Is there an error log?
Rocket Science IC2-based Takeover IC2 [103]Needs Friendly Helpers
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Minecraft crash help plesae;
java.lang.ArrayIndexOutOfBoundsException: 4096
at pb.<init>(Block.java)
at pb.<init>(Block.java:284)
at agy.<init>(BlockContainer.java:13)
at rocketScience.MissileBoosterBlock.<init>(MissileBoosterBlock.java:15)
at mod_ZZZMissile.initializeMod(mod_ZZZMissile.java:121)
at mod_RocketScience.load(mod_RocketScience.java:77)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT de2f7642 ---------- -
Minecraft crash help plesae;
java.lang.ArrayIndexOutOfBoundsException: 4096
at pb.(Block.java)
at pb.(Block.java:284)
at agy.(BlockContainer.java:13)
at rocketScience.MissileBoosterBlock.(MissileBoosterBlock.java:15)
at mod_ZZZMissile.initializeMod(mod_ZZZMissile.java:121)
at mod_RocketScience.load(mod_RocketScience.java:77)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT de2f7642 ----------</init></init></init></init>Can you post your config file? I suspect an out of range block ID
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old bug, just fix the config.
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Is there an error log?
No, because Minecraft don't crashes. -
check the FML log
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Is their any fix for the not showing graphics at some of the blocks?
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not right now
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check the FML log
its wierd!
Now it's working -
idk, for me, it works like this:
while(true){
if(school >= 3monthsoverdue)
school = modding;
else
modding > school;
}lol jk, if that were true i'd flunk out of everthing
(still though.....) -
heh heh heh, nice.
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I have the mod installed in the mods folder, and the game starts up and runs, but it says i dont have the mod, and none of the blocks are there.
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I have the mod installed in the mods folder, and the game starts up and runs, but it says i dont have the mod, and none of the blocks are there.
Do you have an error log? -
I have the mod installed in the mods folder, and the game starts up and runs, but it says i dont have the mod, and none of the blocks are there.
once you change the block ID, the blocks will show up. There is a code in the file that prevents the game from crashing.. but once you change these values, you'll see the blocks in your whatever you're using.. NEI, TMI, Craftbook w/e -
Can some one please fix the Texture bugs, now it works but i need the textures, please can someone fix it???
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I believe the only good way to beta or alpha test something is with a BUNCH of other mods to see how it works with them, also to test them with other add-ons.
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this needs F4113nb34st's core for client? and is it 1.3.2?
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Can some one please fix the Texture bugs, now it works but i need the textures, please can someone fix it???
What are the texture bugs? Take a screen shot and post it.. Its probably not written in the code to take the image from the png file. simple fix, but I need to see what its doing...
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What are the texture bugs? Take a screen shot and post it.. Its probably not written in the code to take the image from the png file. simple fix, but I need to see what its doing...
I'm pretty certain that if that wasn't written into the code, the mod would just outright crash
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Can a "Friendly helper" help me? Does the newest version need F4113nb34st's core?