[Suggestion] Miner emitting redstone when it has nothing to do

  • As title says, please make miner emit redstone signal if it's idle.
    There's no way to tell if it's working when it pumps lava directly into geothermal.

  • Absolutely like that idea. I spent nearly half an hour yesterday to get a redstone system done that activates a note block once the miner is done, however with the very inconsistent power usage you either need a massive signal dampening system or this. ^^

  • Pretty much this i think, if the miner is actually idle, it will stop requesting EU making the Detector Cable to do something.


    See my post above: if you have a miner with a pump attached (which should be the standard setup) it happens that the miner stops requesting energy as the pump is working for a split second. If in addition the miner is moving, your detector cable is flickering constantly. To smooth that out, you need to attach about 10-20 repeaters, which is possible but annoying. If the miner would just emit redstone when its done, you could simply place a note block right next to it and thats it.

  • Detector requires miner to be the only machine connected. And there's no redstone cable, so wiring detector will require way more space. Too bad since you can't cover cables with microblocks.

  • You can use 2 detector cables if you do something like this:


    :Miner::EC Meter::Cable::Cable:
    :Extractor::EC Meter::Cable:


    :EC Meter: Being the detector cable
    :Extractor: Being the pump


    Also you need to color the Detector cables differently so they don't mess with each other (And if you can't, then this seriously needs to be added to Ic2)


    Also i believe you can use CF on the detector cables (Another thing to be added if needed) to place Redstone on top of it (And to the sides and below if you have RP), and if you have RP placing a Redstone cable and a Jacketed Redstone Cable should transmit the Signal to where its needed.

  • You could attach the detector cable at the power source like:
    :Geothermal Generator::Glass Fibre: :Mobile Charger: :Glass Fibre::Glass Fibre: ... :Glass Fibre::Trade-O-Mat:


    @Greg: Please let's stick this to IC² only. Of course I can install any kind of mod to solve this issue, but with that argument you can kill every suggestion. ;)

  • You can build all logic systems that you can build in RP in vanilla MC as well, the difference is that the vanilla stuff takes way more space and lags a lot more. For the miner to work, you can - as stated above - use an RP signal dampener or build a repeater system as dampener, but since the flickering of the power usage is very irregular this would take about 10x5 space to build.


    The suggestion however is to just have the miner say when it is done. No remake of RP logic gates, just

    Code
    this.setPowered(this.isIdle());
    • Official Post

    The suggestion however is to just have the miner say when it is done. No remake of RP logic gates, just

    Code
    this.setPowered(this.isIdle());

    1. What sense does a Miner with complex Redstone-Circuitry make, when you cant move it with Frames, which are added by, guess what, Redpower.
    2. A Redstonesignal is not just "this.setPowered", you need to implemet at least 3 Functions to determine State, Direction and Redstonedustconnection, and then you need to call Blockupdates too.

  • What sense does a Miner with complex Redstone-Circuitry make, when you cant move it with Frames, which are added my, guess what, Redpower.


    I could...

    • Put a note block aside to tell me when the miner is done.
    • Add two redstone torches to switch off the nuclear reactor that powers the miner.
    • Switch the direction of an LV converter to pump back Geothermal EU from lava that was collected from a pump next to this miner to the storage block.


    With RP I could do a few more things as well.


    Just the first 3 ideas that came to my head. Minecraft is not about giving players a list of things they can do, but to give them the tools and let them do whatever they want.