[1.103] IC2 Generator and EU transfer bug! No error reports...

  • Generator will output EU to a storage unit even after cutting cables
    and/or destroying said storage unit. In the case of the latter, the
    generator will output EU into a "ghost" storage unit, meaning:


    1) generator will continue to produce EU, but not store it in itself
    2) if the generator was completely/partially filled before hand, and it ran out of fuel, the stored EU will begin draining.


    In the case of the former, the game or mod will not recognize that there
    are missing cables, and as such, will treat the generator and the
    storage unit as if they're still connected, meaning:


    1) generator will continue to produce EU, which will be stored in a
    storage unit, despite the fact that no cables are connecting the two
    2) if the generator was completely/partially filled before hand, and it
    ran out of fuel, the stored EU will begin to transfer to the storage
    unit, despite the fact that there are no cables connecting the two.


    A client restart / world reload fixes this bug temporarily. Meaning,
    generators that produce EU and are not connected to any storage unit
    will begin storing excess EU in itself.


    Simply destroying cables / storage unit after connecting the generator
    to a storage unit causes this bug to reappear, complete with all the
    symptoms stated above.


    I am using IC2 1.103 and Forge 3.4.9.171 for MC 1.2.5.

    EDIT: I am aware that this has been pointed out several times now.
    Well, let me take this opportunity to ask a different question then... from the look of it, the devs are releasing this fix in a soon-to-come future update to 1.106. But what about those who did not update to MC 1.3.2 yet, such as myself? I'm using 1.103. Are we gonna get a hotfix too? A 1.103b maybe?


    edit 2: looks like the only way I've solved this problem is by downgrading to 1.97