See, that's how easy it is.
It requires you to either NBT Edit the block, or click 250,000 times. Not that easy really.
See, that's how easy it is.
It requires you to either NBT Edit the block, or click 250,000 times. Not that easy really.
You mean the quantum generator from Advanced Solars?
Instantly fills anything touching it
3 Billion Copper Ore for 250 Million Solars, nice idea Greg
We could also go RTG. Wanna calculate how much nuclear fuel we'd have to spend?
Do you want uranium ore, uranium isotopes, what?
Also, I worked out how much it'd take for the CASUC reactors. It's alot. Not as much as 25 Million Generators though.
It was meant to be more theoretical, 12.5 Million blocks with 250 as a world height (bedrock is lumpy so we start at y=5), you still need 50,000 m² just to place them. And it's going to at least increase by 3x in order for the lava pipes and the energy cables along side. You could get more lava from the nether just by loading more chunks, ignoring computer power, if you chunkloaded the entire nether to the edge where chunks start fucking up, there should be enough.
Solars were next, and with GT I wasn't even going to try work out how much things costed
Rumour has it that there is a challenge to generate 1 Billion RF/t. Here at IC² Inc, we don't have to lower ourselves to their level, and we can use EU and convert it (at the 1:4 EU:RF ratio). Unfortunately, that does mean we have to come up with a way to generate 250,000,000 EU/t. Here's what I've come up with:
25 Million Generators - Ignoring the fuel costs (I mean, who doesn't have 25 million coal), this'd take 25 Million RE-Batteries, 25 Million Iron Furnaces and 75 Million Iron Plates. Which broken down further...
Which in total means it'd take 98 Million Iron Ore (Macerated), 16,666,667 Tin Ore (Macerated), 50 Million Redstone, 200 Million Cobblestone and 8,333,334 Sticky Resin. And of course 25 Million items of fuel once you'd made them.
12.5 Million Geothermal Generators - Ignoring the lava costs (I mean, the nether - duh!), this'd take 50 Million Glass, 25 Million Empty Cells, 12.5 Million Generators, 25 Million Iron Item Casings. Broken down...
Which in total means it'd take 50 Million Sand, 14,583,334 Tin Ore (Macerated), 55,250,000 Iron Ore (Macerated), 100 Million Cobblestone, 25 Million Redstone and 4,166,667 Sticky Resin. And half the nether's worth of lava.
1.2.5 EE2 CASCUC Reactor - Using a design outputting 2000 EU/t, cooled using EE2 generated ice, using old recipes. 125,000 Nuclear Reactors, 750,000 Reactor Casings. Broken down...
Which in total means it'd take just as above. My program doesn't bother waiting.
The total uranium needed would be 5,875,000 or 2,937,500 ore. With 734,375 Tin Ore in order to put it into cells too.
250 Million Solar Panels - No fuel costs (I mean, the sun \o/), this'd take 750 Million Coal Dust, 750 Million Glass, 500 Million Circuits and 250 Million Generators. Which broken down further...
Which in total means it'd take just as above again (old recipes though). Fun, fun, fun for 250 Million m² of solars.
500 Million Water Mills - No fuel costs (Ignoring the billions of water blocks), this'd take 2 Billion Wooden Planks, 2 Billion Sticks and 500 Million Generators. Which broken down further...
Should probably work out the new recipes too.
7,812,500 RTG Generators - Plutonium. Lots and lots of plutonium - 46,875,000 RTG Pellets. This'd also take 7,812,500 Reactor Chambers, 7,812,500 Generators and 54,687,500 Iron Item Casings. Which broken down further...
Which in total means it'd take ^ that much. It'd also need 140,625,000 Plutonium, and 1.125 Billion Iron Ore for the RTG Pellets. *working out the needed uranium*
Feel free to work out your own solution and post here
According to the wiki, yes
They were always designed to absorb heat, but not release it. You had to take them out of a reactor, then cool them down using either reredstone or lapis (normally produced from UU powered by the reactor). If they transfered heat then that'd break the balance of them.
Ultimate with 7 is fine, but 8 with anything before 1.6 is just playing the risk of a nasty crash.
Talonius's flat out didn't update. He disappeared before experimental.
Immbis Core needs Java 7 or 8, 6 doesn't cut it.
Hydration cells are for manually hydrating crops.
They're kinda legacy item now though.
Last time I used a flat world was 4 years ago on 1.2.5. They don't have the character that a small island does.
10. If you put a gearbox rotor in, will it turn into a hovercraft?
I'm still waiting for boni to get pranked on Forgecraft for it.
Oh well, I'm sure he'll have had fun trying to work out which of the 160 ish Forgecraft mods adds poo capes. Doubt Nuclear Control would ever flag up as being a culprit.