I know TMI is frowned upon with the beta for IC2, but I've been using it with my new worlds for testing purposes (that's how I found the Nuclear Reactor chunk bug), but I noticed that all of the painters are separate IDs, and I know that MinecraftForge allows for "infinite" ID's, but would it be possible to lump them under one ID for convenience sake?
Suggestion: Painters under one ID
- Geo Terra
- Closed
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I believe every damageable item must have a unique ID.
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I believe every damageable item must have a unique ID.
Quite.
Items can only store a single "meta"-value. Usually damage.
A "painter" cannot store the variables "color" AND "damage" at once. -
Quite.
Items can only store a single "meta"-value. Usually damage.
A "painter" cannot store the variables "color" AND "damage" at once.Ah, okay. I'm still learning java. Can remove this/lock, if desired.