Posts by Epic Lulz

    Crash report.

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    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 193036704 bytes (184 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 2179 (122024 bytes; 0 MB) allocated, 1739 (97384 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 10
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.1.407 Optifine OptiFine_1.4.5_HD_U_D4 44 mods loaded, 44 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    APUnofficial [Additional Pipes Unofficial] (AdditionalPipes-2.1.3u34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    snyke7_AdvancedMachines [Advanced Machinse] (AdvancedMachines v1.8 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Additional-Buildcraft-Objects [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-0.9.4.65.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.109.113-lf (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CompactSolars [Compact Solar Arrays] (compactsolars-universal-3.1.3.18.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ComputerCraft [ComputerCraft] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    EnderStorage [EnderStorage] (EnderStorage 1.2.1.6 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    factorization [Factorization] (Factorization-0.7.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry-A-1.6.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NBTEdit [In-game NBTEdit] (Forge_NBTEditv1.4.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Railcraft [Railcraft] (Railcraft_1.4.5b-6.10.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GregTech_Addon [GregTech-Addon] (gregtechmod (4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ImmibisCore [Immibis Core] (immibis-core_51.0.4_for_1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ImmibisPeripherals [Immibis's Peripherals] (immibis-peripherals_51.0.2_for_1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IronChest [Iron Chest] (ironchest-universal-4.4.0.194.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LiquidUU [Liquid UU-Matter] (LiquidUU-0.7.7-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.6.1.pre.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.1.13b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Mystcraft [Mystcraft] (mystcraft-uni-1.4.4-0.9.4.05 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NEIPlugins [NEI Plugins] (NEIPlugins-1.0.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    SoulShards [Soul Shards] (SoulShards-v1.11-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    StevesCarts [Steve's Carts] (StevesCarts2.0.0.a30.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|NEI [NEI] (ThermalExpansion-2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Tubestuff [Tubestuff] (tubestuff_51.0.3_for_1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 21 (1176 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [iq['epicface888'/50, l='Test World VII', x=236.04, y=89.00, z=-200.24]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'

    java.lang.NullPointerException
    at gregtechmod.common.tileentities.GT_TileEntity_UUMAssembler.checkUUMRecipesForCreation(GT_TileEntity_UUMAssembler.java:113)
    at gregtechmod.common.tileentities.GT_TileEntity_UUMAssembler.onPostTickUpdate(GT_TileEntity_UUMAssembler.java:84)
    at gregtechmod.common.tileentities.GT_TileEntityMetaID_Machine.g(GT_TileEntityMetaID_Machine.java:324)
    at xv.h(World.java:2120)
    at in.h(WorldServer.java:473)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:158)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)
    --- END ERROR REPORT 2174d512 ----------

    Happens when I even look at my UUM Assembler in my test world.

    Well PM greg then. He may have missed the entry.
    And don't put your replies in the quotes, makes it hard for people to find them.

    When did you donate? Just now or quite some time ago? Greg might still haven't notice it.

    Thanks for the improvements! You are truly a nuclear scientist. I just know my way around. New list:

    • Design 1 removed, because of Reactor Planner bug. Will explode.
    • Design 2 removed, because of Reactor Planner bug. Will explode
    • Design 3 removed, because of Reactor Planner bug. Will explode.
    • Design 4 removed, because of Reactor Planner bug. Will explode.
    • Design 5 removed, because of Reactor Planner bug. Will explode.
    • CSCR GregTech Style. 336 EU/t, 6 chambers, Eff 6, 800k Neutron Reflections total. 14 Quad Thorium Cells. Credits to HAYO CORP. (i.e. skavier470) for original design. Swap coolants every 5600 s (exact time 5626 s, ~93.5 min).
    • CSCR GregTech Style - Plutonium Edition . 3360 EU/t, 6 chambers, Eff 6, 400k Neutron Reflections total (I think) and 14 Quad Plutonium Cells. Credits to HAYO CORP. (i.e. skavier470) for original design. Swap coolants every 500 s (exact time 536 s, ~6.5 mins).
    • SSD's designs .


    Iridium reflectors are infinite. The plus is, when you dismantle your reactor, you can reuse your Iridium reflectors!
    I have to leave now, so I'll leave this on for discussion.

    List of Thorium Nuclear Reactor Designs

    • Greg's Idiotproof Reactor Design, improved (not by me!). Mk.1-E7, 0 chamber (1 Quad-Cell). Mk.1-E7 2-chamber (2 Quad-Cell). Mk.1-E7 4-chamber (3 Quad-Cells). Mk.1-E7 6-chamber (4 Quad-Cell).
    • Based off HAYO CORP.'s "The Efficient". Version A (4 chamber) (Eff 6.80; With 3 extra slots to cool exhausted components.) Version B (Exactly same as A but without cooling slots.), Version C (5 chamber) (Efficiency 7, 5-chamber; Has slots to cool exhausted components too. Slots indicated by standard plating cools 8 heat/s, heat plating cools 4 heat/s, containment plating slots cool 12 heat/s.) and Version D (Copy of version C without plating).
    • HAYO CORP's DDoS/CSCR, GregTech style. Version A (Thorium/360K, requires refresh of 360K's every 5600 seconds (~93.5 minutes)) and Version B (Plutonium/360K, requires refresh of 360K's every 500 seconds).
    • SSD's designs, posted at Rick's thread. Click me .