Posts by SirusKing

    When nukes go off, they should release a ton of Dark Grey Particles that after about a minute settle on the ground and become Little Piles of Radioactive Fallout. If you go near it you get Radiation Poisoning, unless of course you are wearing your Hazmat Suit complete with Compressed Air tanks ^^
    After a few Minecraft days the Piles should turn into Piles of dust which dont harm you. Radioactive Fallout should be able to be Picked up with a Shovel, giving you Radioactive Dust, which you can Centrafuge (If you have GT Installed) into little bits of Uranium/Plutonium. Dust Piles should be able to be picked up and they can be used in place of Scrap in the Fertiliser Recipe.



    Also, talking of Fertiliser, IC2 Fertiliser should be able to be used in Forestry Multifarms (but for less as its a little cheaper), providing an actually possible fully automated Farm.

    Like the Different heat vents could Lower heat a little (depending on the vent) and never break, but if it is outputing the maximum heat it can it makes everything nearby have a chance to light on fire. xD

    Looks sexy.

    We can now have a Findus Scandal! Yay!


    Honestly, i would much prefer work on pig riding. Its unique and kinda cute/funny how you can ride piggies xD

    @bove They are cheaper if used in unefficent nooby setups, but very well balanced in efficent exspensive setups like SpwnX's.

    No, you dont get it. A Single one which only costs some iron and a generator can output anything between the same and 10x the output of a solar panel.
    VERY OP.
    Something like RP2's Windmill would be better, a large thing that needs alot of space.

    Nope. They're as expensive as Solar Pannels, which means cheap. And you just need not tobe a noob to use them.

    Was it you with the gaint ass Super efficient windfarm?
    Or someone else :P
    Becuase something like that makes Expensive Reactors completely Useless, aswell as any other energy thing.
    In Normal IC2, They cost what, 4 Iron and a Generator, and in GT, 3 Carbon plates and a Generator. Thats alot Cheaper actually, since Solars in Vanilla IC2 requires 2 Circuits and coal dust and a generator, and in GT 2 Carbon plates, 2 Circuits, a Silicon plate and a Generator, And they can, if done right, Produce much more then a Solar panel.

    Since Ilmenite is found on Asteroids and the moon, perhaps it could rarely spawn on end Asteroids, a little rarer then Sheldonite.
    It is a good source of Titanium as it composes of FeTiO3, so Macerating/iGrinding should get you some of the dust, then Centrifuging for Iron and Titanium dust. Since the Only source of Titanium is UU matter and alot amount of energy for Bauxite, would be a nice new source.


    And i use the automation sometimes :P

    Sugar (Or glucose anyway): C6H12O6
    You should get 1 Carbon cell, 2 Hydrogen cells and 1 Compressed Air cell (Which is practically oxygen in MC :P )per Electrolyse (or whatever :P ).

    Great mod!I love the advanced solars, and the advanced solar helmet was a stroke of genius. My only complaint is the lack of the additional quantumsuit effects on the ultimate solar helmet. I can understand it on the hybrid solar helmet, which is much less expensive, but as the ultimate solar helmet requires 20 iridium plates, I believe that it would only be fair to include the special quantum helmet effects on it. It is also extremely annoying to have to switch between helmets when fighting mobs such as cave spiders or wither skeletons, just to get rid of status effects. It also necessitates me having 2 HELMETS, which is an absurd waste of iridium! I hope you will consider my argument. :Diamond Drill:

    Its a nerf, Quantum suit isnt expensive, even with Gregtech. The only reason i make the Helmet is for a Solar one, since Poison and Wither doesnt do much damage casually, unless your fighting the wither boss itself.