[Dev Tool] Auto builder/launcher v0.5

  • After spending a lot of time trying to get eclipse to launch Minecraft with ic2 and my addons and failing, I decided to make a utility to compile/obfuscate/package(zip)/ and launch minecraft. I know it's not a big deal to just launch one bat, then another, then zip it all up move it and run it yourself but when you're OCD about your programming and test after you finish each new chunk that time really adds up.


    Anywho, I'd like to present the automated tester. You can consider this to be a beta tool as I know it will be buggy. over the next week or two I hope to iron out any bugs that I may have missed and make it work with better features (maybe even incorporate a gui). For now though here's what it does.


    Features:


    Current known problems:


    Future Plans:


    Credits :


    License:


    After the next build, after I've cleaned up some of my embarrassing coding I'll open-source this. If anybody who's trustworthy would like to check it to verify it's nothing malicious please message me and I'll share it with you. Until then I will provide virus scans.


    Virus Scans


    Installation instructions:
    Extract the zip archive to your mcp directory.
    Before running fill out the necessary fields in config.cfg located in the requires directory. For the time being, ignore the "Nested Packages" section as it will do nothing
    To run the program either double click the .jar file or launch via the included aLaunch.bat if you like feeling hackery and seeing command line codes running by.
    If you have any questions about the config or program feel free to post them here.


    I didn't bother scanning the .cfg or .bat file as you can easily check those with notepad or an text editor yourself.
    If this somehow is against the rules of the forum or is in the wrong section etc... feel free to notify me and I will remove it (if against the rules and you can point out where) or move it if it's in the wrong section.

    • Official Post

    After spending a lot of time trying to get eclipse to launch Minecraft with ic2 and my addons and failing, I decided to make a utility to compile/obfuscate/package(zip)/ and launch minecraft. I know it's not a big deal to just launch one bat, then another, then zip it all up move it and run it yourself but when you're OCD about your programming and test after you finish each new chunk that time really adds up.

    I'm one of these OCD-people, and all I can say is that I'm so much OCD that I always test under real circumstances meaning that I always test with a real Minecaft installation on a real .minecraft Folder. Ofcourse I already have my own autozip batch File, and I have to say, that this is a good Idea. :D

  • I'm one of these OCD-people, and all I can say is that I'm so much OCD that I always test under real circumstances meaning that I always test with a real Minecaft installation on a real .minecraft Folder. Ofcourse I already have my own autozip batch File, and I have to say, that this is a good Idea. :D



    Thanks for the input. It does use your real minecraft installation though. The one in your .minecraft folder, or multi mc, or wherever else you might have it installed, that's part of the configuration. This all started off as a .bat script to do it for me, but I wanted to share it and .bat scripts are really messy as far as setting variables. Basically this just drops the MultiMC launcher file in your minecraft directory, makes a bat script to call it and launches the bat script (during the launch phase). I personally love it because you get to see the console output of minecraft, forge, etc.. while it's going just like it was run from the IDE. I'll probably clean up my code a bit tonight and release the source tonight or tomorrow. After that I'll be working on OS independence and better error and config file handling.