[Official] New Reactors design thread.

  • It's actually cool but ... it's not the same balance than IC² (I know, BC and its addons are already a bit away from being balanced with IC² but ... with UE addons that's even worse)

    I think the bigger problem is that it not only has a different balance, but repeats the same mechanisms IC2 has. With the exception of TE (which has config options to correct it, even if the major modpack makers are too braindead to use them), BC and its addons are doing fairly different things than IC2. They combine together in ludicrously powerful ways in some cases (automated scrapping+UUM production gets nuts without gregtech nerfs, or automated plant harvesting in order to spam generators), but its not a problem of BCs stuff being better, just different.


    UE on the other hand, flat out tries to duplicate everything IC2 does, without any regard for balance with IC2. I suspect it'll be really good as a mostly standalone environment (which might be a good thing, it'll help when the way different parts fit together was intentional) once its had more time to grow, but it'll probably never work right with IC2.

  • Really, all that nuclear reactors need is a big output buff and a bit of a rebalancing of the components. I also like playing with nether ores, with uranium set to be really common there.

  • You can even set IC2 uranium to be much more common if you wanted to, especially if you let another mod (like TE/CoFH Core) generate copper and tin. Then uranium remains the only ore generated by IC2, and you can go into the config and set the ore density multiplier to something like 2 or 3. That'll give you plenty of uranium.

  • Did you intend for it to have only one heating cell? Right now, that design is both cooling-positive and very cold. Switching to a full 64-stack of heating cells makes for a significantly better breeder, although it's probably overkill for anyone running only a few reactors at once.

  • Did you intend for it to have only one heating cell? Right now, that design is both cooling-positive and very cold. Switching to a full 64-stack of heating cells makes for a significantly better breeder, although it's probably overkill for anyone running only a few reactors at once.


    Oh, I didn't now that I can change this in the planner. Thank you, and I know that this design is a bit overkill, but for People like me(I have 80 reactors), need fast breeders like that.


  • How 'bout this Breeder? http://www.talonfiremage.pwp.blueyonder.…w8gnmhb573ylmef It's my first Breeder/reactor Design I ever made. Good or bad? What could be done better? I made this design because I were bored, not because I need it, I have good breeder.

    http://www.talonfiremage.pwp.b…61ijwih5wl6w5f1p86irit5dg Cheaper version.



    If that's a 2.92 reactor, its not really any good, better to use hybreeders (even if lower output, they'll replace your regular reactors). If its for a different version, it won't work right ause of thorium nerfs... but still viable in 3.07 I think, just half the output?

  • Same output over time in 3.07, but the thorium cells need to be replaced twice as often.


    Also, heat for thorium has gone down 20% compared to what the planner shows. You now only get 12 heat for a single thorium cell with 4 neighbours, which is very convenient because 12 happens to be the cooling capacity of two regular vents (or one advanced vent), and also the transfer capacity of a regular heat exchanger. Taking advantage of that, here is a reasonably-priced max size single-cell breeder that doesn't hurt you when you approach it, and here is a 4-chamber design that still manages the full 64 heating cell stack.


    Redstoner's design with the five thorium cells will only need 32 instead of 39 cooling in 1.5.x versions, so Requia's variant can drop the extra heat exchanger. That still leaves it 4 cooling over the needed amount, but you can't drop a component vent or the overclocked vent will melt itself.


  • Same output over time in 3.07, but the thorium cells need to be replaced twice as often.


    Also, heat for thorium has gone down 20% compared to what the planner shows. You now only get 12 heat for a single thorium cell with 4 neighbours, which is very convenient because 12 happens to be the cooling capacity of two regular vents (or one advanced vent), and also the transfer capacity of a regular heat exchanger. Taking advantage of that, here is a reasonably-priced max size single-cell breeder that doesn't hurt you when you approach it, and here is a 4-chamber design that still manages the full 64 heating cell stack.


    Redstoner's design with the five thorium cells will only need 32 instead of 39 cooling in 1.5.x versions, so Requia's variant can drop the extra heat exchanger. That still leaves it 4 cooling over the needed amount, but you can't drop a component vent or the overclocked vent will melt itself.

    Oh, and the design with the diamond vent needs a diamond heat exchanger. At least according to the planner (repalce the breeding with 3 single cells for 12 heat), I can't quite figure out why though, might work in computer cube.

  • I'm pretty sure it worked when I tried it in the cube. That said, I've found two different bugs in the cube in the past, so the only 100% trustworthy test would be a live reactor.


    Also, replacing a component vent with a basic exchanger may not be worth it. You pay 6 iron and 1 tin less, but in return need to invest 11 copper, 6 rubber and 2 redstone more. I'd consider that a const increase, all in all. Component vents really are surprisingly cheap in comparison to most other components ;)

  • Doesn't really compete with existing designs. Its less power and less efficienct than the first reactor listed under full size, and way more expensive than the 0-running cost reactors.

  • 0 running cost Thorium reactor:
    http://www.talonfiremage.pwp.b…21qlkldng055x6pjl4rlr2n0g


    I like using coolant cells since they allow more safety :) (notice that I used coolant cells but only as components, since I haven't to replace these).
    And there are free spots where you can cool some coolant cells down for another reactor.


    If you don't want the coolant part -->
    http://www.talonfiremage.pwp.b…wdb5adrgqpwcul0nn8m17x4hs


    Soon with Molten Salt Reactors, right ? :D
    NERF THA FUSION REACTOR!

  • I tried to make a design for the Tier 1 Reactor of Advanced Nuclear Reactors without any Chambers (3x3 Slots in the reactor, only single cells):
    This is my first design generally:
    http://www.talonfiremage.pwp.b…xxr9ejzsm0izitqf5racfx0jk
    Mark I EC, 7 Mio. EU, 35 EU/t, Efficiency of 2,33

    Freude, schöner Götterfunken,
    Tochter aus Elysium,
    Wir betreten feuertrunken,
    Himmlische, dein Heiligthum!
    Deine Zauber binden wieder
    Was die Mode streng geteilt;
    Alle Menschen werden Brüder,
    Wo dein sanfter Flügel weilt.

  • I tried to make a design for the Tier 1 Reactor of Advanced Nuclear Reactors without any Chambers (3x3 Slots in the reactor, only single cells):
    This is my first design generally:
    http://www.talonfiremage.pwp.b…xxr9ejzsm0izitqf5racfx0jk
    Mark I EC, 7 Mio. EU, 35 EU/t, Efficiency of 2,33


    You're using reactor vents where you could use basic vents, which raises your cost by a lot. Swapping them out pushes copper costs from 186 down to 154. Also, in that configuration it becomes a valid choice to use basic heat exchangers instead of component heat exchangers, which saves you 8 gold. End result: http://www.talonfiremage.pwp.b…jlkz9txptovsidy8mzvvgn0u8


    However, there's also this: http://www.talonfiremage.pwp.b…mql684uludc2bm7l4hi8knrpc
    Which is a little bit cheaper still: -6 copper, -2 tin, +2 gold, -12 rubber, -4 redstone


    EDIT: Here's another design: http://www.talonfiremage.pwp.b…r76q2ho3ej7hxntknyy4ypvy8
    -11 copper, +5 tin, +8 iron, -6 rubber, +2 redstone. It has 5 EU/t more and an efficiency of 2.67 (2.52 after factoring running cost).
    That is, of course, unless the mod somehow changes the concept or recipes of multi-cells.

  • Thank you! I do not know why I didn't tried the basic vents...

    Freude, schöner Götterfunken,
    Tochter aus Elysium,
    Wir betreten feuertrunken,
    Himmlische, dein Heiligthum!
    Deine Zauber binden wieder
    Was die Mode streng geteilt;
    Alle Menschen werden Brüder,
    Wo dein sanfter Flügel weilt.