i like how finaly there is something using Gold.
Posts by skavier470
-
-
I have rewritten the Start post and here is my new Invention.
Energy Drainer
HAYO
IT IS TIME.
To take the Battle to the QUANTUMSUITE-ARMY!
Let them Suffocate in Lava!The Energy Drainer- ED-9248!
Well I don’t know what this thing does, but it must be freekin awesome.
Why you ask? Because WE invented it!
Test Subje... *ähem* Reviewers told us that they are expiring issues with the energy drainer and Quantum suites.
Somehow the Users Quantum suite or tools are charging up with 1000eu/s (one at a time).
While otherTest Ssss.. Reviewers told us that their Quantum suite is discharging with 10000eu/s.
(NOTE: it has an auto shut off function after 10seconds so it won’t overheat)....
HAYO
Features:
-Transferring energy from enemy quantum suite to users quantum suite at a rate of 10000eu/second and 1000eu/second.
-Will cause little interrupts and slowdowns in enemy’s Quantum Suite special Ability And Flickering Vision.Crafting:
= Medium Voltage Transformer
=Advanced AlloyEnergy Usage:
50-100 seconds of usage with cool down of 3 seconds every 10 seconds use. (If that can be programmed)
200000eu internal storage and 2000-5000eu consumption per second.I don’t know how many ticks a second are, tell me and I will change the Values.
Feel Free to tell me if i make mistakes.
-
New DATA came in From our LAbs:
We at the HAYO Corp. have electrifying new things for you to test!
Introducing: S.W.A.T
SWAT means Secret Weapons and Technology.
One of our interesting weapons here at the swat weapons enrichment center:Is the Sonic Wave it forms pure destruction out of SOUND…. Yes sound like that
unHayoisch sound you are listening to.We found a special Hayoischsound Frequenz that will turn it to a lethal weapon!
Anyone who is not equipped with a Quantum or Nano Helmet will suffer Damage
and blurry Vision due to Hayoisch Sound.The Quantum or Nano suit will suffer no damage but the vision will blackout and you will beblind for a second
(DUE to the extremely advanced technology of the quantumsuite its processors are prone to any kind of attack)
(Note: do not use Sonic Wave SW-870 in glasshouse, can cause serious injuries)...
HAYO!
Features:
-damage to Entities
-Blackout of IC² Armor (Helmet)
-will break Glass and other fragile objectsCrafting:
In work (noteblock+advanced machine?)Energy usage:
In work
(somewhere at 1000-5000eu per shot)
1.Range 20-40blocks Horizontal spread at angel of 15°
2.Range 10-30blocks Angel 30°i will add this to the starting post.
-
Want more Hayoisch Weapons?
I have more ideas of Weapons but not realy the time for Hayoisch text. (i will do them for the wiki, if make them when they get implented) -
what would be the difference to the massfab?
right now you can make nearly everythings wuth uum -
Hello
We are the Team of the S.W.A.T. weapon Enrichment Center from the HAYO Corp.
We will introduce future invetions in this Thread.//////NOTE: The Vortex Cannon is not a Weapon in First Place.\\\\\\\
Vortex Cannon
we at the HAYO Corp (TM) thought that Tree Cutting is not Hayoisch enough, (even when you ordered a C-32 Chainsaw)!
Our Top Engineers and Scientist where working day and night to invent our latest product:We present YOU the VORTEX CANNON VC-470:
With the Pressure of 4000 Gibbl the Compress-O-Matic C77 is pushing air
into an empty cell inside.Upon pulling the Trigger it unleashes the mightiest wind you have ever seen,testers are comparing this to a tornado.
(DANGER: do not point end of cannon on Animals, other Players or items laying on the ground!
While using our Very HAYOISCH product the QuantumSuit, we recommend to not use the Vortex Cannon in any Way!)......
HAYO!
Features:
-Blowing away Light materials like Leaves, Plants and Grass or even some sand.(Paintings and Torches?) (they would turn into items)
-pushing items a few blocks
-throwing Mobs or Players
-pushing the user of the Vortex Cannon VC-470 backwards (in the air it should work something like a Rocket Jump)Crafting:
=Nothing
= Re BatterieEnergy usage
It would have a Storage of 10000eu and would use about 250 -1000 eu per use.
I guess the range of 5-10 meters will be good.Maybe Program modes for it like the mining laser?
Making the range and force bigger and reducing the spread.
It could be used as a non lethal Weapon for Industrial Conflict.I will Rework the following sugestions after Industrial /Industrium Conflict Came out.
the Sonic Wave and the Energy Drainer are just some fast ideas that came to me, after I thought long on the Vortex Cannon isn't.
I would realy like to see something like the Vortex Cannon ingame.Sonice Wave
We at the HAYO Corp. have electrifying new things for you to test!
Introducing: S.W.A.T
S.W.A.T. means Secret Weapons and Technology.
One of our latest products here at the S.W.A.T. weapons enrichment center:The Sonic Wave, it forms pure destruction out of SOUND..... Yes sound, like that unHayoisch sound you are listening to.
We found a special Hayoischsound Frequenz, that will turn it to a lethal weapon!Anyone who is not equipped with a Quantum or Nano Helmet, will suffer Damage and blurry Vision due to Hayoisch Sound.
The Quantum or Nano suit will suffer no damage but the vision will blackout and you will be blind for a second
(DUE to the extremely advanced HAYO (TM) technology of the quantumsuite its processors are prone to any kind of attack)
(Note: do not use Sonic Wave SW-870 in glasshouse, can cause serious injuries...(NO WE ARE NOT RESPONSIBILE FOR ANY DAMAGE TO YOU CAUSED BY SHATTERING GLASS!)...
HAYO!
Features:
-damage to Entities
-Blackout of IC² Armor (Helmet)
-will break Glass and other fragile objectsCrafting:
=nothing
=noteblock
note: the Rubber will protect you and any one behind you against the HAYOISCH sound comming from the Front.Energy usage:
100000
(somewhere at 5000-7000eu per shot)
1.Range 20-40blocks Horizontal spread at angel of 15°
2.Range 10-30blocks Angel 30°
Energy DrainerHAYO
IT IS TIME.
To take the BATTLE to the QUANTUMSUITE-ARMY!
Let them Suffocate in Lava!The Energy Drainer- ED-9248!
Well I don’t know what this thing does, but it must be freekin awesome.
Why you ask? Because WE invented it!
Test Subje... *ähem* Reviewers told us that they are expiring issues with the energy drainer and Quantum suites.
Somehow the Users Quantum suite or tools are charging up with 1000eu/s (one at a time).
While otherTest Ssss.. Reviewers told us that their Quantum suite is discharging with 10000eu/s.
(NOTE: it has an auto shut off function after 10seconds so it won’t overheat)....
HAYO
Features:
-Transferring energy from enemy quantum suite to users quantum suite at a rate of 10000eu/second and 1000eu/second.
-Will cause little interrupts and slowdowns in enemy’s Quantum Suite special Ability And Flickering Vision.Crafting:
= Medium Voltage Transformer
=Advanced Alloy
Energy Usage:50-100 seconds of usage with cool down of 3 seconds every 10 seconds use. (If that can be programmed)
200000eu internal storage and 2000-5000eu consumption per second.I don’t know how many ticks a second are, tell me and I will change the Values.
Customer Reviews:
Test subject NR.923: Vortex Cannon: Finally a Gun that BLOWS...
HAYO -
that is an idea how i wanted it ....
thanks i will do that i already made a hole and put cf for the walls -
i already did that with mfus stopping my reactors when full but it went out of hand...
iam too lazy to learn the mechanics of redpower...
i tried it but couldt get used to it (or buildcraft). -
I have
enough input (roughly 2.6k eu)and my whole output gets to 3 massfabs.
my storage isn’t sufficient when I want to upgrade my energy production,
I get too much for my mfsu to output, that’s why I short wired the output of my
mfsu and energy production to get some matter.I now want to make a big energy storage system underground... I will carve out
space near my base and fill it up with cf.but I don’t have an idea how I can make a modular compact energy storage where I
can access them for measuring the energy level.What I want as output is about 10k-30k eu so I can quickly access to a huge
amount of matter.no other mods then IC² no Laptroncrystalls in chests, just plain mfsus.
-
i dont like redpower /buildcraft therefore i dont use it
my 8 nuclear reaktors and my energy tower of moderate doom have a high enough output,
i want to build a big windfarm with solars ontop and for that i need more storage -
No
I got no space for mooooaaar.I want dedicated energy storage under my new base.
At the moment I got an energy input of about 1900 eu/s.
-
Hi guys,
I just wanted some input to energy storage,
right now I have 44 mfsu in 4 rows,
:MFS-Unit: :MFS-Unit:Like this,
yes they are connected in the middle for an even distribution of energy.My problem is now I need more storage and more output,
I can’t get ideas for a compact design,
hope you could help me
-
thanks
it works nowFirst thing I did trap myself in a 3-4 blocks thick sphere of radius 64
Can’t get out can’t turn it of cant kill myself -
doesnt work for me
i installed it in the minecraft jar and still get blacks -
Nei version and modloader from this website:
http://www.minecraftmine.org/not-enough-items-mod/IC² and some addons like nuclear control; compact solar; advanced machines
no other modsMFFS version: 2.0.6.0.11
and thanks for the fast answers -
i get a black screen
and iam too lazy to fix itjust the recipes would be nice
-
I can’t find the force blocks but the upgrades and items are all there
Installed mod
Wanted to try some things in creative
Couldn’t find the blocks
Installed the other version (newest stated in first post)
still not hingI tried the old Immibis recipes because I didn’t find any here still got no block what do I do wrong?
-
one nuke under water is no problem, the water just evaporate and the water above will refill it.
9 nuke will blow up all to bedrock... -
Teleporter nr. 1:
I teleport from
x: -123,7
y: 55,6
z: 142.3
to
x: -128,6
y: 59,6 (it should be 64,6)
z: -206wich is 3 blocks under the teleporter and 5 blocks under the real teleporter-position
i have a set up like this:
Teleporter nr. 2:
I teleport from
x: -128,7
y: 64,6
z: -206
to
x: -123,6
y: 51,6 (it should be 55,6)
z: 142.3wich is 3 blocks under the teleporter and 5 blocks under the real teleporter-position
i have a set up like this:
-
1. The Teleporter bug:
When I activate a teleporter I don’t get teleported to the Pad, but to any hole under it.
I tried to fill all the Holes underneath it but then I got killed because I drowned in the wall.2. And 2 bugs in the Nether:
While using the Quantum suite.
When you try this Sprint-Jump-start thingy, you get kicked for speed-hacking.And when you Jump with the super jump of the boots you get full damage (like falling from that high).
Or when you fly around with the jetpack you get damage (often Instant-kill) when you land (even if you land with hover mode and quantum boots)
All tested with fully charged armor.Ps: what Happend to the force field?
And i love the new Nuclear reaktor!