[Question] - Block/Item ID of placed CF?

  • I've run into a slight hiccup in rectifying some block mismatches while getting IC2 to work with Jammy's Furniture Mod... after re-assigning pretty much every damn blockID in the config files to eliminate conflicts, I got the thing to run at last. Except... all my Construction Foam (BlockID 150) structures are now made from Table Lamps (BlockID 221). I know this will be a simple thing to rectify, once I know what value I'm actually looking for... at least I hopes so!

    Any ideas on where I went wrong? Or am I just plain ol' screwed?
    config files follow:

    IC2:

    Display Spoiler

    # Configuration file
    # Generated on 7/24/12 9:38 PM

    ####################
    # block
    ####################

    block {
    blockAlloy=140
    blockAlloyGlass=141
    blockBarrel=142
    blockCable=143
    blockCrop=144
    blockDoorAlloy=145
    blockDynamite=146
    blockDynamiteRemote=147
    blockElectric=148
    blockFenceIron=149
    blockFoam=150
    blockGenerator=151
    blockHarz=152
    blockITNT=153
    blockIronScaffold=154
    blockLuminator=155
    blockLuminatorDark=156
    blockMachine=157
    blockMachine2=158
    blockMetal=159
    blockMiningPipe=160
    blockMiningTip=161
    blockNuke=162
    blockOreCopper=163
    blockOreTin=164
    blockOreUran=165
    blockPersonal=166
    blockReactorChamber=167
    blockRubLeaves=168
    blockRubSapling=169
    blockRubWood=170
    blockRubber=171
    blockScaffold=172
    blockWall=173
    }

    ####################
    # general
    ####################

    general {
    # Enable burning of scrap in a generator
    enableBurningScrap=true
    # Enable crafting of buckets out of tin
    enableCraftingBucket=true
    # Enable crafting of Industrial Credit coins
    enableCraftingCoin=true
    # Enable crafting of glowstone dust out of dusts
    enableCraftingGlowstoneDust=true
    # Enable crafting of gunpowder out of dusts
    enableCraftingGunpowder=true
    enableCraftingITnt=true
    # Enable crafting of nukes
    enableCraftingNuke=true
    # Enable crafting of rails out of bronze
    enableCraftingRail=true
    enableDynamicIdAllocation=true
    # Enable logging of players when they remove a machine using a wrench
    enableLoggingWrench=true
    # Enable usage of lapotron crystals on miners
    enableMinerLapotron=false
    # Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key
    enableQuantumSpeedOnSprint=true
    # Enable hiding of secret recipes in CraftGuide/NEI
    enableSecretRecipeHiding=true
    # Enable calculation of inventory weight when going through a teleporter
    enableTeleporterInventory=true
    # Enable generation of copper in the world
    enableWorldGenOreCopper=true
    # Enable generation of tin in the world
    enableWorldGenOreTin=true
    # Enable generation of uranium in the world
    enableWorldGenOreUranium=true
    # Enable generation of rubber trees in the world
    enableWorldGenTreeRubber=true
    # Base energy generation values - increase those for higher energy yield
    energyGeneratorBase=10
    energyGeneratorGeo=20
    energyGeneratorNuclear=10
    energyGeneratorSolar=100
    energyGeneratorWater=100
    energyGeneratorWind=100
    # Explosion power of a nuke, where TNT is 4
    explosionPowerNuke=35.0
    # Maximum explosion power of a nuclear reactor, where TNT is 4
    explosionPowerReactorMax=45.0
    # List of blocks and items which should not be turned into scrap by the recycler. Comma separated, format is id-metadata
    recyclerBlacklist=102, 280, 332, 220
    # List of valuable ores the miner should look for. Comma separated, format is id-metadata:value where value should be at least 1 to be considered by the miner
    valuableOres=14:3, 15:4, 16:1, 21:3, 56:5, 73:3
    }

    ####################
    # item
    ####################

    item {
    itemArmorAlloyChestplate=29923
    itemArmorBatpack=29924
    itemArmorBronzeBoots=29936
    itemArmorBronzeChestplate=29938
    itemArmorBronzeHelmet=29939
    itemArmorBronzeLegs=29937
    itemArmorCFPack=29873
    itemArmorJetpack=29954
    itemArmorJetpackElectric=29953
    itemArmorLappack=29871
    itemArmorNanoBoots=29919
    itemArmorNanoChestplate=29921
    itemArmorNanoHelmet=29922
    itemArmorNanoLegs=29920
    itemArmorQuantumBoots=29915
    itemArmorQuantumChestplate=29917
    itemArmorQuantumHelmet=29918
    itemArmorQuantumLegs=29916
    itemArmorRubBoots=29955
    itemBarrel=29852
    itemBatCrystal=29985
    itemBatLamaCrystal=29984
    itemBatRE=29986
    itemBatREDischarged=29983
    itemBatSU=29982
    itemCable=29928
    itemCellBio=29973
    itemCellBioRef=29971
    itemCellCoal=29974
    itemCellCoalRef=29972
    itemCellCoolant=29950
    itemCellEmpty=29981
    itemCellHydrant=29864
    itemCellLava=29980
    itemCellUran=29951
    itemCellUranDepleted=29947
    itemCellUranEmpty=29945
    itemCellUranEnriched=29946
    itemCellWater=29962
    itemCellWaterElectro=29925
    itemCofeeBeans=29857
    itemCofeePowder=29856
    itemCoin=29930
    itemCropSeed=29870
    itemCropnalyzer=29866
    itemDebug=29848
    itemDoorAlloy=29929
    itemDustBronze=29995
    itemDustClay=29877
    itemDustCoal=30000
    itemDustCopper=29997
    itemDustGold=29998
    itemDustIron=29999
    itemDustIronSmall=29994
    itemDustSilver=29874
    itemDustTin=29996
    itemDynamite=29959
    itemDynamiteSticky=29958
    itemFertilizer=29865
    itemFoamSprayer=29875
    itemFreq=29878
    itemFuelCan=29976
    itemFuelCanEmpty=29975
    itemFuelCoalCmpr=29969
    itemFuelCoalDust=29970
    itemFuelPlantBall=29968
    itemFuelPlantCmpr=29967
    itemGrinPowder=29850
    itemHarz=29961
    itemHops=29853
    itemIngotAdvIron=29993
    itemIngotAlloy=29989
    itemIngotBronze=29990
    itemIngotCopper=29992
    itemIngotTin=29991
    itemIngotUran=29988
    itemMatter=29932
    itemMugBooze=29851
    itemMugCoffee=29854
    itemMugEmpty=29855
    itemNanoSaber=29893
    itemNanoSaberOff=29892
    itemOreIridium=29872
    itemOreUran=29987
    itemPartAlloy=29931
    itemPartCarbonFibre=29896
    itemPartCarbonMesh=29895
    itemPartCarbonPlate=29894
    itemPartCircuit=29935
    itemPartCircuitAdv=29934
    itemPartCoalBall=29882
    itemPartCoalBlock=29881
    itemPartCoalChunk=29880
    itemPartIndustrialDiamond=29879
    itemPartIridium=29891
    itemPartPellet=29876
    itemReactorCooler=29948
    itemReactorPlating=29949
    itemRemote=29957
    itemRubber=29960
    itemScanner=29964
    itemScannerAdv=29963
    itemScrap=29933
    itemScrapbox=29883
    itemSolarHelmet=29860
    itemStaticBoots=29859
    itemTFBP=29890
    itemTFBPChilling=29887
    itemTFBPCultivation=29889
    itemTFBPDesertification=29886
    itemTFBPFlatification=29885
    itemTFBPIrrigation=29888
    itemTFBPMushroom=29862
    itemTerraWart=29858
    itemTinCan=29966
    itemTinCanFilled=29965
    itemToolBronzeAxe=29943
    itemToolBronzeHoe=29940
    itemToolBronzePickaxe=29944
    itemToolBronzeSpade=29941
    itemToolBronzeSword=29942
    itemToolChainsaw=29977
    itemToolCutter=29897
    itemToolDDrill=29978
    itemToolDrill=29979
    itemToolHoe=29863
    itemToolMEter=29926
    itemToolMiningLaser=29952
    itemToolPainter=29914
    itemToolPainterBlack=29913
    itemToolPainterBlue=29909
    itemToolPainterBrown=29910
    itemToolPainterCloud=29901
    itemToolPainterCyan=29907
    itemToolPainterDarkGrey=29905
    itemToolPainterGreen=29911
    itemToolPainterLightGrey=29906
    itemToolPainterLime=29903
    itemToolPainterMagenta=29900
    itemToolPainterOrange=29899
    itemToolPainterPink=29904
    itemToolPainterPurple=29908
    itemToolPainterRed=29912
    itemToolPainterWhite=29898
    itemToolPainterYellow=29902
    itemToolWrench=29927
    itemToolWrenchElectric=29884
    itemToolbox=29861
    itemTreetap=29956
    itemTreetapElectric=29868
    itemWeedEx=29849
    upgradeModule=29869
    }

    Furniture:

    Display Spoiler

    # Configuration file
    # Generated on 7/24/12 10:01 PM

    ####################
    # block
    ####################

    block {
    Arm Chair=174
    Bathroom Cupboard=175
    BlindsClosed=176
    BlindsOpen=177
    Chair=178
    Chicken Head=179
    Chimney=180
    Clock Base=181
    Clock Middle=182
    Clock Top=183
    Coffee Table=184
    Cooker=185
    Cow Head=186
    Creeper Head=187
    Ender Dragon Head=188
    EnderDragonHead=242
    FlowersRed=189
    FlowersYel=190
    Freezer=191
    Fridge=192
    Gutter Corner=193
    Gutter Corner Pipe=194
    Gutter Pipe=195
    Gutter Straight=196
    Kitchen Cupboard=197
    Kitchen Side=198
    Kitchen Sink=199
    KitchenCupboardNoTop=200
    Lamp=201
    Lamp2=202
    Light=203
    Light2=204
    Mantle Piece=205
    Pig Head=206
    Plant Pot=207
    Roofing=208
    Roofing Corner=209
    RubbishBin=210
    Sheep Head=211
    Sink=212
    Skeleton Head=213
    Sofa Center=214
    Sofa Corner=215
    Sofa Right=216
    SofaLeft=217
    Spider Head=218
    Steve Head=219
    Table=220
    TableLamp=221
    TableLampOn=222
    Television=223
    Toilet=224
    Washing Machine=225
    Wolf Head=226
    Zombie Head=227
    }

    ####################
    # general
    ####################

    general {
    ArmChair=1
    BathroomCupboard=1
    Blinds=1
    Chair=1
    ChickenHead=1
    Chimney=1
    ClockBase=1
    ClockMiddle=1
    ClockTop=1
    CoffeeTable=1
    Cooker=1
    CowHead=1
    CreeperHead=1
    Ender Dragon Head=1
    EnderDragonHead=1
    FlowersRed=1
    FlowersYellow=1
    Freezer=1
    Fridge=1
    Guttering=1
    KitchenCupboard=1
    KitchenCupboardNoTop=1
    KitchenSide=1
    KitchenSink=1
    Lamp=1
    Light=1
    MantlePiece=1
    PigHead=1
    PlantPot=1
    Roofing=1
    RoofingCorner=1
    RubbishBin=1
    SheepHead=1
    Sink=1
    SkeletonHead=1
    SofaCorner=1
    SofaLeft=1
    SofaMiddle=1
    SofaRight=1
    SpiderHead=1
    SteveHead=1
    Table=1
    TableLamp=1
    Television=1
    Toilet=1
    WashingMachine=1
    WolfHead=1
    ZombieHead=1
    }

    ####################
    # item
    ####################

    item {
    Arm Chair=6019
    Bathroom Cupboard=6037
    Blinds=6054
    BlindsPart=6056
    Ceramic Panel=6022
    Ceramic Panel Unf=6021
    Chair=6003
    Chicken Head=6040
    Chimney=6007
    Clock Base=6000
    Clock Middle=6001
    Clock Top=6002
    Coffee Table=6027
    Cooker=6008
    Cow Head=6038
    Creeper Head=6010
    EnderDragonHead=6024
    FlowersRed=6048
    FlowersYel=6050
    Freezer=6052
    Fridge=6051
    Gutter Corner=6029
    Gutter Corner Pipe=6030
    Gutter Pipe=6031
    Gutter Straight=6028
    Kitchen Cupboard=6025
    Kitchen Side=6014
    Kitchen Sink=6015
    KitchenCupboardNoTop=6049
    Lamp=6006
    Light=6109
    Light Bulb=6035
    Mantle Piece=6020
    Mantle Piece Unf=6023
    Pig Head=6012
    Plant Pot=6033
    Plant Pot Unf=6034
    Roofing=6032
    RoofingCorner=6047
    RubbishBin=6055
    Sheep Head=6041
    Sink=6004
    Skeleton Head=6016
    SofaCenter=6046
    SofaCorner=6045
    SofaLeft=6018
    SofaRight=6044
    Spider Head=6011
    Steve Head=6043
    Table=6005
    Table Lamp=6026
    Television=6053
    Toilet=6013
    Washing Machine=6017
    Washing Machine Drum=6036
    Wolf Head=6042
    Zombie Head=6039
    }


    "Why is that unhappy green pe*is running towards you?" - Minecraft first impressions live long.

  • Might be the same issue that happens between Doggy Talents and Additional Buildcraft Objects - nulling the block ID before putting your block is a BAAAD idea.

    ...it's not just a simple mismatch, is it...
    note that reassigning the Block IDs /did/ cause a change from Lights, to Table Lamps, lol. Same result tho; all my Foam, she be borked :(

    (what is it with this game and incompatibility... seriously, this has to be the goatiest program I've ever used)

    "Why is that unhappy green pe*is running towards you?" - Minecraft first impressions live long.

  • If you've already created a world, and then change your IDs, you'll mess up your world. For example:
    - Make a CF structure, CF has an ID of 150
    - Change CF's ID to something else, and change the nuke ID to 150
    - Log back into your world and you'll have buildings made of nukes

  • If you've already created a world, and then change your IDs, you'll mess up your world. For example:- Make a CF structure, CF has an ID of 150- Change CF's ID to something else, and change the nuke ID to 150- Log back into your world and you'll have buildings made of nukes

    I'd figured that bit out when I was re-assigning IDs... (brought back memories of a world where all my rubber trees became macerators) - my dilemma seems to be that CF has more than one ID allocated to it...? I say this because I can spawn/create raw CF in my world - which works perfectly, sets as normal - but /already hardened and placed/ CF gets borked over. It's no giant drama; I was just hoping I wouldn't have to rebuild an entire 4 stories of Overlord Fortress... cheers peeps

    "Why is that unhappy green pe*is running towards you?" - Minecraft first impressions live long.

  • heh... by the time I'd finished manipulating block ID's, I managed to mulch ALL of my machinery and cabling...

    so in a fit of pique I over-wrote everything with a pre-meddling savefile. Net result cost me a decent Mk II reactor and a half-completed Overlord's Fortress, but better than the thought of replacing and rewiring an entire goddamned workshop...

    "Why is that unhappy green pe*is running towards you?" - Minecraft first impressions live long.