Other bugs:
- Major: The apparently energy-net does strange things when storage blocks (Batbox) are linked to themselves. In my setup I had a reactor power a batbox, which powered my machines and then a third dead-end batbox after these, the last batbox was linked to the net with both the input and output. At first all boxed filled up properly while the machines were working fine, but when the generator stopped working, strange things happened. Energy was not transmitted even if the last batbox was full, then after reloading the last batbox was transmitting but the first one was no longer. Could not find a work-around for this yet.
Did you loop your Energystorages? If so, then it's your fault as loops are not being processed by the E-net because of infinite senseless Energytransfer, which could even lead to terrible Cable-Loss, while just storing EU.