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IC2 Experimental builds (jenkins):
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IndustrialCraft² recent version: v1.117!

Bug?: nukes

  • aceman4521
  • September 3, 2011 at 4:04 AM
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1st Official Post
  • aceman4521
    Tree Cutter
    Posts
    32
    • September 3, 2011 at 4:04 AM
    • #1

    i was playing with them and noticed that they were not effected by running water like regular TNT, just wondering if this should happen. :P

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  • Alblaka
    IC² Project Leader
    Reactions Received
    35
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    2,755
    • September 3, 2011 at 10:41 AM
    • Official Post
    • #2

    What exactly do you mean by "not affected by running water"?

    Greetz,
    Alblaka

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  • Marc010
    Stone Miner
    Posts
    143
    • September 3, 2011 at 11:28 AM
    • #3

    i think he means that when you put tnt inwater it dosn´t destroy blocks when it exploade.
    but ... the nuke destroy no blocks when in water 8|

    Industrialcraft² :3² :D

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  • sugnaangus
    Tree Cutter
    Posts
    19
    • September 3, 2011 at 11:53 AM
    • #4

    I'm pretty sure you're on about the water pushing the nuke once it's been detonated. My first instinct was to test this with vanilla TNT, and it seems flowing water does not push TNT, or ITNT or the Nuke once detonated in IC^2.

    What about vanilla minecraft? First I'll admit I lied above. The above three are pushed about an eighth of a block before stopping. In vanilla, TNT does not move one pixel.


    Notch-bug, then :P

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  • aceman4521
    Tree Cutter
    Posts
    32
    • September 3, 2011 at 6:13 PM
    • #5

    what i mean by "effected by water" is that it used to act like an item in flowing water, being pushed by it (the water) and i made TNT cannons with this in Vanilla MC

    Edit: Never mind i went back to reg. mine craft and it didn't do it any more. sorry. ;(

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  • Drashian
    IC² Coder
    Reactions Received
    2
    Posts
    253
    • September 3, 2011 at 6:25 PM
    • Official Post
    • #6

    I tried this in vanilla Minecraft (nothing but TMI) and couldn't get the TNT to move. Picture of my setup below.

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