Posts by Epic Lulz


    Immibis is here on this forum, you could try PM'ing him to find out how he does his coding and ask for his advice.

    quantum tank should do that


    concerning the radiation produced when a nuclear reactor/nuke explodes: is it possible to make it so that if the reactor is inside a room lined with a certain block, that the effects of the radiation do not leave the room? ie, could you introduce lead plating blocks that shield against radiation? This would be an interesting precursor to possible machines that emit radiation while running, and need to be in shielded rooms (player can wear some sorta shielded armour to negate the effects)

    I mean something like a bucket, but to contain steam.

    That was possible before my File got larger than 450kB. And its now 810kB. I only edit the Main Post, when I have to add things to the Q/A and such.


    mistaqur : Accepted both.


    Oh I see. What about the Phosphorus content? Is it wasted? Or maybe a placeholder, in case of future uses? And also I edited my previous post, to add a suggestion. It was about steam containers at first, but I think I got carried away a little.

    By the way, I managed to find a way without downloading the file to know when GregTech was last updated. This ... somebody may have found it already, and that would show my terrible outdated-ness.


    Do not look at spoilers if you do not wish to find out... Although I think it should be fine to Greg...


    And a suggestion...
    Buildcrash is terrible. Nevertheless, with Railcraft installed, you need Buildcraft for any good automated steam production system...
    So, Steam Gas-Tanks!
    Empty Gas-Tanks (container items), crafted with an unreactive metal (Copper/Silver/Platinum) and Aluminium? Refined Iron? Steel? can carry gaseous substances! They can contain 1 (or 2) bucket(s) of substance! Since they are made for gas, not liquid, they would be less efficient at storing liquids. They can be used to replace cells, capsules and buckets. As usual, the almighty Config File is here.
    My chemistry is not very good, correct me if I'm wrong. Heck, with this chemistry, maybe it's better to add a chemistry table and perform all reactions there instead.
    Variants include:


    I don't really understand, is tin that hard to get? And it would make more sense for it to be in the Suggestions, unless you dislike the torches & pitchfork mob ever there?


    place bed, die, respawn, profit.


    suggestion about useless overcomplication just to make first 10 minutes of game painfull and add some boredom in longrun.


    also how this related to IC2? there is nothing in IC2 that may use temperature bar as gameplay component.


    Agreed. Not related to IC2 at all. Also just an annoyance to players.

    I have an idea, not sure if it's been said before. Some type of high tier item that allows you to scan your surrounding areas and it will give some type of idea of what ores are around you. It would obviously have to be somewhat expensive to make and use, but it would be great to have this ability, and it could be worked into high tech stuff easily. And it would make manually mining more worth it even at higher tech levels


    You mean something like this? :OD Scanner:


    There's even a recipe for it! Simply go to http://wiki.industrial-craft.net/index.php?title=OV_Scanner to find out more details.


    @Franco What I meant was to add the version of GregTech the mod was spotlighted in next to each spotlight, allows people to see how recent the spotlight is.

    Suggestion to the main post:
    Add a version number beside the mod spotlight, to show which one is the most recent.


    Greg could you please add the ability to compress coal into a coal storage block and also allow coal blocks to be burned?


    I doubt he'll implement it, because one of the two reasons:

    • Coal is not hayo-ish enough to deserve a storage block that prevents mob spawning.
    • Why would anybody end up having loads of that stuff? Even without GT, you'd have to use coal for Coke Ovens, Turtles, :Solar Panel: and throwing into a :Generator:. With GT, there's also the centrifuge.

    Stainless steel tank offered by us are manufactured according to the international quality standards. These stainless steel tanks are mainly used for storing huge capacity liquids, which it is available in different sizes and shapes. These Stainless steel tanks are specially coated with the stainless steel cladding plate in the inside as well as outside.


    Wow... a spambot posted in the list of spambots! Saves you guys some searching.

    The side with the dot is the output..



    Btw, you don't need the supercondensator for fusion reactor, just connect superconductor wires directly from the output of the fusion reactor and then connect your superconductor wires to 16 HV transformers and then to glass fibres and lastly to your storage unit (better try it in creative :D)


    :D Sure I'll try it out - it's my test world after all and I haven't read the wiki page just yet. [/sarcasm]


    Oh, and is it intended that the AESU has no redstone behaviour?

    To answer your first three questions, it outputs half of the produced EUs, it takes in half of the produced EUs into its internal storage, when the storage fills, it outputs all of the EUs, no additional energy is required following the first reaction, but I believe you can also input additional energy.

    It has been a while since I set one up (creative), if I remember correctly, EUs go out the sides with 3 dots, and the input is the two sides with one big circle.


    Thanks. Now to set up a computer program! By the way, is the side of the supercondensator with the dot on it is the input when un-redstoned?

    Does this help?


    Not really, as it doesn't explain what happens every tick. I know how to set the reactor up. Maybe I should make my question clearer:


    I can't think up of all the questions, but I'll edit it in when I remember.


    Also, quick idea. Billboards! Hayo-ish signs powered by electricity!

    Hi guys, I have been using this addon, it's very awesome HAYO-ish.


    I have a question, how does the Fusion Reactor work? I know from NEI/GLaD-OS/ComputerCube that you have to supply it a total amount of energy, 2 elements and depending on the fusion type it will output or take in energy.


    But can somebody give me all the details, what happens every tick, how much EU is needed to actually jumpstart the reactor (I set up one in a test world using ³He + ²D fusion, and the reactor started producing energy before I supplied 60M EU).