Posts by skavier470

    I have rewritten the Start post and here is my new Invention.

    Energy Drainer

    Display Spoiler

    HAYO
    IT IS TIME.
    To take the Battle to the QUANTUMSUITE-ARMY!
    Let them Suffocate in Lava!

    The Energy Drainer- ED-9248!
    Well I don’t know what this thing does, but it must be freekin awesome.
    Why you ask? Because WE invented it!
    Test Subje... *ähem* Reviewers told us that they are expiring issues with the energy drainer and Quantum suites.
    Somehow the Users Quantum suite or tools are charging up with 1000eu/s (one at a time).
    While otherTest Ssss.. Reviewers told us that their Quantum suite is discharging with 10000eu/s.
    (NOTE: it has an auto shut off function after 10seconds so it won’t overheat)

    ....

    HAYO


    Features:

    -Transferring energy from enemy quantum suite to users quantum suite at a rate of 10000eu/second and 1000eu/second.
    -Will cause little interrupts and slowdowns in enemy’s Quantum Suite special Ability And Flickering Vision.


    Crafting:
    :Iridium: :HV-Transformer: :Iridium:
    :Glass Fibre: :MFE-Transmitter: :Glass Fibre:
    :Energy Crystal: :Advanced Circuit: :Energy Crystal:
    :MFS-Unit: = Medium Voltage Transformer
    :Iridium: =Advanced Alloy

    Energy Usage:

    50-100 seconds of usage with cool down of 3 seconds every 10 seconds use. (If that can be programmed)
    200000eu internal storage and 2000-5000eu consumption per second.

    I don’t know how many ticks a second are, tell me and I will change the Values.

    Feel Free to tell me if i make mistakes.

    New DATA came in From our LAbs:

    We at the HAYO Corp. have electrifying new things for you to test!

    Introducing: S.W.A.T
    SWAT means Secret Weapons and Technology.
    One of our interesting weapons here at the swat weapons enrichment center:

    Is the Sonic Wave it forms pure destruction out of SOUND…. Yes sound like that
    unHayoisch sound you are listening to.

    We found a special Hayoischsound Frequenz that will turn it to a lethal weapon!

    Anyone who is not equipped with a Quantum or Nano Helmet will suffer Damage
    and blurry Vision due to Hayoisch Sound.


    The Quantum or Nano suit will suffer no damage but the vision will blackout and you will beblind for a second
    (DUE to the extremely advanced technology of the quantumsuite its processors are prone to any kind of attack)
    (Note: do not use Sonic Wave SW-870 in glasshouse, can cause serious injuries)

    ...

    HAYO!


    Features:

    -damage to Entities
    -Blackout of IC² Armor (Helmet)
    -will break Glass and other fragile objects


    Crafting:
    In work (noteblock+advanced machine?)

    Energy usage:
    In work
    (somewhere at 1000-5000eu per shot)
    1.Range 20-40blocks Horizontal spread at angel of 15°
    2.Range 10-30blocks Angel 30°


    i will add this to the starting post.

    Hello

    We are the Team of the S.W.A.T. weapon Enrichment Center from the HAYO Corp.
    We will introduce future invetions in this Thread.

    //////NOTE: The Vortex Cannon is not a Weapon in First Place.\\\\\\\

    Vortex Cannon
    we at the HAYO Corp (TM) thought that Tree Cutting is not Hayoisch enough, (even when you ordered a C-32 Chainsaw)!
    Our Top Engineers and Scientist where working day and night to invent our latest product:

    We present YOU the VORTEX CANNON VC-470:

    With the Pressure of 4000 Gibbl the Compress-O-Matic C77 is pushing air
    into an empty cell inside.

    Upon pulling the Trigger it unleashes the mightiest wind you have ever seen,testers are comparing this to a tornado.
    (DANGER: do not point end of cannon on Animals, other Players or items laying on the ground!
    While using our Very HAYOISCH product the QuantumSuit, we recommend to not use the Vortex Cannon in any Way!)

    ......

    HAYO!


    Features:

    -Blowing away Light materials like Leaves, Plants and Grass or even some sand.(Paintings and Torches?) (they would turn into items)
    -pushing items a few blocks
    -throwing Mobs or Players
    -pushing the user of the Vortex Cannon VC-470 backwards (in the air it should work something like a Rocket Jump)

    Crafting:

    :Refined Iron: :Force Field: :Refined Iron:
    :Refined Iron: :Empty Cell: :Compressor:
    :RE Battery: :Electronic Circuit: :Wind Mill:

    :Force Field: =Nothing
    :RE Battery: = Re Batterie

    Energy usage
    It would have a Storage of 10000eu and would use about 250 -1000 eu per use.
    I guess the range of 5-10 meters will be good.

    Maybe Program modes for it like the mining laser?
    Making the range and force bigger and reducing the spread.
    It could be used as a non lethal Weapon for Industrial Conflict.


    I will Rework the following sugestions after Industrial /Industrium Conflict Came out.
    the Sonic Wave and the Energy Drainer are just some fast ideas that came to me, after I thought long on the Vortex Cannon isn't.
    I would realy like to see something like the Vortex Cannon ingame.

    Sonice Wave

    Display Spoiler


    We at the HAYO Corp. have electrifying new things for you to test!

    Introducing: S.W.A.T
    S.W.A.T. means Secret Weapons and Technology.
    One of our latest products here at the S.W.A.T. weapons enrichment center:

    The Sonic Wave, it forms pure destruction out of SOUND..... Yes sound, like that unHayoisch sound you are listening to.
    We found a special Hayoischsound Frequenz, that will turn it to a lethal weapon!

    Anyone who is not equipped with a Quantum or Nano Helmet, will suffer Damage and blurry Vision due to Hayoisch Sound.
    The Quantum or Nano suit will suffer no damage but the vision will blackout and you will be blind for a second
    (DUE to the extremely advanced HAYO (TM) technology of the quantumsuite its processors are prone to any kind of attack)
    (Note: do not use Sonic Wave SW-870 in glasshouse, can cause serious injuries...(NO WE ARE NOT RESPONSIBILE FOR ANY DAMAGE TO YOU CAUSED BY SHATTERING GLASS!)


    ...


    HAYO!


    Features:

    -damage to Entities
    -Blackout of IC² Armor (Helmet)
    -will break Glass and other fragile objects

    Crafting:
    :Refined Iron: :Force Field: :Refined Iron:
    :Energy Crystal: :Batbox: :Rubber:
    :Advanced Circuit: :Advanced Machine: :Rubber:

    :Force Field: =nothing
    :Batbox: =noteblock
    note: the Rubber will protect you and any one behind you against the HAYOISCH sound comming from the Front.


    Energy usage:
    100000
    (somewhere at 5000-7000eu per shot)
    1.Range 20-40blocks Horizontal spread at angel of 15°
    2.Range 10-30blocks Angel 30°


    Energy Drainer

    Display Spoiler

    HAYO
    IT IS TIME.
    To take the BATTLE to the QUANTUMSUITE-ARMY!
    Let them Suffocate in Lava!

    The Energy Drainer- ED-9248!
    Well I don’t know what this thing does, but it must be freekin awesome.
    Why you ask? Because WE invented it!
    Test Subje... *ähem* Reviewers told us that they are expiring issues with the energy drainer and Quantum suites.
    Somehow the Users Quantum suite or tools are charging up with 1000eu/s (one at a time).
    While otherTest Ssss.. Reviewers told us that their Quantum suite is discharging with 10000eu/s.
    (NOTE: it has an auto shut off function after 10seconds so it won’t overheat)

    ....

    HAYO


    Features:

    -Transferring energy from enemy quantum suite to users quantum suite at a rate of 10000eu/second and 1000eu/second.
    -Will cause little interrupts and slowdowns in enemy’s Quantum Suite special Ability And Flickering Vision.


    Crafting:
    :Iridium: :HV-Transformer: :Iridium:
    :Glass Fibre: :MFE-Transmitter: :Glass Fibre:
    :Energy Crystal: :Advanced Circuit: :Energy Crystal:
    :MFS-Unit: = Medium Voltage Transformer
    :Iridium: =Advanced Alloy
    Energy Usage:

    50-100 seconds of usage with cool down of 3 seconds every 10 seconds use. (If that can be programmed)
    200000eu internal storage and 2000-5000eu consumption per second.

    I don’t know how many ticks a second are, tell me and I will change the Values.

    Customer Reviews:
    Test subject NR.923: Vortex Cannon: Finally a Gun that BLOWS...
    HAYO

    I have
    enough input (roughly 2.6k eu)

    and my whole output gets to 3 massfabs.


    my storage isn’t sufficient when I want to upgrade my energy production,

    I get too much for my mfsu to output, that’s why I short wired the output of my
    mfsu and energy production to get some matter.


    I now want to make a big energy storage system underground... I will carve out
    space near my base and fill it up with cf.

    but I don’t have an idea how I can make a modular compact energy storage where I
    can access them for measuring the energy level.

    What I want as output is about 10k-30k eu so I can quickly access to a huge
    amount of matter.


    no other mods then IC² no Laptroncrystalls in chests, just plain mfsus.

    Hi guys,

    I just wanted some input to energy storage,

    right now I have 44 mfsu in 4 rows,

    :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit:
    :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit:
    :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit:
    :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :Glass Fibre: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit: :MFS-Unit:


    Like this,
    yes they are connected in the middle for an even distribution of energy.


    My problem is now I need more storage and more output,

    I can’t get ideas for a compact design,

    hope you could help me

    Teleporter nr. 1:

    I teleport from
    x: -123,7
    y: 55,6
    z: 142.3
    to
    x: -128,6
    y: 59,6 (it should be 64,6)
    z: -206

    wich is 3 blocks under the teleporter and 5 blocks under the real teleporter-position

    i have a set up like this:


    :Glass Fibre: :MFS-Unit: :Glass Fibre:
    :Rubber Log: :Teleporter: :Rubber Log:


    Teleporter nr. 2:


    I teleport from
    x: -128,7
    y: 64,6
    z: -206
    to
    x: -123,6
    y: 51,6 (it should be 55,6)
    z: 142.3

    wich is 3 blocks under the teleporter and 5 blocks under the real teleporter-position

    i have a set up like this:


    :Glass Fibre: :Rubber Log: :Rubber Log: :Batbox:
    :MFS-Unit: :Teleporter: :Rubber Log: :LV-Transformer:

    1. The Teleporter bug:
    When I activate a teleporter I don’t get teleported to the Pad, but to any hole under it.
    I tried to fill all the Holes underneath it but then I got killed because I drowned in the wall.

    2. And 2 bugs in the Nether:
    While using the Quantum suite.
    When you try this Sprint-Jump-start thingy, you get kicked for speed-hacking.

    And when you Jump with the super jump of the boots you get full damage (like falling from that high).
    Or when you fly around with the jetpack you get damage (often Instant-kill) when you land (even if you land with hover mode and quantum boots)
    All tested with fully charged armor.


    Ps: what Happend to the force field?
    And i love the new Nuclear reaktor!