.
I should reconsider it in MC 1.3 when i (hopefully) have enough BlockID's (Without a BlockID-Hack) for Forestry and Logisticpipes, so also BC.
I'd be surprised to see most mods update to 1.3, seems like it would be a waste of time to rewrite to match the ssp/smp merge only to have the api (start of an api) come along in 1.4
I'd be surprised to see most mods update to 1.3, seems like it would be a waste of time to rewrite to match the ssp/smp merge only to have the api (start of an api) come along in 1.4
They rewrite the WHOLE Minecraft, so they will have an API then, but i guess Forge will still do many Basefilemodifications, because the API will not be sufficient enough.
I'd be surprised to see most mods update to 1.3, seems like it would be a waste of time to rewrite to match the ssp/smp merge only to have the api (start of an api) come along in 1.4
wrong and wrong.
1.3 does both the SMP only even in single player thing and the mod api both.
also nowhere has it been stated that forge is going away with 1.3